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chiEFE06

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chiEFE06

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34 comments

  1. Bigsaiska
    Bigsaiska
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    Does it work with Ordinator alteration perk "20 spells doesn't consume mana"?
  2. Healianthus
    Healianthus
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    • 0 kudos
    Cool idea,closer to my imagination to magic armor than vanilla game,and it actually make the ritual spell and accordingly perk more useful.
  3. Zorin1991
    Zorin1991
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    Is there a Chance we get a 2 hand casted version of the lasting spells? with stoneflesh and a little skill in alternation, i make it up to 300 armor when double-casted, but your lasting skill can't be casted with both hands it seems, making me just get 150 armor from it.
  4. WyrmStryk
    WyrmStryk
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    • 5 kudos
    This mod could be great if it was fixed up. It's damning that you have to disable and reenable the mod every time you get a flesh spell in-game. That can't be good long-term for save files. It's a shame if that bug cannot be fixed, because the mod accomplishes its goal extremely well.
  5. Parziavld6
    Parziavld6
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    i'm using a mod who remove the magic armor glow effect, so do you can make a patch of? please?
  6. GrimReaper339
    GrimReaper339
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    Doesn't seem to work for me. The reset mod power doesn't do anything. But maybe that's cause I was using Apocalypse. Or using Skyrim Unbound and starting off with the oakflesh spell. Gonna switch to mysticism and not start out with oakflesh and I will update you later.

    Edit: Yup. Works now. Think it was Apocalypse. 

    Edit 2: Should be noted that I have to start with it disabled(???) or something? The bug that was reported has a fix for it, but the console commands to add the spells would be nice. 

    Edit 3: Yeah, you need to learn the spell, save, exit the game, disable to mod (and the compatibility mod), go back in game, save again, exit again, re-enable the mods, and go back in game for the spells to be added. And you have to do this every time you get a new skin spell. Just for anyone who's curious.
  7. BooBooFastCat
    BooBooFastCat
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    how do you get the lasting versions of the spells as when i learn the regular variant i don't learn the lasting one and i cant find anyone selling the spell-books for the lasting variant
  8. lazyman12
    lazyman12
    • supporter
    • 4 kudos
    Very nice mod
  9. CurvingFyr3
    CurvingFyr3
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    • 1 kudos
    This honestly looks like the most promising take on this idea I've seen so far. Super simple and low profile. But with ocato's recital from ordinator, I still don't know if I'll ever end up using this unfortunately.
  10. Blackspine18859
    Blackspine18859
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    • 45 kudos
    Hello. Cool mod. I see that in the description, you say it's compatible with Ordinator. While that may be true, I think that it is problematic for those who choose Vancian Magic. If spells require zero magicka to cost, then I can simply cast a flesh spell and have it up permanently for nothing more than the cost of 1 spell "slot." Seems like that would make flesh spells rather OP. Just an observation, I suppose. Nobody is forced to choose Vancian Magic. 

    Maybe your change makes Vancian Magic more appealing to someone who might otherwise avoid it. It could become the default "Spellsword" perk, so to speak.