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Zzyxzz

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Zzyxzz

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125 comments

  1. dimoedesofargos2
    dimoedesofargos2
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    Instant CTD as soon as I load a save running Steam AE 1.6.1170. No idea why.
    1. andrewhahalee
      andrewhahalee
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      • 1 kudos
      +1
    2. VVK75
      VVK75
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      • 0 kudos
      +1
    3. QxeenRage
      QxeenRage
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      Make sure you are using the NG version of ConsoleUtil  if you're on AE. 
  2. SonOfDurotan
    SonOfDurotan
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    Guess I'm the only one staring at the two images for 10 minutes trying to find the difference lol. Think that's a safe sign I can forego this one.
    1. Setsuei01
      Setsuei01
      • supporter
      • 0 kudos
      I'm on the same boat, lol. Maybe I'm a little blind
  3. Whitified
    Whitified
    • member
    • 5 kudos
    does this fix the TAA night sky blur issues
  4. Sky91
    Sky91
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    • 39 kudos
    Hello! Is it possible to view the source code of this?
  5. Curlocker
    Curlocker
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    Are there any plans for this in Starfield? It's driving me insane. Thanks.
    1. good0593
      good0593
      • member
      • 44 kudos
      +1
  6. lancegeis
    lancegeis
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    it works, but it does it in a bad way: the static picture has insane jitter, it shakes much more than the default setting. it becomes obvious and very ugly with post processing effects.
    1. garbageman42069
      garbageman42069
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      same here, any settings tweaks? mine are as follows
      [TAA]
      fHighFrequency = 0.8
      fLowFrequency = 0.6
      fSharp = 0.9
      fPostOverlay = 0.475
      fPostSharp = 0.675
    2. Keltarion
      Keltarion
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      I have this too, when I correct the sharpness, my picture also starts to shake.
  7. ISEM12
    ISEM12
    • supporter
    • 21 kudos
    compatible with enbserie ? also does it work when i use an upscaler (dlaa ) 
    1. ExiledEye
      ExiledEye
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      TAA is the standard anti-aliasing for skyrim. I assume you are using PureDark's skyrim upscaler to have DLAA which is a better anti-aliasing than TAA and also more efficent in terms of performance but needs a GPU with tensor cores (RTX 20xx+).

      PureDark's skyrim upscaler should disable standard TAA by itself but you should also disable it manually from settings.

      If you still get flicker with DLAA I suppose it's because of some "conflicts" between your DLAA and sharpening settings and your ENB/Reshade/NVIDIA control panel settings (things like overlapping sharpening and/or antialising, example: you have DLAA and sharpening from PureDark upscaler but also have ENB anti-aliasing and sharpening active).

      About this mod I think you can install it without problems since if everything is set correctly you should have TAA disabled and so this mod shouldn't have effect, it kinda defeats the point of installing the mod tho..
    2. ISEM12
      ISEM12
      • supporter
      • 21 kudos
      thx for respond 
  8. sopmac45
    sopmac45
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    This mod was added to my MCM but there is nothing to do with it ... it is just the title of the mod showing and nothing else .... can you look into this please ?
    1. Toxological
      Toxological
      • supporter
      • 14 kudos
      this is a common issue with skyUI
    2. Octopodulus
      Octopodulus
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      • 4 kudos
      I can't offer a solution, but I can suggest a workaround, which is to use this mod to hide MCM entries of your choice:

      https://www.nexusmods.com/skyrimspecialedition/mods/67556

      I use it to hide any that save their settings, and I only keep ones visible that need to be amended when starting a new game. Keeps my MCM list tidy and more manageable.
  9. OblivionJunkie1337
    OblivionJunkie1337
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    so this can be achieved with ini or bat or ESP

    fTAAEffectThreshold=0.1000
    fTAAHighFreq=0.8000
    fTAALowFreq=0.5000
    fTAAPostOverlay=0.1000
    fTAAPostSharpen=0.2000
    fTAASharpen=0.2000


    care to share what values were used? xx
  10. KyrgyzGuitarist
    KyrgyzGuitarist
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    Does it work for cases where the item in your hands is flickering like your weapon? Or does it only adjust foilage flicker and distant objects?