Skyrim Special Edition

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Ent

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devikyn

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About this mod

Terrain parallax normally disables the usual blending that the game does between two different textures. This plugin fixes that problem, making your landscape blend beautifully again!

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Permissions and credits
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You may have noticed when using any landscape textures with parallax that the blending on corners of certain objects (like cliffs and some roads) is completely removed, leaving a nasty seam that looks totally unrealistic. This simple ESL-flagged plugin creates a best-of-both-worlds scenario where as many of these seams are fixed while preserving your favorite parallax textures, and without requiring any messy mesh edits! A small amount of work is needed to set this up for your game.

Supporting Mods
Here is a list of mods that I am aware of which have built-in support this fix. With a supporting mod installed, you can simply install the plugin for Terrain Parallax Blending Fix and immediately start playing. The installation steps below are for mods that don't already support the fix. Expect this list to start small and grow over time!


Atlantean Landscape -Complete- Complex Terrain Parallax
A gorgeous, rustic and complete set of landscape textures that fully supports Terrain Parallax Blending Fix. Created by WiZkiD


Cathedral Landscapes - Complex Parallax Addon
An addon for the famous Cathedral mod which implements parallax. A patch is included on this page. Cathedral Landscapes created by DrJacopo and parallax addon created by me


HD Remastered Landscapes - Complex Terrain Parallax - 8k 4k 2k 1k
Lore-friendly highly detailed photorealistic landscape textures, to provide realism, regionality and natural diversity to Skyrim's
landscapes. Uses complex terrain parallax. Created by Shish15


Tomato's Complex Landscapes Parallax AIO - 1K 2K 4K
Full Complex Parallax landscapes for the base game with a Northern Roads retexture, mountains, dirt cliffs and custom glaciers/Ice. Created by Tomatokillz


Installation
  • Make sure you have both the NON-Parallax, as well as the Parallax textures from your favorite landscape mod. Without both of these, you can't benefit from this fix, so ask your landscape mod's author to support both!
  • Download and install this mod. Select the addons and patches that you need based on your load order. The installer tries to select all of the addons and patches that you need automatically, just make sure that the selections are correct.
    NOTE: If your mod manager isn't MO2, you probably need to open the file Parallax TXST Fixes.ini and add its contents to your Skyrim.ini file manually.
  • OPTIONAL: Install my parallax mods for vanilla, Landscapes, Whiterun, Dungeons, which are designed to take advantage of this fix. It's not required, but if your textures don't support the fix, these will allow you to see vanilla textures with parallax rather than pink/purple textures.
  • Load the NON-Parallax version of your landscape textures first (let the Parallax version overwrite it).
  • Open the textures folder for the Parallax version of your landscape mod.
  • If any of the textures in the following list are in your mod, you will need to move them to another folder. Arrange the textures like this:
Old Texture Location                                 New Texture Location
Textures\DLC02\Landscape\DLC2BasaltTop.dds           Textures\DLC02\Landscape\Parallax\DLC2BasaltTop.dds
Textures\DLC02\Landscape\Volcanic_Ash_01.dds         Textures\DLC02\Landscape\Parallax\Volcanic_Ash_01.dds
Textures\DLC02\Landscape\Volcanic_Ash_Rocks_01_D.dds Textures\DLC02\Landscape\Parallax\Volcanic_Ash_Rocks_01_D.dds
Textures\DLC02\Landscape\Volcanic_Ash_Tundra_02.dds  Textures\DLC02\Landscape\Parallax\Volcanic_Ash_Tundra_02.dds
Textures\DLC02\Landscape\Volcanic_Ash_Tundra_04.dds  Textures\DLC02\Landscape\Parallax\Volcanic_Ash_Tundra_04.dds
Textures\Landscape\CoastBeach01.dds                  Textures\Landscape\Parallax\CoastBeach01.dds
Textures\Landscape\Dirt02.dds                        Textures\Landscape\Parallax\Dirt02.dds
Textures\Landscape\FallForestDirt01.dds              Textures\Landscape\Parallax\FallForestDirt01.dds
Textures\Landscape\FallForestGrass01.dds             Textures\Landscape\Parallax\FallForestGrass01.dds
Textures\Landscape\FallForestLeaves01.dds            Textures\Landscape\Parallax\FallForestLeaves01.dds
Textures\Landscape\FieldGrass01.dds                  Textures\Landscape\Parallax\FieldGrass01.dds
Textures\Landscape\FieldGrass02.dds                  Textures\Landscape\Parallax\FieldGrass02.dds
Textures\Landscape\FrozenMarshIce01.dds              Textures\Landscape\Parallax\FrozenMarshIce01.dds
Textures\Landscape\MineralPoolTerrace.dds            Textures\Landscape\Parallax\MineralPoolTerrace.dds
Textures\Landscape\ReachMoss01.dds                   Textures\Landscape\Parallax\ReachMoss01.dds
Textures\Landscape\ReachMossyRocks01.dds             Textures\Landscape\Parallax\ReachMossyRocks01.dds
Textures\Landscape\RiverbedEdge.dds                  Textures\Landscape\Parallax\RiverbedEdge.dds
Textures\Landscape\Rocks01.dds                       Textures\Landscape\Parallax\Rocks01.dds
Textures\Landscape\Snow01.dds                        Textures\Landscape\Parallax\Snow01.dds
Textures\Landscape\Snow02.dds                        Textures\Landscape\Parallax\Snow02.dds
Textures\Landscape\SnowRocks01.dds                   Textures\Landscape\Parallax\SnowRocks01.dds
Textures\Landscape\Tundra01.dds                      Textures\Landscape\Parallax\Tundra01.dds
Textures\Landscape\TundraRocks01.dds                 Textures\Landscape\Parallax\TundraRocks01.dds
Textures\Landscape\VolcanicTundraDirt01.dds          Textures\Landscape\Parallax\VolcanicTundraDirt01.dds
Textures\Landscape\VolcanicTundraGravel01.dds        Textures\Landscape\Parallax\VolcanicTundraGravel01.dds
Textures\Landscape\VolcanicTundraMinerals01.dds      Textures\Landscape\Parallax\VolcanicTundraMinerals01.dds
Textures\Landscape\VolcanicTundraRocks01.dds         Textures\Landscape\Parallax\VolcanicTundraRocks01.dds

If you have parallax mods for mines and/or Whiterun, you should create matching copies of these textures, as well.
Old Texture Location                                 New Texture Location
Textures\Architecture\Whiterun\WRDirtbase.dds        Textures\Architecture\Whiterun\Parallax\WRDirtbase.dds
Textures\Architecture\Whiterun\WRFieldGrass01.dds    Textures\Architecture\Whiterun\Parallax\WRFieldGrass01.dds
Textures\Dungeons\Mines\MineFloorDirt01.dds          Textures\Dungeons\Mines\Parallax\MineFloorDirt01.dds


Troubleshooting
In the end, you should have a folder structure for the Parallax version of your landscape mod that looks similar to this (if you don't have all of these textures, it's okay, you just need the ones that are listed above):

If you still have "spiky" landscape textures, it's worth investigating your other mods to see if any of them circumvent the changes from this mod. There is no good reason to ever do this. Here is a real example from a mod called Summerset Isles, which breaks the changes for dirt02, causing it to use the spiky texture where it should use parallax. You can easily find mods that alter LTEX or LAND records by using xEdit's Apply Filter feature, which can be found by right clicking any plugin and selecting Apply Filter. The edits from summersetisles.esp had to be removed to get this working.


If anyone wants to make a script to automate this simple task, I would appreciate it - feel free to share it in the comments.
After those short installation steps, you can play and forget this ever happened! Be mindful that this fix requires some landscape textures to be loaded twice - once with parallax and once without. In my experience, there is almost no performance impact in doing this, but YMMV.

Permissions
I encourage mod authors to adjust the relevant landscape texture paths and add this mod as a requirement if you want to incorporate the fix. The plugin is necessary for more than just the INI tweak.