Marvel's Spider-Man: Miles Morales

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Avernix

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Avernix9747

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About this mod

Expands the games combat system by adding more moves and attacks to the game. Compatible with combat animation mods.

Requirements
Permissions and credits
Changelogs
To Take full advantage of all the added abilities, please at least install the x2 enemy health module from Miles Must Die, and play on either Spectacular or Ultimate (Ultimate is my recommendation). Otherwise things will die too fast :P

I realize this is a WALL of text, but this mod adds A LOT to the game. please refer to README included in file or mod description to get the full list of added abilities, file selection, and load order.

TLDR: 
Press the movement key (keyboard) or left directional stick (controller) toward your target while pressing the inputs for Webstrike, Knockup, Ground Pound (on ground) or base melee combos while near enemies to access a whole new set of moves. 
Breakdown of them is below.


Please endorse this mod if you like it! It's same thing as Thumbs Upping a YouTube vid, and tells others this mod is good!

Due to multiple changes in 20.22B, please update all files to current versions to avoid any conflicts with previous versions.

****LOAD ORDER:****
Mods not related to combat can be loaded anywhere in the load order.
Install via SMPC tool or Overstrike


1. Any stealth takedown mods (Unless specified to load after UC) [Optional] 
2. Any other Finisher mods [Optional]
3. Unlimited Combat Main File (Flashy or Avernix Edition) [REQUIRED] V20.22B
4. Increased Attack Speed (Matching Flashy or Avernix Version [Optional] V20.22
5. Avernix's Finishers (while all finishers are included in main file, this file excludes 2 stealth finishers that I personally don't like) [Optional for Flashy Edition, not needed for Avernix Edition]
6. Camera Fix File [REQUIRED] V20.22C

7. Any other combat animation mods. [Optional]

(Note: My mod adds 5 new ground finishers to game, and 4 new air finishers in addition to the original).
(Note 2: Mod not compatible with Restore Unused Finishers mod or Restore Stealth Takedowns, my mod uses that code and therefore is incompatible}



MODULAR FILE BREAKDOWN:


Main Files (choose the version you like between Flashy and Avernix):

Flashy Special Combos - uses flying knee as a Special Combo Ender. Looks amazing, but Special Combo Enders can be buggy if used on bosses, ramps, or near walls.
Current version V20.22B


Avernix Edition - special combo enders use different animations that are faster and less buggy on bosses, ramps and near walls. This is the version I use.
Current version V20.22B

Camera Fix [REQUIRED]A fix for the camera swinging around on bosses and when only one enemy left, required no matter which version you are using, load according to load order above.


Balanced Cooldown is 3 seconds, Reduced is 1.5 seconds, No Cooldown is 0.5 seconds for added special combos.

Optional Files (choose the version(s) you would like):


Base Versions include a 10% attack speed increase.
The increased attack speed files provide a 30% attack speed increase.

Choose the correct increased speed version if you want, based on the main file you have loaded.
Eg. if you have Avernix Edition No CD main file loaded, you need Avernix Edition No CD faster attack speed loaded.
The faster attack speed versions must be loaded after the main file.
Current Version 20.22


This mod adds 10 additional finishers to line up (6 ground and 4 air), more finishers than any other MM mod! Avernix edition removes buggy finishers for a more streamlined experience.


BUTTON INPUTS (Note these only work in while combat):
Since players use both controller and mouse and keyboard as well as various different customizations to their layouts, I will simplify the inputs to the following:

Melee = Basic Attack Button
Jump = Jump Button
Dodge = Dodge Button
Webstrike = Webstrike Button
Movement Key = WASD
Movement Stick = Left Stick On Controller


ADDED DIRECTIONAL COMBOS (ADDS COMBO VARIETY):
(16 total new ground combo attacks, 14 new total air attacks, and allows for longer air combo chains).

Hold the Movement Key/Stick toward the target while attacking with basic Melee to only use directional combo chains.

Leave the Movement Key/Stick neutral while attacking with basic Melee to only use base combos chains.

Alternate between holding Movement Key/Stick and not holding Movement Key/Stick toward target while attacking with basic Melee to mix combo chains, 
this results in near infinite combo animation variety!
These work in both ground and air combat.


KNOCK UP VARIATIONS:

Hold Melee on Ground = Default Knock Up

Hold Melee on ground + Movement Key/Stick toward target = Instant Knock Up (Puts you directly into air combat)

ADDED GROUND SPECIAL COMBOS:
You MUST Preform a Special Combo Starter to use the Special Combo Ender
Combo Starters and Enders also function as disarms, the enemy will drop their weapon.

Tap Webstrike on ground near target + Movement Key/Stick toward target = Special Combo Starter A

Tap Melee + Jump  on ground + Movement Key/Stick toward target = Special Combo Starter B

Tap Webstrike on ground near target = Special Combo Ender A (Must be used after one of the Combo Starters)

Tap Melee Jump on Ground = Special Combo Ender B (Must be used after one of the Combo Starters)
Note: Special Combo animations depend on version picked. Pick Avernix for more realistic and fair, and Flashy for more flashy special combos.

REWORKED/ADDED AIR ATTACKS:

Hold Melee in Air = Knockdown Flip (knocks your airborne target directly to the ground)

Hold Melee + Movement Key/Stick toward target in air = Swing Kick (changed to require a directional input)

Tap Melee Quickly after Knockdown = Air to Ground Zip (allows chaining combos)

ADDED SPECIAL AIR ATTACKS:
Attack an enemy at least one time while in the air for the following attacks to work:

Tap Webstrike near target + Movement Key/Stick toward target in air = Flipping Air Kick (Webs the enemy and kicks them up and far away with a brutal gut kick)

Tap Dodge + Movement Key/Stick toward target in air = Webbed Air Throw (Webs the enemy and tosses them far away behind you with a vicious throw)

Tap Webstrike in air near target = Instant Air Knock Up Kick (A knock up performed mid-air, very useful for chaining air combos)


NOTE: This mod does not replace any of the base animations in game, it only adds more of them, and therefore should be compatible with most animation mods. Load them after mine.

If the finisher mods are not tailored specifically for unlimited combat, this could result in repeating finishers here and there.


If bugs are found, please post in the comments section of this mod in as much detail as possible and I will address your issues as soon as possible. This mod is over  10000 lines of custom code at this point, with 3 different versions and modular files to keep track of, and while I have thoroughly tested the mod, there may still be a few very minor bugs here or there. While I will no longer be actively developing this mod (ITS FINALLY DONE!), I will still be handling support and bug reports.


Only compatible with SMPC Ultimate Cameras, is not compatible with the combat files.

Video Tutorials of all added button inputs:
Unlimited Combat Tutorials


Video Showcases of both versions and all finishers (from MSMR but MM version is similar):
Unlimited Combat Showcases


A HUGE THANKS TO: GUITARTHVADER, KENSHIROV, SPIDEYSANSGOKU, JAMES_RACK AND DET. PIQO, WITHOUT THEIR HELP THIS MOD WOULD NEVER HAVE BEEN THIS GOOD!

A HUGE and SPECIAL THANKS to ASCtheWhiteWolf, without him and his tools this mod would not have been possible!

This is the culmination of all my work on the combat system.

I hope you all enjoy.



Check out my other mods for MM:
Improved Visual Effects - Adds better combat effects to the game. Melee trails, blood, swing trails.
Miles Must Die - Difficulty tweaks aimed at making the game harder with 3 additional difficulties.
Unlimited Physics - Camera and swing tweaks to make swinging faster and more fluid.
Essential Classic Suit Collection - Modular customizations for the classic suit.
First Person Swinging - Swing in first person, no scripthook required and completely free!