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Better Beds Mod
Installation: Simply extract the zip into your Starbound folder, found at C:\Program Files (x86)\Steam\steamapps\common\Starbound
Version 1: Operation improve (or degrade) beds.
NOTE: All beds are currently using their names according to what the folders are truly named for easy reference.
Beds moved to 1 health per tick: Plantbed, Prisontorturebed, Bonebed, Prisonbed, Sandstonebed, Medievalcellbed, Rustbed, Wreckbed, Apextorturebed, Sacrificialaltar
Default 2 health per tick: Icebed, Woodenbed, Haypile, Eyebed, Birdbed, Shroombed, Floranbed, Sleepingbag, Tent1, Tent2
Beds moved to 4 health per + tick: Tier1bed, Carbed, Ironbed, Giantflowerbed
Beds moved to 6 health per + tick: Tier2bed, Apexbed, Medievalbed, Hylotlbed2
Beds moved to 8 health per + tick: Tier3bed, Crystalbed, Tribalbed2, Rainbowbed
Beds moved to 10 health per + tick: Tier4bed, Royalbed, Geometricbed, Classicbed
Beds moved to 12 health per + tick: Tier5bed
Beds moved to 14 health per + tick: Tier6bed
Beds moved to 16 health per + tick: Tier7bed
Beds moved to 18 health per + tick: Tier8bed
Beds moved to 20 health per + tick: Tier9bed
Beds moved to 22 health per + tick: Tier10bed
Q: Why did you nerf / buff X bed?
A: Any changes to the amount of health a bed gives was due to the fact of the descriptions from all the characters of that bed. If you disagree with any of these values, it is simple to change them by locating them in the objects folder, opening the .object file for said object in a text editor (Notepad), and then change the value next to amount to the number you desire.
Q: What prompted you to make this mod?
A: It felt obvious to me that the beds were still meant for when a players base health could only be 100, and the scaling of health regen on the beds hadn't changed what so ever now that the maximum health a player can have is 500 with impervium armor.