Adds four Teleport Spells that can be used in conjunction with other Magic Mods.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Only assets are four simple scripts. Feel free to use them as you wish. Source included for easy use.
File credits
Inspired by Mighty Magic Skyrim by DamarStiehl but all four scripts were written by me.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 2.1
Adds a new spell: Aethereal Gates
GD Teleport Spells Description
Four useful teleport spells intended to be used either in the vanilla game or in conjunction with other magic mods.
The spells are: 1. Divine Intervention a restoration spell that teleports you to the Temple of the Divines in Solitude. 2. Beacon of Magnus a conjuration spell that teleports you to Hall of the Elements in the College of Winterhold. 3. Astral Path a conjuration spell that teleports you to your choice of discovered Standing Stones. 4. Aethereal Gates a conjuration spell allowing the placement, opening and removing of up to four Aethereal Gates.