Skyrim Special Edition

File information

Last updated

Original upload

Created by

Beelix

Uploaded by

jbudnick1540

Virus scan

Safe to use

Tags for this mod

About this mod

I think I got a way for Northern Roads and Seasonal Landscapes to play nicely so I thought I would upload to share and get help testing. NOT WORKING ON SEASONAL LANDSCAPES UNFROZEN YET.

Requirements
Permissions and credits
Changelogs
Seemed like the general consensus for a Northern Roads - Seasonal Landscapes Patch was that it was on the docket of a long list of cohesion patches that needed to get made. I personally had a big use for this one and had nothing going on today and dug into it. If it works well and the Northern Roads Patch Team wants to take over support that's fine I just have no confidence in it being all encompassing perfect working right out the bat and feel bad throwing them a potential whirlwind of support. Not for Seasonal Landscapes Unfrozen just yet but since I figured this out I think I should be able to go about doing that Patch the same way just give me time to go through the inis. 

The Problem:
Northern Roads edits landscapes all around Skyrim, Seasonal Landscapes in it of itself doesn't edit landscapes physically as in it doesn't terraform anywhere. It does however alter what grasses grow on certain landscape textures for seasonal changes. This problem can be mostly fixed with the Grass Patch Northern Roads has but the whole basis of Seasonal Landscapes is that it changes each season and that's where the main issue arises; The Seasons ini for Seasonal Landscapes has many instances where it changes something that's flagged NoGrass into some seasonal variant but covered in grass.  Couple Northern Roads landscape editing with these aforementioned seasonal variants, you get many instances where grass grows out of roads or elsewhere it shouldn't. 

Solution:
First, use the general grass patch thats included with Northern Roads to clear up the NoGrass Lists. Then in the Seasons ini change the seasonal variation; wherever a NoGrass is changed for a season, make sure a NoGrass is changed into. 

Note:
I personally use Water for ENB and with the Northern Roads - Water for ENB Patch a certain patch of grass in Riverwood refused to go away with the method above. For Mod Authors or those who Care: (I think it had to do with a Quad that already had the max 6 Textures and it needed FieldGrass02NoGrass mixed over the road but due to being at max FieldGrass02 just got thrown everywhere--if anyone can help me repaint where FieldGrass02 gets applied ie. erasing a small part in the Water for ENB Patch that would be massive.)

I have included an optional file that you should overwrite with the main file if you use Water for ENB. I think I fixed the Riverwood spot but I anticipate there being more like this so please let me know in the comments or PM if you find any. 

A second optional file fixes a couple landscape seams that I found in the main Northern Roads mod and also a couple Water seams from the Water for ENB patch for Northern Roads. Figured both of these may be fixed in their respective main mods but this is a temp fix to make it look okay in the meantime.

REQUIREMENTS:
1. Seasonal Landscapes
2. Northern Roads
3. Northern Roads - Grass Patch (main mod misc file)

INSTALL:
1. Download with manager
2. In the Left Pane make sure this mod overwrites Seasonal Landscapes
3. In the Right Pane you want this:
-Seasonal Landscapes
-Northern Roads
-Northern Roads Grass Patch
-Northern Roads Water for ENB Patch (if using optional file)
-This mod

IMPORTANT CHECK LOAD ORDER ABOVE 

UNINSTALL
1. Remove with manager

CREDITS:
JPSteel2 for Northern Roads and its Grass Patch
Mefariah for Seasonal Landscapes
AgentW, Czasior, and ra2phoenix for the Northern Roads Water for ENB Patch (and all the others)- like I mentioned earlier if at any point y'all wanna take this over just let me know I have no issue.
Special thanks to Czasior to whom I reached out to when deciding if I should make this or just wait a few days on the Patch team. Very much pointed me in the right direction in getting this off the ground.