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This page was last updated on 02 May 2024, 3:05AM
- Changelogs
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Version V20.22C
- Released Camera Fix File.
- Fixes added abilities causing odd camera bugs when used on last enemy in group, or on bosses.
- Existing users of V20.22B need only install the new camera file.
- New users please refer to mod description or README for load order and instructions.
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Version V20.22B
- Fixed one ground finisher that wasn't playing webs correctly.
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Version V20.22
- Huge Air Combat Update!
- Air combat is now Unlimited! Just like MSMR version!
- Reduced CD on air knock up to 2 seconds, was 4 in previous versions
- Air Knockdown animation updated to a better flip!
- Added 6 new ground finishers, and 4 new air finishers.
- As always refer to README to mod page description for install order and added button inputs.
- Added less air combat gravity resulting in longer air combos!
- Alternate between holding stick toward target and stick neutral in air to preform even more intricate combos!
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Version V18.20
- Added Flashy Version
- Added Avernix Version
- Added modular Attack Speed Increases
- Added 6 new finishers to the game
- Now compatible with other combat animation mods.
- Updated Readme and mod description to account for changes.
- This version is now up to date with the MSMR version of Unlimited Combat.
- Please update all files to new versions to avoid conflicts with old versions.
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Version V17.69
- New knockback animations.
- New follow up combo. Restored miles ATG finisher, and changed the actual finisher for no repeating animations.
- Disarm bugs are a thing of the past, enemies now properly disarm before all special attacks!
- First air attack now disarms enemies. This allows for full use of air specials without bugs.
- New finishers so no finishers overlap with the specials.
- Best. Update. Yet.
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Version V16.94
- Huge Instant Knock Up Update!
- Instant knock up now allows for easier combo chaining.
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Version V16.93
- Minor bug fixes from the port to MM.
- Minor bug fixes
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Version V16.92
- Updated to same release as the MSMR version.
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Version V10.48
- Fixed odd cameras when using chidori as the last hit.
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Version V5.88
- Directional Combos for ground and air, added 12 new ground attacks 3 new air attacks.
- 12 new special abilities, each with their own added button input.
- View Mod Description or included README for list of all added inputs.
- Complete combat overhaul, the only one you will ever need.
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Version V5.52
- Added directional based ground combos.
- Hold movementkey/stick toward target to access 4 new combos.
- Added Air throw. Stick Toward target + dodge = throw target away.
- Changed knockback. Hold Melee + stick toward target to knock back
- Added Knock Behind. Hold Melee + Neutral Stick to knock enemy behind you.
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Version V4.36
- various targeting tweaks.
- air combat slightly adjusted to be more realistic.
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Version V4.14
- Air knock up added with custom animation.
- Air Knock Down added.
- Custom animation for knock down.
- Allows chaining of ground to air and air to ground attacks, for 20+ combos.
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Version V2.68
- Restored Venom Kick Animation for knockback.
- Multiple under the hood tweaks.
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Version V2.24
- Changed animation for knockback so it consistently hits and throws enemies in the proper direction.
- Added optional reduced perfect dodge time slow down file. Currently in beta version for MM. Does not effect Threat Sensors upgrade yet.
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Version V2.14
- Adjusted speed of knockback to feel more powerful.
- Slight tweaks to knock up speed.
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Version V1.85
- Definitive update!
- Knock up now puts you directly into air combat! No need to do a follow up attack!
- Holding the melee input is now a knockback with a custom animation!
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Version V1.43
- This version increases the speed of baton webstrike counters to account for spiderman's increased attack speed. Also further decreases combo hit camera pause delay.
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Version V1.36
- Final update released.
- Changed main combo animations and some other attacks to be more kick focused.
- All animations flow perfectly with the new increased speed.
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Version V1.35
- More animation changes to fix some animations that were playing too fast.
- Added kick focused combo enders that better flow with the new pace of combat.
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Version V1.25
- Changes a few animations that didn't play well with the increased speed.
- Further reduces time between air knock up and follow up attack.
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Version V1.11
- Adds increased speed for webshooters, air knock up, web yank, and webzip while in combat.
- decreases delay between air knock up and follow up attack.
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Version V1.01
- merged my faster webzip mod into this mod.
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Version V1.00
- Initial Release
- Tweaks to make combat feel more fluid.
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