Having trouble getting this working with the latest GOG version 1.6.1179.0.8. Was working in the first GOG version release, but now it doesn't. Tried the test console command "random dragon" and it doesn't work.
When some dragons die they have strange textures. I don't understand why. They are all bugged and look stretched. Is there a solution? I'm using the Splendor patch, which comes in the FOMOD along with both mods, but it doesn't seem to work.
I know the load order does not matter, but I found that in my 200+ hours game, I always see dragon from ddc only and none from sdv, ddc is great but I started to see same dcc dragon again and again, and I miss the unique looks I can get from sdv (I used sdv only last year so I know how it is). I’m not sure if I’m doing anything wrong.
I run GoT/HOTD dragons. I know there are patches for the dragons of the DDCSE, but does anyone know if those would be necessary for this mod as well if I were to give it a go?
This is not compatible with GoT/HOTD. When the game spawns a revered fire dragon with both of these mods enabled (HotD's Arrax and Vermax + this mod) I get empty textures. The GoT/HoTD mods replace only vanilla and Diverse Dragon variants, and doesn't have all the texture replacers required for this mod.
Hey! I've got both mods running and they have textures but their mixmatched, like half the dragon is from GoT and half from Splendor, it looks odd to say the least
Have the same thing. Some dragons spawned with Splendor random dragon command looks totally fine, great even. Others have cursed textures – some with invisible parts, some have different texture on left and right sides of body, some also have textures that clearly not meant to be used on this body part.
Is there any way to tell which dragons are "young" and which are "legendary" from the visuals? I prefer to play without HUD and I'd love to use the "unlevelled" version
I was so happy with this mod, and splendorous new dragons. Then I had three subsequent encounters with a dragon using Revered Dragon model with vanilla dragon skin, and they were so goofy it hurt. Revered dragon skin uses reptile, slit pupils, with regular "dot pupils" it looked.. silly to say the least...
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In particular, the file "(Part 1) SSE Engine Fixes for 1.6.1170 and newer" seems to prevent the mod from working.
Provides insane boost to dragon immersion - I did not remember that unmodded Skyrim has so unbelievably dated, ugly dragons by default even in SE/AE.
Costs practically no disk space or performance, love it.
Should be part of vanilla.
I wanted to know what order do they go?
Thank you for your time.