Skyrim Special Edition
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Xyberbat

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Xyberbat

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10 comments

  1. MarmaladeJar
    MarmaladeJar
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    Hey, I think there is an issue with the vertex colors of one of the meshes, specifically dockstrent03uskp.nif, it is showing up as very purple. None of the other meshes do this. 

    https://imgur.com/Ld1js8K
    1. Xyberbat
      Xyberbat
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      Sorry about that.

      It seems this mesh is a redundant left-over from the old USSEP (pre 1.5.x) days.
      It is not used in the game anymore.

      Should have been removed from the archive. Will do so on the next update. You can safely ignore the issue. 
    2. Thijmen2017
      Thijmen2017
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      Is every uskp.nif redundant if you're using AE?
    3. Xyberbat
      Xyberbat
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      No, not all of them.

      But, regarding the docks: yes. 

      For the USKP meshes still in this mod,  you can safely ignore them as they are NOT used by the USSEP for SE version 1.6.1130+.
  2. GOsteW
    GOsteW
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    Hi, I noticed the rope texture in the sightpost01 mesh was missing, so I opened it in Nifskope: the texture path is spelled wrong (textures\\architecture\farmhouse\rope01.dds), removing the second \ fixed the issue.
    1. Xyberbat
      Xyberbat
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      Thanks for the heads-up. 
      Fixed in v1.1.
      What I find strange, is that the published screenshot was taken with that exact faulty nif. In Nifskope and in my game I could not see any issue with the render. Weird that it slipped through unnoticed.
  3. Indominus113
    Indominus113
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    doesnt THIS does the same? 
    1. Xyberbat
      Xyberbat
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      Yep, it's similar; but ORDP is older, and optional. The choice is yours. 
    2. Indominus113
      Indominus113
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      • 18 kudos
      all good, congrats on the release! :)
  4. gaoptimize
    gaoptimize
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    I'm hoping someone familiar with modding like this will see this and be inspired to fix the ghost/invisible posts in Ebongrove .