When I was modding Skyrim the last time, this patch did not existed yet. Now I get back to modding, feel joy finding this patch... And it doesn't work on the current version of CNO. Just my luck. But I'm glad it's here now, I hope you'll update it. Keep up the good work!
I updated the mod to support CoMAP v4.0 and the latest version of CNO x InfinityUI. Please make sure to use the CNO Patch for CoMAP found in CoMAP files.
Well this... kiiiind of worked? Prior to installing this, I didn't have any map markers at all, and it'd just say "Objective" at random points. Now I have undiscovered ones, and the names are showing up at locations... but location icons are gone.
I'm loading in with "coc whiterun". It spawns me near Honningbrew Meadery, which has no icon once discovered. If I look towards Whiterun, the name appears but there is no icon. Whiterun Stables however does have an icon once discovered. It's very weird.
Thank you for "tmm 1" that helped narrow it down. For example Whiterun does get its icon when discovered. The issue seems to be CoMAP related. If I have it disabled, then honingbrew meadery will get its icon back. Seems any location that shows up as a circle icon on the map with CoMAP has a missing icon on the compass. I'd happily just do away with CoMAP but CNO says it's necessary for Bruma.
I am happily to report I finally fixed this. It requires using 2.1.0 of CNO instead of 2.1.1, and using CoMAP's dll fix. That along with this mod got everything working finally.
Yes, CNO does work with 1130+ . There's a patch available for it. Make sure you're downloading the patch for CNO and Infinity. They've been verified to work. Without the patches, you'll definitely get a CTD for sure
If I disable this patch all goes back to normal, working and no CTD. Normally I use DD DM with Infinity 1.1.1 with CNO 1.2.2 because this versions are all compatibile. But since I saw this patch I thought I will give it a try and update InfinityUI and CNO to latest version. Both are working fine without this patch, no CTD.
Can't seem to replicate it, does it happen on a fresh save as well or only old saves?
Edit: Change InfinityUI's ini to log for debug and info and see what the log say when you crash, also remember to NOT have installed CoMAP v4 with CNO as it'll cause issues.
@UPDATE Found the culprit. White markers version is faulty one. Beige works fine. File size is different for both. Maybe something is missing in white version. Hope you find out and update. Thanks.
Hmm, nope, I can't quite figure out why are you experiencing CTDs, I just installed Skyrim SE from GOG and still see no crashes on my end, I'll attatch a picture to what mods I used but its basically the only ones you'd need if you were using this patch.
Spoiler:
Show
Sorry that this patch wasn't of use to you, I'm new to swf file editing so I can't say what I did wrong or right.
No problem, Im using your patch, just the beige version :D Endorsed. Have no idea why white version refuse to work for me. Basically I have the same combination of mods. Only difference is Im on 1.6.353 version comap 3.4.2 but without comap hotfix since its not compatibile. And Im using DD DM white text version.
same im crashing on white version crashlog says "Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x07FEE4CC5020 CompassNavigationOverhaul.dll+0005020"
Yup..did that...too bad with this combination (COMAP 4 + CNO 2.1.1 + this one 2.0) I get missing markers ..in Solitude missing Radiant Rainment, Angeline's, Bits and pieces, etc.. Seems that I'm doomed to use COMAP 3.4.2, CNO 2.1 and 1.0 from here ))
Hmm that shouldn't be happening, I'll investigate it tomorrow and see if i can replicate the missing solitude markers, I take it you're using Atlas Map Markers?
yeah..I use Atlas too...but from the sticky on CNO page I guess the "winning combination" is COMAP 3.4.2 with CNO 2.1.1: "Still, until CoMAP is updated on their side, for the markers replacement to work you need to use CoMAP 3.4.2. Once CoMAP is updated, this CNO 2.1.1 will replace your markers out of the box. (Hopefully this happens soon)."
45 comments
Please make sure to use the CNO Patch for CoMAP found in CoMAP files.
I'm loading in with "coc whiterun". It spawns me near Honningbrew Meadery, which has no icon once discovered. If I look towards Whiterun, the name appears but there is no icon. Whiterun Stables however does have an icon once discovered. It's very weird.
Is there an issue with load order perhaps?
You can check that this patch works by simply opening the console and typing "tmm 1" which reveals all map markers.
The issue seems to be CoMAP related. If I have it disabled, then honingbrew meadery will get its icon back.
Seems any location that shows up as a circle icon on the map with CoMAP has a missing icon on the compass.
I'd happily just do away with CoMAP but CNO says it's necessary for Bruma.
Make sure you're downloading the patch for CNO and Infinity. They've been verified to work.
Without the patches, you'll definitely get a CTD for sure
InifinityUI 2.0.1
CNO 2.1
DD DM 1.1.1
LO:
DD DM
CNO
This patch
Crash log
https://pastebin.com/VqGym7c0
If I disable this patch all goes back to normal, working and no CTD. Normally I use DD DM with Infinity 1.1.1 with CNO 1.2.2 because this versions are all compatibile. But since I saw this patch I thought I will give it a try and update InfinityUI and CNO to latest version. Both are working fine without this patch, no CTD.
Edit: Change InfinityUI's ini to log for debug and info and see what the log say when you crash, also remember to NOT have installed CoMAP v4 with CNO as it'll cause issues.
Found the culprit. White markers version is faulty one. Beige works fine. File size is different for both. Maybe something is missing in white version. Hope you find out and update. Thanks.
Same CTD with new game.
InfinityUI log
06/04/23 - 10:10:43.597120 [info] Loading InfinityUI 2.0.1.0...
06/04/23 - 10:10:43.601034 [debug] Default Trampoline => 0B / 84B (00.00%)
06/04/23 - 10:10:43.601051 [debug] Default Trampoline => 31B / 84B (36.90%)
06/04/23 - 10:10:43.601058 [debug] Default Trampoline => 39B / 84B (46.43%)
06/04/23 - 10:10:43.601068 [debug] Default Trampoline => 70B / 84B (83.33%)
06/04/23 - 10:10:43.601074 [debug] Default Trampoline => 84B / 84B (100.00%)
06/04/23 - 10:10:43.601083 [info] Succesfully loaded!
06/04/23 - 10:10:59.084616 [debug] Patches loaded for Interface/LoadingMenu.swf: 0
06/04/23 - 10:10:59.084644 [debug]
06/04/23 - 10:10:59.158800 [debug] Patches loaded for Interface/FaderMenu.swf: 0
06/04/23 - 10:10:59.158824 [debug]
06/04/23 - 10:10:59.164703 [debug] Patches loaded for Interface/LoadWaitSpinner.swf: 0
06/04/23 - 10:10:59.164724 [debug]
06/04/23 - 10:11:00.859274 [debug] Patches loaded for Interface/KinectMenu.swf: 0
06/04/23 - 10:11:00.859295 [debug]
06/04/23 - 10:11:15.210098 [debug] Patches loaded for Interface/StartMenu.swf: 0
06/04/23 - 10:11:15.210123 [debug]
06/04/23 - 10:11:15.244633 [debug] Patches loaded for Interface/Console.swf: 0
06/04/23 - 10:11:15.244657 [debug]
06/04/23 - 10:11:15.245911 [debug] Patches loaded for Interface/CursorMenu.swf: 0
06/04/23 - 10:11:15.245924 [debug]
06/04/23 - 10:11:15.255080 [debug] Patches loaded for Interface/MessageBox.swf: 0
06/04/23 - 10:11:15.255099 [debug]
06/04/23 - 10:11:22.774193 [debug] The path "D:\Steam\steamapps\common\Skyrim Special Edition\Data\Interface\InfinityUI\HUDMenu" exists, loading instance patches...
06/04/23 - 10:11:22.774411 [debug] Relative path is "InfinityUI\HUDMenu\HUDMovieBaseInstance\QuestItemList.swf"
06/04/23 - 10:11:22.774442 [debug] Patch found at "D:\Steam\steamapps\common\Skyrim Special Edition\Data\Interface\InfinityUI\HUDMenu\HUDMovieBaseInstance\QuestItemList.swf"
06/04/23 - 10:11:22.775794 [debug] Relative path is "InfinityUI\HUDMenu\HUDMovieBaseInstance\CompassShoutMeterHolder\compass.swf"
06/04/23 - 10:11:22.775815 [debug] Patch found at "D:\Steam\steamapps\common\Skyrim Special Edition\Data\Interface\InfinityUI\HUDMenu\HUDMovieBaseInstance\CompassShoutMeterHolder\compass.swf"
06/04/23 - 10:11:22.787543 [info] Patches loaded for Interface/HUDMenu.swf: 2
06/04/23 - 10:11:22.787557 [debug]
06/04/23 - 10:11:47.503672 [debug] Patches loaded for Interface/MessageBox.swf: 0
06/04/23 - 10:11:47.503694 [debug]
CNO log
06/04/23 - 10:26:22.564409 [info] Loading CompassNavigationOverhaul 2.1.0.0...
06/04/23 - 10:26:22.566481 [info] Succesfully loaded!
06/04/23 - 10:26:24.311926 [info] Successfully registered for Infinity UI messages!
06/04/23 - 10:26:24.311942 [info] CoMAP detected. Loading compatibility patch...
06/04/23 - 10:26:24.315686 [info] Successfully loaded compatibility patch for CoMAP!
06/04/23 - 10:27:16.009122 [info] Started loading HUD patches
06/04/23 - 10:27:16.036338 [info] Finished loading HUD patches
Sorry that this patch wasn't of use to you, I'm new to swf file editing so I can't say what I did wrong or right.
crashlog says
"Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x07FEE4CC5020 CompassNavigationOverhaul.dll+0005020"
Install CoMAP v4 and then overwrite its DLL with the one you took from 3.4.2.
Seems that I'm doomed to use COMAP 3.4.2, CNO 2.1 and 1.0 from here ))
Once CoMAP is updated, this CNO 2.1.1 will replace your markers out of the box. (Hopefully this happens soon)."