Elsweyr Estuary. Overhauled Erid'Or's tent. Replaced/moved furniture to a better spot. Bed is replaced with common bed instead of bedroll on pile of snow mud. Moved ledgerstand to better spot and turned book 180 degrees. For it was upside down. Moved crate to a better spot. Replaced largeimperialtent01.nif with a modified version of largeimperialtent01anim.nif from the mod "Small Imperial Tents - Animated" from StoneSpiralGaming. Nif modified by Nicola89b. Removed the post in middle so that NPC's can move around better. Comes with SWAP.ini to have the tent animated. Base Object Swapper required.
Sload's Lair. Placed and moved one BlackreachCrystalM03 and one BlackreachCrystalL02 better. To blend in eachother and not floating anymore.
Overall. Re-calculated some Object Bounds with main plugin and ESMYfied replacer plugin.
I highly recommend to use the new Moonpatch to Elsweyr from JechtShotMK2020 alongside my "Moonpath to Elsweyr SSE - Music, Weather and Other Fixes". This mod covers other fixes that my mod does not cover.
Hi there. I'm having missing texture issues (flat pale light blue textures), not sure if it's something in my LO but I don't think I have anything affecting these textures. Disabling this mod fixed those issues.
Specific missing textures I found so far:
The large solitude doors throughout
Some ropes on wooden posts, other ropes are fine (the rope in front of you as you land at the bottom of the first set of stairs after entering the jungle is blue, for example)
The wooden panels you recently added in Erid'Or's tent under his bed and chair
Let me know if you need any additional info. Any advice would be appreciated. Much thanks!
Update: Firstly, would like to apologize I did not read the install instructions properly. Now that I have, just so you're away there's actually a 2024 version of the Synthesis Patcher: https://github.com/aglowinthefield/musictype-patcher-revived . As you can see from testing; this actually does a really good job at getting all music records: https://i.imgur.com/PmX94sQ.png
Even if the lines themselves are mismatched lol, it'll just be based on whatever's loaded last.
I just got to the first stop of the caravan and man the sand is a little bit bright. I don't have any ENB installed. I tried to disable this mod and see if the original is bright and it is. It's my first time playing the mod and if the same sand is reused later it might get a little painful in the eyes. Idk maybe my eyes are the problem. Does anybody know a mod that fix this? I don't want to bother the mod author to do it if I end up being the only one with this problem.
EDIT: Another issue. The door texture seems to be missing. When I'm entering the waterway the door is blueish white. When I disabled this mod, the door texture is back. Any ideas why this is happening?
I was ready to head back to head back to Cyrodil (or Skyrim? Tbh I accidentally installed a patch that placed the carriage back to Falkreath when I first go to Moonpath so at this point Idk) but the door is not dooring (keeps teleporting me back to where I am), any idea what's wrong?
101 comments
- Version 3.1
- Elsweyr Estuary. Overhauled Erid'Or's tent. Replaced/moved furniture to a better spot. Bed is replaced with common bed instead of bedroll on pile of snow mud. Moved ledgerstand to better spot and turned book 180 degrees. For it was upside down. Moved crate to a better spot. Replaced largeimperialtent01.nif with a modified version of largeimperialtent01anim.nif from the mod "Small Imperial Tents - Animated" from StoneSpiralGaming. Nif modified by Nicola89b. Removed the post in middle so that NPC's can move around better. Comes with SWAP.ini to have the tent animated. Base Object Swapper required.
- Sload's Lair. Placed and moved one BlackreachCrystalM03 and one BlackreachCrystalL02 better. To blend in eachother and not floating anymore.
- Overall. Re-calculated some Object Bounds with main plugin and ESMYfied replacer plugin.
BeforeAfter
You are a legend.
Specific missing textures I found so far:
Let me know if you need any additional info. Any advice would be appreciated. Much thanks!
Hey just checking, should I still keep Custom Music for Moonpath to Elsweyr - SSE in my load order? Or should I uninstall and just rely on your mod here?Update:
Firstly, would like to apologize I did not read the install instructions properly. Now that I have, just so you're away there's actually a 2024 version of the Synthesis Patcher: https://github.com/aglowinthefield/musictype-patcher-revived . As you can see from testing; this actually does a really good job at getting all music records: https://i.imgur.com/PmX94sQ.png
Even if the lines themselves are mismatched lol, it'll just be based on whatever's loaded last.
EDIT: Another issue. The door texture seems to be missing. When I'm entering the waterway the door is blueish white. When I disabled this mod, the door texture is back. Any ideas why this is happening?
Just place this patch behind my mod and let me know.
You need to look for Moonpath Music, Weather and Other Fixes.esp and in the right pane of MO2 there are two numbers:
Moonpath Music, Weather and Other Fixes.esp * 1317 FE:447
In this example, FE:447 is what you need.
And then you add it to your enb's _weatherlist.ini:
[WEATHER061]
FileName=!_L_Blue_Palace.ini
WeatherIDs=30D41
[WEATHER062]
FileName=!_L_Dragonsreach.ini
WeatherIDs=30D42
[WEATHER063]
FileName=!_L_Forts.ini
WeatherIDs=30D47
[WEATHER064]
FileName=!_Moonpath_Clear.ini
weatherIDs=477805
[WEATHER065]
FileName=!_Moonpath_Moisture.ini
weatherIDs=47787b
[WEATHER066]
FileName=!_Moonpath_Rain.ini
weatherIDs=47787e
Why am i commenting this when its in the instructions, you ask?
I was staring at moonpath.esp * 1308 DD for hours trying to figure out how to get 3 numbers out of it. Dont be me.