Skyrim Special Edition
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dunkd00d

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21 comments

  1. dunkd00d
    dunkd00d
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    Thanks for downloading! Please share your feedback below.
  2. GentleLite
    GentleLite
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    Hello. Does anyone know how to make these smooth cam presets not conflict with other presets?

    Update - going to just take a guess, I just need to change the number at the end of the json file?
    1. dunkd00d
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      SmoothCam only supports 6 presets that are distinguished by a numerical suffix (i.e., 1 through 6). Unfortunately the mod does not allow you to load arbitrary presets. I haven't messed with it, but I know there is a Papyrus extension that could allow for that type of feature since Proteus allows you to arbitrarily name and search for appearance presets. Implementing that feature would be a good quality-of-life improvement for a large number of mods. It could possibly be done by overwriting each mod's MCM. Another option would be to create a new MCM menu with an index of all known mods with presets. A user could load presets through that menu. Both would be a lot of of work.
  3. GhostRdrTat
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    This looks pretty good, would you be willing to share the character bodyslide xml (bodyshape)? It looks really good.
    1. dunkd00d
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      I can do that. I need to finish tweaking the 0 weight setting first. 
  4. Alphie9
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    Tested probably 10 other presets and this one is 1000% my favourite! Thank you for taking the time to share it with us!! :)) <3
    1. dunkd00d
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      I'm happy you like it so much! 
    2. Alphie9
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      I do have a question since enjoying it so much for my first time! Do you use Alternate Conversation Camera and if so, do you use any specific settings to make the transition between it and smoothcam a bit smoother?
    3. dunkd00d
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      I recently  switched over to Improved Alternate Conversation Camera (IACC). I don't recall changing any settings except the position of the camera. It works well. You can always try lowering fCameraSpeed.

      For reference, here's my AlternateConversationCamera.ini settings used with IACC.

      Spoiler:  
      Show

      [Settings]

      ; This file is configuration of Alternate Conversation Camera.

      ;Enable support for SmoothCam
      bSmoothCam=1

      ;Set camera's speed in ms, decrase = faster, min 100 default 500
      fCameraSpeed=500

      ;Set the camera's lock-on feature, 0 = off, 1 = on
      bLockOn=1

      ;Force camera to first person, 0 = off, 1 = on
      bForceFirstPerson=0

      ;Force the camera to third person, 0 = off, 1 = on
      ;Don't set this to 1 if bForceFirstPerson is 1
      bForceThirdPerson=1

      ;Make the transition between 1st and 3rd person more smooth, 0 = off, 1 = on
      bSmoothTransition=0

      ;Disable IACC in First Person view
      bDisableInFirstPerson=0

      ;Disable IACC in Third Person view
      bDisableInThirdPerson=0

      ;Switch between player and target in 3rd person cam
      ;Will switch to "fake" first person if there is not enough room for 3rd person cam
      ;Imitate Witcher 3 dialogue style, kinda
      ;You have to set bLockOn to 1 and bForceFirstPerson to 0
      ;Make sure to disable this feature if you don't use, set to 0
      ;1 = on, 0 = off
      bSwitchTarget=1

      ;Set position for "fake" first person camera related to switch pov feature
      ;X is for right-left position, positive will move right
      ;Y is for forward-backward position, positive will move forward
      ;Z is for upward-downward position, positive will move upward
      ;These values are for "humanoid" actors
      iHumanCamOffsetX=0
      iHumanCamOffsetY=5
      iHumanCamOffsetZ=5

      ;Same as above, except these for non-humanoid actors
      iCreatureCamOffsetX=0
      iCreatureCamOffsetY=0
      iCreatureCamOffsetZ=15

      ;Enable headtracking while player in conversation, 1 = on, 0 = off
      bHeadTracking=0

      ;If you use other headtracking mod, and want to combine with this mod's headtracking
      ;then set the value below to 0. Otherwise, I recommend just leave it to 1
      bConversationHT=0

      ;Enable letterbox/black bars while in conversation, 1 = on, 0 = off
      ;Might be incompatible with ENB
      bLetterBox=1

      ;Set the thickness of letterbox
      uLetterBoxThickness=150

      ;Set the speed of letterbox leaping animation, min = 1, default = 5
      ;Increase for more faster, decrease for less faster
      uLetterBoxSpeed=5

      ;Set the message notification's position when letterbox is on
      ;For x, increasing will move to the right
      ;For y, increasing will move to the bottom
      ;Default values for 16:9 aspect ratio
      iMessagePosX=-601
      iMessagePosY=-400

      ;Hide the topic holder while npc is talking, 0 = off, 1 = on
      bHideDialogueMenu=1

      ;Allows to disable the repositioning of the HUD message box by this mod (0) or enable it (1).
      ;If set to 1 the HUD message box will be controlled by Alternate Conversation Camera.
      ;If set to 0 the HUD message box will be where the game or other mods place it.
      bEnableHUDMessagePositioning=0

      ;Set position of 3rd person camera,
      ;X is for left-right with positive will move cam right and negative will move cam left
      ;Z is for up-down with positive will move cam up and negative will move cam down
      ;Y is for depth with positive will zoom in and negative will zoom out
      iAddOverShoulderPosX=30
      iAddOverShoulderPosZ=0
      iAddOverShoulderPosY=0

      ;Set zoom for camera,
      ;u1stZoom is for non-dragon npc, decrease it for more zoom-in and increase it for more zoom-out
      ;u3rdZoom is same as above, except for 3rd person camera
      ;uDragonZoom is for dragon npc, same as above
      ;Default value for uZoom is 50, and uDragonZoom is 125
      u1stZoom=40
      u3rdZoom=65
      uDragonZoom=125

      ;Default World Fov.
      iDefaultWorldFOV=65

      ;Default First Person Fov.
      iDefaultFirstFOV=65

    4. Alphie9
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      Awesome, thank you for going out of your way to share your setup and settings!! <3
  5. Tenz81
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    Is there any way to hide the crosshair always except in combat? even with unsheathed bow, the option in smoothcam seems not working...
    P.S.
    nevermind I checked my old preset and these values hide it, sharing if someone else interested :) (only checkboxes choices needed)
    https://ibb.co/VHgTyZp
  6. Tenz81
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    what is the FOV value used in the video?  I always find hard to understand which FOV is best... -_-'
    1. dunkd00d
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      I start with an FOV of 80. The SmoothCam preset will dynamically alter that somewhat (up to 15 or 20) based on conditions of standing, walking, running, sprinting, drawing a melee weapon, drawing a spell and drawing a bow.

      Generally, if you want the game to feel more claustrophobic, use an FOV around 75 or so. If you want to have more peripheral vision, increase the FOV to 90 or more.

      I use 80 as a base to increase the connection with the character while walking and interacting with NPCs. My preset increases the FOV when drawing a weapon to simulate the character going on heightened alert as to nearby threats. And the preset reduces the FOV while moving to simulate the difficulty one has in focusing on his/her surroundings while moving.
    2. Tenz81
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      thanks, and I like a lot your preset! first time I go for something not-vanillish :P
    3. dunkd00d
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      You're welcome! Let me know of any tweak suggestions. I mean, presets are easy to adjust through the MCM, but I'm open to feedback to improve this one.
    4. Tenz81
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      well I modified a bit already, but I think it's mainly a personal choice and taste matter honestly. I uppered the camera to +10 and I like also on the side, so side view from +60 to +90/100 for ranged. I also minimized le minimum distance to zero and maximized the max distance, also lowered zoom multiplier. What I really can't manage is the camera follow settings, I never messed with them, that's why I am curious to try some presets, got bored of the static camera I was using till now
      With a bit of personal modifications I really love this preset, it's a GAME CHANGER. Camer really change how you can see the game, without a good preset you can have all enb, supertexture and all, but you lose a lot!
  7. FRIENDMYFRIEND
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    I LIKE THIS PRESET AND WILL BE USING IT.  I'D LIKE TO KNOW WHAT WALK ANIMATION ARE YOU USING AT THE BEGINNING OF THE VIDEO?  :-)=
    1. dunkd00d
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      Glad to hear!

      I'm using Regnante in the video.
    2. FRIENDMYFRIEND
      FRIENDMYFRIEND
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      YES THIS IS MY MAIN PRESET AND THANK YOU FOR THE LINK TO ANIMATIONS. I LIKE THE SUBTLE.  :-)=
  8. zclayton
    zclayton
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    Some example images or animated GIFs would be useful to evaluate this. 
    1. dunkd00d
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      This is just a spur of the moment thing, but I'll consider making a dedicated highlight video. For now, you can watch the video already linked in the description. Or just try it. Cam presets are very easy to load up and test.