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colinswrath

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colinswrath

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  1. colinswrath
    colinswrath
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    THIS MOD REQUIRES A NEW CHARACTER.
    (thats as large as it would let me make the text)

    Yes, a brand spanking new character. No, this isnt just a gentle suggestion, you need a new save/character/playthrough whatever you want to call it
    If you want the mod to work correctly you need to start a new game by clicking "NEW" on the main menu.

    It is just a side effect of me replacing a vast amount of in game papyrus functionality with the SKSE plugin.

    If vanilla Survival Mode has so much as touched your save (and it should have as it is now been shipped with the vanilla game for over a year now), even if it hasn't been enabled in-game, it will cause issues.

    Edit: To be clear, the mod can be updated mid-save unless stated otherwise if you are playing a character already with this mod installed. I will be sure to make it clear if an update is save incompatible.


    I hope you all enjoy this mod, as it has been a while in the making!

    Please see this article for compatibility info.
    Also, feel free to check out some of my other mods:

    Visiting Advisor Outfit Tweak
    Kachunk- Creation Club Crossbow Distribution
    COIN-Merchant Exchange
    SunHelm (Dont use SMI and SunHelm at the same time. They are two different implementations of needs)
  2. burjak
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    dude there's something that's really wrong:
    new save and no mod that could bother the survival mode in any way, naked nord character I did all the steps to hrothgar, I slept where it said "here the air is freezing" but my character actually recovered heat when dawn came... it should be recalibrated for a moment
  3. JPKB
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    This mod breaks survival mode GOG
  4. Derrakor
    Derrakor
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    this mod is the only thing that affects my stats why do i at level 2 have 129 magica 174 health and 99 stamina, i don't have any negative or positive effects on me, outside the survival well fead and so on, or at least none are showing
  5. BlueBoxReven
    BlueBoxReven
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    I have a question. What about Wood Elf playthroughs? Does this mod take in account for Bosmers that don't require their food to be cooked? Or wish to be a cannibal?
  6. LogicalFear2002
    LogicalFear2002
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    Not sure if its intended or a bug, but when i change my difficulty, certain features stop working. i can still get cold, hungry, etc. however notifications do not show anymore, food no longer shows how much hunger it restores, armors no longer have warmth ratings and the cold/hot icons by the compass do not show anymore. no other survival mods or incompatible mods are installed.
    1. jsburruss1
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      Any chance you found a solution here?
  7. BobOverseer
    BobOverseer
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    does "set timescale to 10" (half the default) will be a problem with this mod?
    i searched in the comments but had no response
  8. bluedanieru
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    Why does this mod include prkf_survival_templeblessing_050009ee.psc/pex? It appears it was done for compatibility with Pilgrim but this mod appears to make no changes of its own to that file. The source included with this mod is identical to that of Pilgrim.

    The reason I ask is that I have another mod which modifies this script, and which appears to conflict with SMI. But, I don't use Pilgrim, and so I'm thinking I don't actually have a conflict.
  9. FurKhan
    FurKhan
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    Is this mod compatible with Complete Alchemy and Cooking Overhaul?
  10. Genbu3
    Genbu3
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    Any chance of adding survival spells? It gets extremely cold in winterhold. It feels a little scuffed for a mage to wear a fur armor instead of robes like their peers and constantly carrying a torch everywhere.

    Starfrost seems to add spells but at the same time its streamlining and reduces most of the survival elements this has so I am not liking it that much.
  11. krazeeee
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    Great ideas, but for some reason is not stable with Eldergleam mod pack. Something just doesn't work well together. (Not mod fault, just warning to other huge modpack users)