Skyrim Special Edition

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T4GTR34UM3R - XilaMonstrr

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XilaMonstrr

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61 comments

  1. sbdb
    sbdb
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    A 5GB file for an improvement that is hardly noticeable in a screenshot before/after comparison? What am I missing here?
    1. spacepill0w
      spacepill0w
      • supporter
      • 13 kudos
      Your brain :(

      edit: that was almost too rude so I will actually respond. Me and most others can see something of an improvement in-game. If you can't, that's fine.
    2. prettybigpeanut
      prettybigpeanut
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      • 1 kudos
      these are great textures with parallax especially. im not sure what you expect
  2. TheZuzmaw
    TheZuzmaw
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    Crash @ Forsaken Cave for White Vial quest (happens towards the end when facing the Dragon Wall)
    Disabled just this mod and I'm not replicating the crash.  
  3. Mazze45
    Mazze45
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    The wood textures are OK. Everything else is of no use. Scaled textures always look like shit.
  4. levi1945
    levi1945
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    QUELQUE PETIT LAG SUR LE 8K DE 60 FPS JE PASSE 50 OU 44 ET REVIENS A 60  J AI UNE RTX 2080 EN GROS LE 8K N EST PAS STABLE.
    1. nilithhhh
      nilithhhh
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      Un peu tard, mais ta carte graphique n'a pas assez de Vram pour skyrim moddé avec de la 8k, elle n'en a même pas assez pour de la 4k, avec 8 Vram tu devrais rester sur de la 2k pour la grande majorité des textures.
  5. bIackjack95
    bIackjack95
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    • 4 kudos
    Just a word of advice, https://www.nexusmods.com/skyrimspecialedition/users/3302086?tab=user+files this guys mods like the ice caves and modest mines and imperial forts are superb. I wonder if you could improve them?
    1. XilaMonstrr
      XilaMonstrr
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      Yeah, I've considered that, I'll see what they say
    2. Legendss
      Legendss
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      • 1 kudos
      I second that. Those look amazing but most are just too low res for my taste.
  6. Mirenas
    Mirenas
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    I went into the dungeon where everything is purple, at the very beginning where the bandits
  7. namechooser
    namechooser
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    • 3 kudos
    this was exactly what i wanted. 
    textures look better, more detailed, more interesting to look at, = = more immersive

    i tried the other Underground mod, it wasn't as good as this, the texture improvements were not as prominent and noticeable. 
  8. briqhid
    briqhid
    • supporter
    • 1 kudos
    Hi! Is this safe to download if I already use Skyrim 202x textures? Would this jsut overwrite the same textures by default or is it incompatible? Sorry for asking a dumb question, but I looked it up online already and wasn't able to find anyone answering this!
    1. XilaMonstrr
      XilaMonstrr
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      It should overwrite safely but there's minutiae about how the meshes are pathed so there's a slight chance you could run into issues but probably not
    2. Dajzel
      Dajzel
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      • 0 kudos
      Hey, Did it work properly :)?
  9. Tenz81
    Tenz81
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    • 9 kudos
    Is there any plan to offer an update for DPR v5? (Dwemer Pipework Reworked)

    If anyone else is trying to couple this with Skurkbro Markarth (and DPR 5 of course), my best solution was to keep only skurkbro textures and meshes of architecture/markarth, delete everything else from skurkbro markarth (dungeon, forniture folders). Doing it makes black some metal in the city, probably some meshes not finding some _g or _m file or changed by the other addons... but it's not a big deal, and dungeons are fine (as far as I saw)

    P.S.
    Problem was bronze_e.dds :O if you make my mix better to overwrite the underground one with some other one like this ... was a good lesson to understand the importance of cubemaps :O
  10. raymondC71210
    raymondC71210
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    I have noticed a slight conflict with Guards Armor Replacer.  The Markarth Guards' armor (and the Elven armor) is now old and tarnished. I do not know how find the exact texture they are both referencing, so I reinstalled GAR and moved it to the bottom of my load order, but no luck.