I noticed that the crossbow mesh points to the wrong textures. Several of the armor meshes have a texture path that doesn't exist either. ex the hood points to textures\armor\dcvrworks\bsarmor\cuirassf.dds
I tried the 'can this be flagged as .esl' script in xEdit, and it said no. Likely due to the scripts. If someone else wants to make a working plugin for us, they can go ahead.
can i just build the meshes from this mod and then use them for this one? https://www.nexusmods.com/skyrimspecialedition/mods/21612 Its already made as esl
You don't need to wait for it. Simply activate this mod, then build the body for the armor in bodyslide. Make sure the new mesh files you create are sent to your overwrite folder. Then you can deactivate this mod. The mesh files you created should overwrite the mesh files you have for the color version.
Short version: Technically yes. But don't use the physics version without at least XPMSSE installed.
Long version: For this mod (and Dark Envoy), the '3BA' version is just CBBE with extra sliders. The '3BA Physics' version has all the jiggles that comes with 3BA. In future, once the CBBE v2.0 update is ready, 'CBBE' will have the additional 3BA sliders, and '3BA' will just be the physics version.
You’re referring to jiggle physics right? I personally don’t like jiggle physics in my game so that’s not an issue for me. I was wondering because iirc base cbbe isn’t compatible with 3ba armors, but there’s some armors made for 3ba and I wanted to know if I’d have to covert/reinstall a bunch of armor mods to use this armor.
You do not need an update for that. Just use this mod to create the bodyside mesh files and they will overwrite the mesh files from the standalone colors version since that mod also uses the same folder path. Then you can deactivate this mod but make sure your newly created mesh files are in your overwrite folder, not this mod's folder.
Would it be possible to add hdt-smp physics to the tasset and cloak aswell? Great mod otherwise :) just looks a bit weird to have the tasset and cloak be stiff.
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Do you know how can I solve it ? Thanks!
If someone else wants to make a working plugin for us, they can go ahead.
https://www.nexusmods.com/skyrimspecialedition/mods/21612
Its already made as esl
I am at my limit for esp. :(
Long version: For this mod (and Dark Envoy), the '3BA' version is just CBBE with extra sliders. The '3BA Physics' version has all the jiggles that comes with 3BA. In future, once the CBBE v2.0 update is ready, 'CBBE' will have the additional 3BA sliders, and '3BA' will just be the physics version.
thanks for the clarification