Skyrim Special Edition

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greyday01

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greyday01

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8 comments

  1. IlComico
    IlComico
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    it only lets me place one gate, because it says there are no other unplaced gates available
    1. greyday01
      greyday01
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      Increase your conjuration skill. As your skill increases the number of gates you can place will increase to a maximum of 4.
    2. IlComico
      IlComico
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      Finally at level 75 I can place a second gate, it would be better if you connected the gates to the 4 summoning perks: apprentice, expert master) It would be easier to keep track of the possibilities.
      Thanks for the reply, I can't find the book for teleporting to Solitude.
    3. greyday01
      greyday01
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      Divine inspiration is a restoration spell since you are appealing to the Gods for their aid. For those who level up restoration more than conjuration. Just seemed more appropriate.
    4. IlComico
      IlComico
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      yes but where you get it no one sells it T-T
      aaaaaa I'm too low level so the merchant won't sell it to me! (lv.53)
      congratulations, a really well done mod 
  2. steviex34
    steviex34
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    Excellent! is there a teleport mod that creates invisible markers between two different areas so if move to the spell marked area of place a, you are teleported to place b ? Thanks.
    1. greyday01
      greyday01
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      Odin has a Master level Alteration spell where you can place up to 5 invisible markers and teleport to your choice when casting the spell.

      Mighty Magic has an Adept level Conjuration spell where you can place 3 invisible markers and teleport to your choice when casting Recall. That mod has the 3 spells from my mod but changes many other things and probably wouldn't play well with other magic mods.
    2. steviex34
      steviex34
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      Splendid. I am looking to create two simple interconnected spawn points between Bruma county and Falkreath so i do not have to cross the border gates everytime i return to Skyrim.