I'd like to emphasize that this mod affects only MALE armors. If you're having trouble with female armors, refer to mesh authors for either original improved armors, CBBE or 3BA. We've only provided a weight patch (plugin) that forwards weight adjustments from CBBE. 3BA refit isn't fully optimized (it affects some of the same meshes that HIMBO refit uses, which is why you may get missing armor parts). If you're having issues with armors covered by 3BA, either let CBBE refit take over, or if that doesn't work, direct your concern to the 3BA refit author.
Ah, Seems I have a bit of touch up to do with this mod right now.
Okay, So to let you know of my planned updates to match XavBio.
I will not be converting ANY Classic/Legacy Armors, A Majority of them I REALLY do not like (The Original Dragonhide Robe is lazy to me and the original Seadog armor is probably my least favorite of the armorset.)
So I'll be fixing up the New Version of the Boiled Chitlin Armor and placing it as an optional file
Also, this was a planned scenario for a while, but I also will be making the random clutter on the mod selectable VIA Bodyslide so you can choose whether to have them or not (As to be more fitting with mods like Immersive Equipment Display.)
Thank you for the conversions. I would like to ask for screenshots for the FOMOD since i don't really remember which armor variations i installed with Immersive armors retextures :/
Yes invisible. When I first installed I had CBBE bodyslides & settings loader installed, but during the process of troubleshooting I uninstalled those, reinstalled retexture & HIMBO, the problem still persisted.
Every time you reinstall Immersive Armors addon mods, it's important to rebuild all HIMBO meshes again because adding/removing mods that contain meshes can mess with built armors. Also, do you have the weight patch plugin active? You might want to look into this mod, it can fix many issues with meshes.
I'm planning to update all these refits at some point, when I manage to grab a lot of spare time. Besides the sheer number of armors to tend to, there are so many addon mods for IA now, so I'm honestly not looking forward to managing the conflict chaos.
- I did rebuild the meshes. - I don't have the weight patch plugin installed - I installed Asdasfa's mod + HIMBO patch, rebuilt everything including the new Bodyslide files from Asdasfa but no luck
I'm really sorry, it must be something on your end. I cannot reproduce the issue. Please check your load order and whether you have all the correct files installed. Here is how it looks in my game:
Yeah obviously it has to be something but I genuinely have no idea what it could be. It's not that big of a deal, if I can't find the source of the problem I'll just use the default Daedric Lord.
Thanks for the help, and for the work you've put into the mod.
Edit: It was the weight patch plugin, my brain just wasn't working when Katarsi mentioned it. After manually disabling the plugin everything works fine.
There's one last thing you could try. Unpack Daedric Armor meshes (boots and gauntlets) from the original mod's BSA, then rebuild them in BS. They're in Hothtrooper44_Armor_Ecksstra.bsa. If you use MO2, you can unpack them inside the main mod's folder.
Thanks for doing all this work. Just installed Himbo and working on conversions. This will save a ton of work. Was also wondering what the needs widget is you are using. Thanks
113 comments
Also Added a New FOMOD Attempt for ease of use.
NOTE: This WILL Require you to completely replace the files if you're using a Mod Organizer.
If you're having trouble with female armors, refer to mesh authors for either original improved armors, CBBE or 3BA. We've only provided a weight patch (plugin) that forwards weight adjustments from CBBE.
3BA refit isn't fully optimized (it affects some of the same meshes that HIMBO refit uses, which is why you may get missing armor parts). If you're having issues with armors covered by 3BA, either let CBBE refit take over, or if that doesn't work, direct your concern to the 3BA refit author.
Okay, So to let you know of my planned updates to match XavBio.
I will not be converting ANY Classic/Legacy Armors, A Majority of them I REALLY do not like (The Original Dragonhide Robe is lazy to me and the original Seadog armor is probably my least favorite of the armorset.)
So I'll be fixing up the New Version of the Boiled Chitlin Armor and placing it as an optional file
Also, this was a planned scenario for a while, but I also will be making the random clutter on the mod selectable VIA Bodyslide so you can choose whether to have them or not (As to be more fitting with mods like Immersive Equipment Display.)
Divine elegance and himbo have been staples in my load order for years
Just wondering if it's just missing or the stormlord armor wasn't able to be done?
Thanks!
I will be adding that in along with updating The Armors to the new HIMBO V5 sliders.
would really love to know it too
It's a Patreon mod file so I will not link it here...should be able to find it easily with Google though.
I will advise using it if you have a Low End PC, It's a Physics only Hair Mod.
just beware of the fps consumption with its smp physics
You don't need that plugin if you use Asdasfa Tweaks and Fixes.
Help would be appreciated.
Do you have any other addon for Immersive Armors besides retexture and mesh fixes?
Also, do you have the weight patch plugin active?
You might want to look into this mod, it can fix many issues with meshes.
I'm planning to update all these refits at some point, when I manage to grab a lot of spare time. Besides the sheer number of armors to tend to, there are so many addon mods for IA now, so I'm honestly not looking forward to managing the conflict chaos.
- I don't have the weight patch plugin installed
- I installed Asdasfa's mod + HIMBO patch, rebuilt everything including the new Bodyslide files from Asdasfa but no luck
Here is how it looks in my game:
Thanks for the help, and for the work you've put into the mod.
Edit: It was the weight patch plugin, my brain just wasn't working when Katarsi mentioned it. After manually disabling the plugin everything works fine.
Thanks again for the help.