Solasta: Crown of the Magister

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Odhynn

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Odhynn

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2 comments

  1. BXRJ5
    BXRJ5
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    Well I finally was able to get around to finishing it. 

    Its a lot like your first module. Well put togather actually, and this time you pretty much nailed the suggested levels, about 4th level to start. Once again nice custom design of your areas, you don't use prefabs, everything is done by hand with few exceptions. I'm pretty sure a party in here will make it to level 5 by the end of the module, but if not that final encounter may be a bit much for them. Still I suspect they will be. 

    Very good job on neatly tying up your story and covering the full plot from your first module. It was certainly interesting to see how it turned out. 

    Only suggestion I might have would be to remove the Cloak of Protection and Ring of Darkvision from the initial chest as the way you designed your areas means they'd have to clear out a ton of things before they will be able to attune them. So people will end up running all over the place looking for a short rest area. Placing those items in that Spider area would be perfect since you'd be able to Short Rest (I think) in that area there once they are cleared out.

    But again solid job on creating your sequel. 
  2. BXRJ5
    BXRJ5
    • member
    • 5 kudos
    Hey there Odhynn, 

    You know I haven't been able to play your module yet, but I did enjoy the 1st one after the playtest I did. and I have to congratulate you again after seeing your screenshots. You customize your areas rather than using the Pre-Fabs in the Dungeon Maker client. This will make you a better creator doing your own, plus it keeps a module from turning into a generic same old same old fest. I've always given props to you for that. I've been too busy in the Steam Forums testing and bug reporting the Multi-Level Module issues lately but I will get around to it.