This page was last updated on 09 April 2025, 8:00AM
Changelogs
Version 1.5
>Added prerequisite: ConsoleUtil (it will print messages on console everytime you die)
>Minor changes on how the script work (requires clean save)
>Workaround for consecutive dying to DoT(cloak, poison, etc.)
>Workaround for consecutive dying to unique DoT like Twilight Sepulcher area
>Workaround for no death scream
>Equipping bug still exist (Just don't move too much during the process)
>Ethereal duration 10s to 12s (Without mod it will break when you attack/activate)
Version 1.4
SCRIPT: Added workaround for hovering bug, by adding SetScale(1.0). How? idk, probably skeleton-related. Other than that, it just works.
Since it's subjectively bug-free now, i'm planning to reimplement this with another platform...will took ages, but eh, lower latency is always nice (nvm i gave up).
Version 1.3.1
SCRIPT: Hotfix(not really, it was workaround.) for double dying
Version 1.3
SCRIPT: Changed function from Resurrect() to SetUnconscious. This solves the wiping active effects issue though it comes with ANOTHER issue, Todd pls.
Removed po3's Papyrus Extender dependency since it was just for testing.
Version 1.2
SCRIPT: Added workaround for missing combat dialogues.
Version 1.1
SCRIPT: Disabled for vanilla transformation races(werewolf and vampire lord).
IDLE: Disable player getting decapitated since it messes with resurrection command.
Now requires powerofthree's Papyrus Extender just because.