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Changelogs
Version 2.0
Switched to Race Distribution Framework
Introduction
Replaces Orcs with a more human looking variant. The external teeth have been replaced with human teeth after which the facial features that looked weird were corrected.
If you come across any bugs, let me know in the bugs tab and I'll check for a fix.
Please notice that the mod now uses Race Distribution framework which is currently incompatible with Dynamic Armor Variants. If you need to use Dynamic Armor Variants, don't update until this incompatibility is resolved!
Features
New race, Humanized Orc Race
Replace all Orc NPC's in the game (also from mods)
Bethesda for creating this game Nexus mods for creating this modding platform The modding community for all the mods that allow us to recreate the game the way we want it