Skyrim Special Edition

File information

Last updated

Original upload

Created by

Isoku - XilaMonstrr

Uploaded by

XilaMonstrr

Virus scan

Safe to use

33 comments

  1. SmileWolfDotJPG
    SmileWolfDotJPG
    • member
    • 0 kudos
    Lightning is showing as the fire impact anyone know how to fix this?
  2. Gserv
    Gserv
    • supporter
    • 3 kudos
    zzzzz wh istal this ?
    1. Legendss
      Legendss
      • member
      • 1 kudos
      Cause original textures look garbo for us 4k players with monster pcs.
    2. nmjfiregfew
      nmjfiregfew
      • supporter
      • 0 kudos
      Surely your screen is only using ~1000 pixels at most to ever display one of these decals, even when you're right up close? It's not like this texture is getting wrapped across a mammoth or a dragon or something. Its a small mark on the floor.
  3. Daemonjax
    Daemonjax
    • supporter
    • 66 kudos
    EDIT: I was gonna say something about the BC7 compression, but never mind.  At 4k res (since these are just decals that get shrunk down on your screen), you won't notice the compression artifacts.  So whatever.  ;) But if you're taking these textures and then reducing them to 1k or less (512 x512 should be fine)... for the textures with an alpha channel... you'll want to either simplify the alpha channel or save as dxt5.
  4. urann07
    urann07
    • supporter
    • 2 kudos
    i need to put those files inside the bsa folder of the original mod ?
    1. Ismellgasonmyhands
      Ismellgasonmyhands
      • premium
      • 24 kudos
      No, loose files are picked up and take priority
  5. MagicMay
    MagicMay
    • member
    • 4 kudos
    2k version doesn't let you choose files.
    1. XilaMonstrr
      XilaMonstrr
      • premium
      • 1,401 kudos
      what mod manager are you using?
    2. MagicMay
      MagicMay
      • member
      • 4 kudos
      Vortex. Everything is fine with 4K version btw.
    3. XilaMonstrr
      XilaMonstrr
      • premium
      • 1,401 kudos
      Vortex gets real buggy about FOMODs. Probably just broke when compressed, I'll repack and reupload
  6. noextrac
    noextrac
    • premium
    • 17 kudos
    Does this cover the impacts from dragon's shouts on the ground? I have this mod installed but those textures still look very low-res.

    Edit: I think this was just a load order problem. Loaded this below Arctic and now things look how they should :)
  7. dkjcyxc
    dkjcyxc
    • member
    • 0 kudos
    Sorry but why MO2 keeps telling me that 'The newest version on Nexus seems to be older than the one you have installed'? Is this an error that I can leave it or should I do something to fix? Thanks!
    1. XilaMonstrr
      XilaMonstrr
      • premium
      • 1,401 kudos
      seems to be older?? that's weird
  8. WeldingManDE
    WeldingManDE
    • premium
    • 279 kudos
    Awesome! Any chance you also fix the lightning bug with the ice impact?
    1. xilamonstrr
      xilamonstrr
      • premium
      • 1,401 kudos
      Are you referring to the transparency issue with ENB?
      If so, see mod description. If not, I have no idea what you are referring to.
    2. WeldingManDE
      WeldingManDE
      • premium
      • 279 kudos
      To this, I did try everything to make them les shiny... :D

    3. xilamonstrr
      xilamonstrr
      • premium
      • 1,401 kudos
      Sorry, I'd like to help but "everything" is not very descriptive.
    4. WeldingManDE
      WeldingManDE
      • premium
      • 279 kudos
      Correction, I did a lot of try and error stuff with the mesh but I could not figure out what’s going on. 
      may you have more luck with it.
      Anyway the vanilla ice impact mesh lightning seems buggy.
  9. WallRockTree
    WallRockTree
    • premium
    • 13 kudos
    Hi and thanks for this mod!

    1) I notice when I started the install, this mod wants to use the same name as the original mod, Deadly Spell Impacts. I see that your mod is just textures. Should I give your mod a new name and load AFTER the original mod? Or just overwrite the original mod?

    2) I also see that the version number of your mod (I am installing the 2K version) is 1.7, the same as the current version of the original
    mod. It seems that the current version of your mod should be 1.1.
    1. xilamonstrr
      xilamonstrr
      • premium
      • 1,401 kudos
      Yes, sorry those are holdovers on the FOMOD that I forgot to edit when I updated the second version.
      Personally I prefer to rename the mod but you'll save file space but letting it merge/overwrite
    2. WallRockTree
      WallRockTree
      • premium
      • 13 kudos
      Thanks for the quick reply! I chose to re-name (and re-number), but yeah, takes up more space.
  10. HamsterSensei12
    HamsterSensei12
    • premium
    • 54 kudos
    Thanks, xilamonstrr :)

    One question: would you consider talking to Korodic about a version that includes his transparency fix for ENB?
    1. xilamonstrr
      xilamonstrr
      • premium
      • 1,401 kudos
      Actually, I edited the transparency myself and am uploading a new version. If anyone has issues please LMK
    2. HamsterSensei12
      HamsterSensei12
      • premium
      • 54 kudos
      Brilliant :)

      Edit: Korodic's fix uses an esp. I haven't checked in ssedit what it actually does, but is your transparency edit meant to just allow us to overwrite Korodic's decalfrostimpact01_n.dds texture, or to remove the need for the fix entirely, including the esp?
    3. xilamonstrr
      xilamonstrr
      • premium
      • 1,401 kudos
      see mod description
    4. HamsterSensei12
      HamsterSensei12
      • premium
      • 54 kudos
      Great. Thanks!