Skyrim Special Edition
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MaskedRPGFan

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MaskedRPGFan

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22 comments

  1. MaskedRPGFan
    MaskedRPGFan
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    Please use this topic to pick mods you want me to patch.

    If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work.
    Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.
  2. MaskedRPGFan
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    This loader is for MCM Helper. The version for FISSES and PapyrusUtil is here.

    Compared to its predecessor:
    - automatically loads settings, but only of the MCM Helper - INI type (Legacy is for FISSES and PapyrusUtil).
    - automatically saves settings (Legacy version does not)
    - completely localized (the Legacy version had some strings hard-coded)
    - allows you to import settings from FISSES and PapyrusUtil presets
    - works with any version of the game (currently the mods required for the legacy loader are not updated to the latest version of Skyrim).
  3. mmest
    mmest
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    Can I update from the legacy loader to this one while keeping my settings? 
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes, just import them:
  4. LordArantir
    LordArantir
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    Any chance settings loader overwrite interface/translations file for game start/save load?
    I try to use AMOT + Faster seasons with months in file interface/translations/amatteroftime_english.txt reffred accordingly: Autumn, Winter, Spring, Summer - but somehow Skyrim still receives "correct" month names (vanilla names or initial AMOT month names) in widget


  5. windowsgamer
    windowsgamer
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    for some reason when i try to save a preset is says "failed to save user settings". no idea why.
  6. ProteusBlack
    ProteusBlack
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    I'm not sure why, but all of your settings loaders just break the mods they go to, regardless of version of the mod, the loader, and its dependencies. If I disable your loaders, they work fine. I wouldn't recommend using these to anyone probably because of whatever method is used to save and autoload settings isn't a good one.
    1. MaskedRPGFan
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      This is impossible, I think you messed up with your load order. Not only loaders are working fine but also thousands of people are using it. If you are not sure why, you need to learn a bit about modding, because you will download texture mod and blame it for destroying your pc.

      Read about MCM Helper and how it works, if you are interested how loaders are working. Many big mods like TrueHUD or TDM are using MCM Helper to autosave and autoload settings.
  7. namechooser
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    i tried other settings loaders from you.

    most of them did not work..

    this specific one works perfectly fine..

    thank you
    1. MaskedRPGFan
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      Heh, you are putting the same comment in many places. If something do not work for you, just ask
    2. namechooser
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      Heh, you are putting the same comment in many places. If something do not work for you, just ask 
      ok sure. i just wanted to comment on each mod that i downloaded. and let you know i was having a problem with that individual mod.
    3. MaskedRPGFan
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      No problem. Working loaders for you are just these with auto saving function. "Legacy" loaders require manual save.
  8. NyteBlyade
    NyteBlyade
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    It works.....but every now and then the widget gets messed up with different dials, scale, etc...
    1. MaskedRPGFan
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      Thank you for the report, put your papyrus log in spoiler, please
    2. MaskedRPGFan
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      Try 1.0.1.
  9. genderneutralnoun
    genderneutralnoun
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    Could you make a version that's compatible with A Matter of Time HUD Clock Widget - Edit for Seasons? MO2 reports that your mod overwrites the aforementioned mod, and I don't want to load the Edit for Seasons after your mod and possibly break things.
    1. Moshisaur
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      I am also having an issue with this. I figure it may be a line of code that can be edited.
    2. MaskedRPGFan
      MaskedRPGFan
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      Load A Matter of Time HUD Clock Widget - Edit for Seasons as last. It is just translation file.
  10. Zanderat
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    Nice one!  I was looking for a way to work around FISSES not being updated (in order to use AMOT), when I stumbled upon this.  Works great!  Thank you!
  11. henry8510129
    henry8510129
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    omg thank you so much!
  12. Hectic86
    Hectic86
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    Gj dude. For anyone wondering how that old mod runs, it's probably best to open it in the creation kit and save it to update its forms and clear the HITMEs reported. 
  13. LavellanDWR
    LavellanDWR
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    Yes! Let's goooo!