When i adjusted the master scale function to 0.8, i get the perfect UI size for my game but it kinda make the UI appear in lower resolution. I think that this mod's resolution is too low, which make it looks kinda blurry even with master scale set to 1.0. Is this intentional or is there any way to get the desirable UI size without having to sacrified the resolution? This is how my game currently looks like
Hi there, first of all let me tart by saying I've tried al available quick menu mods and this is by far the best. It's not only the fastest an easiest to use but there is literally no lag at all. Perfectly executed mod. Also the most in depth features and capabilities. Love the fact you can just add and replace to slots on the go and can have a combo hotkey option for using potions making it controller friendly. Not to mention you can change colours of some elements too.
Now the issue I have is that I'm using it with the Nordic UI edit and sometimes the icons won't load when I load a game or just disappear/don't show...Do you happen to know why this might be or what I could do to fix it?
Also a subtle suggestion is that you incorporate a feature similar to the compass widget mod that lets or move it and scale it in game with arrows or controller thumbstick...Maybe for next update :D
The mod is not working for me, somehow. I have 2 questions: 1. Where is the .ini file located? 2. Would it be possible to implement these .ini changes directly into the mod?
Can, you please add colored icons for potions, like in https://www.nexusmods.com/skyrimspecialedition/mods/88446 Or will it work, if i replace corresponded files with this mod myself? I mean if scale would work. Also Background texture in same form, but more artistic like Nordic Equip and with "rusty" border would be nice. For now it's isnt used at all
For my mod, we need it in a svg Format, so yes it is possible. You can replace them yourself if you like. If you want tinker around with them with in Inkscape. I can take a loom as well, but it might take a bit until I get to it. Hm rusty border, need to take a look a look at it again.
Edit: you can color them yourself, In Inkscape as well if you like, you can make a replacer for that, or you provide me the files and I add a second file and give you credit and DP for it (if you want ofc)
Sure :) only if you want ofc, I just gave some information. The mod can just work with svg with paths (called that way Inkscape). Just telling you in case you import an image to the svg and it does not show up :) if you have more questions, I can try to answer them.
Yes, I see the latest version of Nordic Equip looks like Untarnished ver but its ver 1 and 1.2 are a little different and I assume it looks like more Nordic. Hope you can make this soon, thanks.
My interface for that mod is made with Images (png), next update I will change to (svg) files (all used interface images are in skse/plugins/resources) . I made mine with inkscape. The SkyUI nordic UI is build in flash, to look into the swf files with jpexs. With that tool you can export the assets used in the swf as well.
The Positioning of my Mod of the assets (png, svg, ...) is currently done in the MCM config. I hope that does answer a few questions, if not just ask :)
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This is how my game currently looks like
Can you please bring this mod to the oldrim version
Pls reply if u see this
Now the issue I have is that I'm using it with the Nordic UI edit and sometimes the icons won't load when I load a game or just disappear/don't show...Do you happen to know why this might be or what I could do to fix it?
Also a subtle suggestion is that you incorporate a feature similar to the compass widget mod that lets or move it and scale it in game with arrows or controller thumbstick...Maybe for next update :D
The mod is not working for me, somehow. I have 2 questions:
1. Where is the .ini file located?
2. Would it be possible to implement these .ini changes directly into the mod?
For me the icons don't show, any item I put on the hud, the symbol stays a box. Do you know whats causing this?
Or will it work, if i replace corresponded files with this mod myself?
I mean if scale would work.
Also Background texture in same form, but more artistic like Nordic Equip and with "rusty" border would be nice.
For now it's isnt used at all
Hm rusty border, need to take a look a look at it again.
Edit: you can color them yourself, In Inkscape as well if you like, you can make a replacer for that, or you provide me the files and I add a second file and give you credit and DP for it (if you want ofc)
The Positioning of my Mod of the assets (png, svg, ...) is currently done in the MCM config. I hope that does answer a few questions, if not just ask :)
Edit: Maybe I will check for a library that can do that, would be nice I think