Skyrim Special Edition
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cppcooper

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cppcooper

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A fix for the armor corrosion of Chaurus spit introduced by CACO. Armor reduction is calculated correctly, and by a script instead of via the ArmorPerks AV which usually would result in a negative armor rating and subsequent insta-death from physical attacks.

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Just a quick fix I threw together for myself to fix the Armor Corrosion from Chaurus spit turning my armor rating negative and causing me to die at the slightest physical attack. As far as I know this is only a thing for Complete Alchemy and Cooking Overhaul, and further only for the Dangerous poisons setting.

The default for CACO was to apply a <mag> to the ArmorPerks actor value, which the effect would display as <mag>% armor reduction. The actor value actually only applies to the base armor rating, and on top of that it translates to <mag>*100 = percentage base AR change. So a value of 10 was actually -1000%.



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