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Janquel Czasior ra2phoenix robertgk2017

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  1. Janquel
    Janquel
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    More pictures/usual credits page/giant sticky will come at some point, but obviously we're busy enough right now.

    Also I'm just spelling this out front because it always happens: a patch not existing isn't a bug, and anyone who files a bug report saying they need a patch is going to get banned from making bug reports/posting.

    Please read the description to make sure that the patch you're looking for isn't already on our radar, because christ there's a lot.

    Stop releasing mods around Whiterun, people. Geez. :P

    Bug reports/comments without screenshots with more informative console will be ignored (landscape seams, etc, can't be hit with MIC, so they're cool)
  2. Czasior
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    What to do when you're missing the free CC content and one of the patches in the collection demands a plugin/s from the 1.6+ version of the game? 

    My diplomatic advice - you might create the dummy esps with the names of the missing CC plugins, and then clean the masters in the patch file using xEdit. You don't know how? Ask google, it's not that hard.

    My honest advice - stop this nonsense of preventing the Skyrims update. You can update the game and then use Skyrim Lite Loader or "Best of both worlds" version of Unofficial Skyrim Special Edition Downgrade Patcher - you'll still have the 1.5.97.0 engine (so all these DLL/SKSE mods which still haven't received the update to the newest version of the game would still work) and all the free CC content which is needed by recent versions of USSEP, CRF, AI Overhaul, Immersive Citizens and ever-increasing amount of our patches based on these mods.
  3. shvetsov0711
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    Version 1.3.1

    • - [JKs Ryns - Skyrim Reborn Whiterun Hold] - landscape and placement corrections, navmesh adjustments near Whitewatch Tower

    Unfortunately, the gap in the landscape remains uncorrected. It's here.
    1. Czasior
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      Yes, you're right. I missed it. I'll fix it for the next update.
    2. shvetsov0711
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      Is there any chance of ever getting this update? I understand that you have a long to-do list, but still?
      A big request is also to improve the JKs Ryns Whiterun Exterior - Better Roads and Bridges Patch so that the wooden supports do not stick out from the braziers. This is on both bridges at Honningbrew Meadery.
  4. OniVolpe
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    Hello.
    I can not chose Jks ryn whiterun exterior main patch in FOMOD. Does anybody know what is the issue? :<
    1. Czasior
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      You can select JK's Whiterun Outskirts and Ryn's Whiterun City Limits. When both options are selected, FOMOD installs JKs Ryns Whiterun Exterior combo patch.
  5. CH3MIKER
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    is this combatible with open civil war? 
  6. Jinxiechuang
    Jinxiechuang
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    no patch for Halla? that's a damn shame
  7. DeadSoulja
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    I have a landscape issue in the cell next to Chillfurrow Farm, I checked the console and I don't see many options for mods to move.

    I also use BBLS, and Tundra Homestead Crystal TowerXV Edition on that side of Whiterun. I would think that they would also show if they touched that area?

    Other patches I have installed for mods I use with Jk's Whiterun: Cats Live, Elysium Estate, LoS II, USSEP, and of course CC Fishing.

    1. Czasior
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      You need to check the other side of the seam as well - such issues are usually caused by different landscape height settings on the border of two world cells. To determine the cause of the issue, we need information about mods affecting both cells (or even more if it's on the corner, I don't see it well enough on the screenshot).
    2. DeadSoulja
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      I checked the other side of the seam and it appears that the Tundra Homestead Crystal TowerXV Edition BBLS patch touches it. No clue why though, in any case I know from reading the comments you don't support a patch for that... Which is fine.

      I tried moving that patch around and it only caused more issues. Trying to get BBLS to work with other mods seems to be more
      trouble than it's worth so I'm just going to remove it.

      Thanks for the help, I'll make sure to check all sides when trying to figure out landscape errors. 
  8. SleepyBear64
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    Attempt to post Number 2 (First one failed).

    I keep getting a Missing Master JKs Whiterun Outskirts - Elysium Estate patch.esp
    The Installer adds JKs Whiterun Exteriors - Elysium Estate patch.esp
    So there is no way the patch can work, as nothing gets pointed to it.

    How do I fix this?
    1. Czasior
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      1. Missing master in which plugin?
      2. There's no such file as JKs Whiterun Exteriors - Elysium Estate patch.esp. There is JKs Whiterun Outskirts - Elysium Estate patch.esp (if you use only JK's Whiterun Outskirts) or JKs Ryns Whiterun Exterior - Elysium Estate Patch.esp (if you use the JK's + Ryn's combo).
    2. SleepyBear64
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      Ok,
      It seems the issues lie with Skyrim Has Walls Redone, and Elysium Estate Exterior Path.
      Both are looking for JKs Whiterun Outskirts - Elysium Estate patch.esp

      I made an error about JKs Whiterun Exteriors - elysium patch (it was late, and I missed the Ryn's part in the name).

      Still, where is JKs Whiterun Outskirts - Elysium Estate patch.esp?  I cannot locate it on Nexus.
    3. Czasior
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      It's in this collection, but if you use a JK's+Ryn's combo, the dedicated version is installed instead. You can extract it manually from the archive or run the installer one more time but deselect Ryn's Whiterun City Limits on the first page and select only Elysium Estate patch on the next pages. But I can't assure you if the Whiterun Has Walls patch will work correctly with the JKsRyns combo, it's possible that the author needs to create a separate one.
    4. SleepyBear64
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      Thank you so much.

      All the missing masters have been installed.  It seems some installers (including the ones for Whiterun Has Walls Redone tend to miss installing some "necessary patch masters" when having Ryn's selected in combo patch selection.

      Thanks for spending the time helping me fix this problem.  Now all I need to do is get to Whiterun to check it out (this IS a new character afterall).  
  9. AlexintheVerse
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    do i need RYN's and Capital mods in my LO to use some of the patches? or does it detect what i have. alot of mods listed i dont use. thanks.
    1. Czasior
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      No, you don't. Installer will autodect most of the mods you have installed.
    2. AlexintheVerse
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      perfect thanks
  10. HaruJae
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    Sorry If I'm wrong but I notice patch for LFFGM on new version was missing?
    1. Czasior
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      No, both patches (for JK's and for Ryn's) are still available. The combo one hasn't been ever made.
  11. Shonenjo
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    Anyone ever figure out a fix for the Terrain tear and height difference around Eran's House?
    https://imgur.com/a/vLmUo63
    1. Czasior
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      Please, take a look few posts below, there's information on how to troubleshoot such issues. Without knowledge about the mods/patches affecting both sides of the seam, we can't provide any support.
  12. Trompdoy
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    A patch for the new mod A Horse's Life would be appreciated :)

    It has a few conflicts regarding navmesh in Worldscape Tamriel.
    1. Czasior
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      I have it on my list to check.
    2. Trompdoy
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      Thank you!

      I've been trying to find a decent / up-to-date tutorial on how to regenerate navmesh between conflicting mods, but haven't really been successful so far. I'll try to spend some more time.

      Last time I wanted to regenerate navmesh for a bunch of different mods around Riften, but my CK crashed when I tried to load that cell with all those mods and I'm still very new/inexperienced with the CK.

      So I'm trying, but it's a bit scary and complex.
      Should you know a good tutorial or guide on how to do it, let me know.