I actually think this has tons of creative applications in a fantasy setting. Given that they still have some of their Mer features, such as the spikes over their eyebrows, if you combine it with something like a SPID for Wearable Horns and/or Natural Skin Tones to make them red, you can make a half-demon race like the Tieflings from DND.
The thing is, when you've played Skyrim for 10 or so years, you need to change things up. I've got a high-fantasy Elder Scrolls modlist with stuff that enriches the lore, like Armors of the Velothi, Beyond Skyrim Bruma etc, and also a Dark Fantasy with new themes around Demons, Paladins, medieval overhauls etc.
how do you use synthesis to get this to work? i got humanized orcs installed with MO2, but the hair didn't fit the heads, just kind of hover around it. I also have high poly head and facegen morphs installed.
I have an issue with this mod. The vanilla orc race is not affected at all. I reed in the description that if this happens it´s another mod overwritting this one but i tryed with only this mod, the USSLEP and alternate start (to see really quick if it worked) and it remained with the original orcs. Any idea? I know orcs are resilient but this is too much!
please make argonian and khajit humanized, because I dont like fantasy races, my skyrim has been cleaned from magic caster npcs, hagraven only attack with her talons, dragons only bites, but, walking cat race, breaks my immersion :)
The mods are not incompatible, but the changes won't affect the new orc race of this mod, so you won't see the changes from that mod. I will not create a patch because the skeleton changes of that mod make it too hard to keep compatible with other mods. I use Diverse Race Heights myself and will add a patch in the future for that though.
Everyone is responsible for their own triggers, calling someone racist for creating a mod that has orcs with no external teeth seems like you need some self reflection there…
36 comments
The thing is, when you've played Skyrim for 10 or so years, you need to change things up. I've got a high-fantasy Elder Scrolls modlist with stuff that enriches the lore, like Armors of the Velothi, Beyond Skyrim Bruma etc, and also a Dark Fantasy with new themes around Demons, Paladins, medieval overhauls etc.
Any idea? I know orcs are resilient but this is too much!
https://www.nexusmods.com/skyrimspecialedition/mods/10111
no more beast races argonian edition
Humanized Beast Races - Argonian and Khajiit Race Replacer
sorry, I didn't know you had a mod for that
excellent idea.
however I don't know if it will work with the mod "Orc Overhaul 20610" and I don't know how to make patches.
https://www.nexusmods.com/skyrimspecialedition/mods/20610
these type mods always trigger certain types of people to make comments like that