Warden of the Coast is a fully-voiced DLC-sized adventure heavily inspired by the game mechanics of Mass Effect and Dragon Age. Travel to an isolated island, earn the loyalty of your 9 companions, stop a daedric lord from returning to power, and close shut the jaws of Oblivion once more!
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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“They've returned. Portals between Mundus and the planes of Oblivion. Forged by the Daedric Lord of Destruction.”
Warden of the Coast is a fully-voiced DLC-sized adventure heavily inspired by the game mechanics of Mass Effect and Dragon Age. Travel to an isolated island, earn the loyalty of your 9 companions, stop a daedric lord from returning to power, and close shut the jaws of Oblivion once more!
Over 9,000 lines of skillfully voiced dialogue between 27 Voice Actors.
9 Bioware-style companions, each with a corresponding loyalty questline.
A three-companion exploration system.
7 romance questlines.
A player-choice driven story with 5 primary endings.
10-15 Hours of gameplay per playthrough.
A dynamic companion regard system modified through dialogue, player kills, and quest choices.
Functionality to level up companions and revive them during combat.
This mod has no requirements besides the base game. It also doesn’t utilize any references from the Anniversary Edition so those playing earlier (special edition) versions shouldn’t have any issues.
To start, MQ105 “The Way of the Voice” must be completed. Afterwards, visit any vanilla city for the first quest to begin.
The mod is currently balanced for levels 5-50. A difficulty adjustment is recommended for any characters outside of this margin.
In theory, the mod shouldn't require a clean save. However, I still recommend doing so.
Bringing your own followers along is not recommended.
The zip contains 5 files and a music folder. Add these files to your data folder to install. Remove them to uninstall.
TheBawbsWardenOfTheCoast.esp
TheBawbsWardenOfTheCoast.BSA
TheBawbsWardenOfTheCoast - Textures.BSA
lodsettings\VolcanicIsland.lod
SEQ\TheBawbsWardenOfTheCoast.SEQ
Music\WardenofTheCoast\ (All files in this folder)
PLANNED UPDATE
Making the player’s romantic partner (if applicable) a marriage candidate after the questline completes. When this update releases, players will not need to replay the quest for the changes to be applied.
Updates I’d like to make but aren’t currently in the works:
Addition of party idle banter.
A remake of the Oblivion worldspace with higher quality assets.
Xbox and LE ports. (Airfryer port pending the inevitable release of Skyrim: Airfryer Edition)
Optional file to swap hug animation for a kiss animation in the romance quests. (Will have external mod requirements.)