The thing that really puts me off with Vanilla gore is the sound lol The popping out of existence sound and hitting sounds need replacing to something satisfying from like a SKYRIM gore mod.
As the Glitch do eat food and are even affected by coffee and chocolate (unlike the Novakid), they're most likely androids rather than straight-up mechanical, anyway. So, blood.
Would it be possible to create a blood liquid, and have small amounts of it spawn upon death of creatures, NPCs, and players? Not generally enough that it doesnt disappear soon from one death, but if several deaths occur in a small area over a short period of time, enough blood should spawn to leave small pools of it. Which, of course, can be collected.
And of course robotic enemies can spawn oil in noticeably larger amounts, so its easier to get pools of oil when fighting robots. And maybe bosses can be configured to spawn small floods of blood or oil.
AND THEN I CAN FILL HOLLOW GLASS DISPLAY CASES IN MY HOME WITH THE VAST SEAS OF THE BLOOD (and oil) OF MY ENEMIES.
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The popping out of existence sound and hitting sounds need replacing to something satisfying from like a SKYRIM gore mod.
basically it shoots extremely rapid fire rainbows that do 1 damage but 10 dps.
Framedrop which that gun was too much.
If it is possible i guess add a delay between the blood spurts?
And of course robotic enemies can spawn oil in noticeably larger amounts, so its easier to get pools of oil when fighting robots.
And maybe bosses can be configured to spawn small floods of blood or oil.
AND THEN I CAN FILL HOLLOW GLASS DISPLAY CASES IN MY HOME WITH THE VAST SEAS OF THE BLOOD (and oil) OF MY ENEMIES.
I approve.
Does this mean I should do....an "EVE" mod for Starbound? "STEVE" haha
Yes, you should make it and call it that