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- Elden Equip
Elden Equip
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Version1.2.6
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- Manual
File information
Last updated
Original upload
Created by
VorUploaded by
VorgangerVirus scan
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Activity logs
This page was last updated on 03 October 2023, 11:20PM
- Changelogs
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Version 1.2.6
- Removed Papyrus mod event workarounds since SkyrimPlatform 2.7 fixed its freezing issues
- Fixed an issue with ultimate potions showing generic potion icons
- Fixed the level up freeze issue that was somehow present in 1.2.5
- Now compatible with Skyrim SE/AE 1.6.640 since SkyrimPlatform has been updated
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Version 1.2.5
- Fixed an issue with poison item icons not showing the correct icon
- Fixed an issue with item counts not being updated if the console or message box menu are open
- Fixed an issue with torch or armor pouch items not unequipping if quantity > 1
- Fixed an issue with widgets appearing if dynamic visibility is enabled (without on-combat context)
- Added “Lock Left Hand Cycle” option
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Version 1.2.4
- Fixed an issue with the isBow() and isCrossbow() functions producing TypeErrors (hopefully this issue is actually fixed, even though 1.2.2 addressed this issue)
- Changed the Vanilla Style controlmap favorites button to be A + L3 instead of Y + L3 (uploaded the wrong file in 1.2.1)
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Version 1.2.3
- Fixed an issue with stuttering when loading a container in QUI’s plugin explorer menu
- Fixed an issue with stuttering when leveling up. Fixed this by a similar method done in 1.1.3 but for the “unequip” event as well
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Version 1.2.2
- Fixed an issue with the isBow() and isCrossbow() functions producing TypeErrors
- Added “support” for QUI. Controls and widgets are now disabled when “PluginExplorerMenu” is opened
- Removed the <script> tag from the HTML file
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Version 1.2.1
- Fixed an issue with ammo count not updating on the widget
- Changed the Vanilla Style controlmap favorites button to be A + L3 instead of Y + L3
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Version 1.2.0
- Added an interface/translations folder with EldenEquip_english.txt, etc. files. Intended for translations
- Added a few strings to Platform/Plugins/elden-equip-settings.txt. Intended for translations
- Added units for hold time seconds (S) and percentage (%) settings in the MCM
- Added a "PluginsDev" folder to the Platform directory to prevent SP-related exceptions. This was somehow removed in a previous update but was not logged. Anyway, it is here again
- Added an MCM setting to remap the button to access pouch items and trigger dynamic visibility
- Added an MCM setting for quick item usage that inverts the controls of the alternate quick item controls. The quick item usage settings are now “Normal”, “Alternate”, and “Alternate (Inverse)”
- Added an MCM setting to automatically unequip ammo when a bow/ranged weapon is unequipped
- Added an arrow cycle and a bolt cycle. Now, instead of having one cycle (ammo cycle) for all ammo types, using a bow will allow cycling arrows and using a crossbow will allow cycling bolts
- Added gamepad controls in the favorites menu to assign pouch items (favorites item hotkeys). Now, pressing/holding the left/right button will assign pouch items without needing to use a keyboard
- Added support for SkyUI Weapons Pack icons
- Added a vanilla style controlmap
- Added more information in the description about how to use this mod, creating reskins/translations, and controlmap information. Removed some redundant information as well
- Changed the main controlmap to include the “Favorites” button, which is now Y + L3. Now, you can access the favorites menu without needing to use a keyboard
- Changed the order of the favorites item hotkeys that the pouch items are based on. Hotkey 1 is left, 2 is up, 3 is right, and 4 is down. Offset values will still apply
- Changed pouch item equip functionality for spells and weapons of quantity > 1 to match the way favorites item hotkeys work. Now, spells will be equipped on the left hand first, then dual cast on a second equip and the same idea goes for weapons of quantity > 1 (but with the right hand first)
- Changed the default value for “Disable Opacity Transitions” MCM setting to be enabled. Intended to help with performance issues with minimal impact to functionality
- Changed name of the FuturaBook.ttf file to “MainFont.ttf” and changed html file to direct to that file. Makes it easier to swap between fonts without needing a separate html file
- Changed cycle editor frames’ color to be red instead of gray. Intended for better contrast in the cycle editor
- Fixed an issue where the main plugin would not load on certain startups (e.g., missing plugin notification) or would not show the widgets. Fixed this by removing the workaround that initializes the plugin once rather than twice with the once-update/on-load events. The plugin only loads in the on-load event
- Fixed the control structure for distinguishing buttons. Now, the item use button will not trigger any of the cycle editor button
- Fixed the icon file names for the conjuration and illusion icons to not be mismatched
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Version 1.1.3
- Fixed an issue in which leveling up causes a noticeable stutter. This was caused by the containerChange event being run an uncountable number of times when leveling up.
- Fixed an issue where the “Widget” submenu does not appear correctly in the MCM. This was renamed to “Interface” to fix that issue.
- Fixed a weird issue where the getItemCount() function calls retrieve a null variable and logs them to the Papyrus logs.
- Added a wait button to the controlmap
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Version 1.1.2
- Added an option to add potions to the player’s inventory when they are added to the quick item cycle.
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Version 1.1.1
- Added support for scroll items.
- Fixed an issue with disabled dynamic visibility not applying.
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Version 1.1.0
- Added an MCM using MCM helper. All settings are now in the MCM instead of some text file.
- Added a few screenshots showing the widgets and MCM.
- Added options to dual cast spells on the left and/or right hand by holding the left/right hand cycle button.
- Added options to reset the left/right hand, voice, and ammo cycle index by holding their respective cycle button.
- Added an option to offset the favorited items hotkey indexes for the pouch items.
- Added an option to use the optimal health, magicka, or stamina potion in the quick items.
- Added options to remove the left/right hand, voice, and ammo unequip slots.
- Fixed occurrences when dynamic visibility on combat would not show up.
- Fixed an issue with quick item and voice cycles not cycling at the start of combat.
- Fixed an issue with the "Take All" (when looting) triggering the usage of the queued quick item on gamepad.
- Fixed an issue where some armor items would not get an icon. In turn, this fixes an issue with the Wearable Lanterns mod.
- Removed the feature that adds potions to the player’s inventory when adding to the quick items. In turn, this fixes issues with crafted potions causing a CTD and exploitable free potions.
- Renamed "Edit Mode" to "Cycle Editor" to prevent confusion with iEquip's own Edit Mode.
- Rewritten the description for this update and corrected a few typos.
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Version 1.0.3
- Fixed an issue where potion icons would not correctly appear in any non-English localization.
- Moved the controlmap.txt file to be an optional download.
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Version 1.0.2
- Added dynamic UI visibility settings to enable/disable showing on combat and/or activate button press.
- Added notification visibility settings for the initialization message and edit mode messages.
- Added a reset cycles setting.
- Added a "PluginsDev" folder to prevent DirectoryMonitor issues.
- Added a hide ammo name setting.
- Fixed an issue with the UI hiding after exiting combat when dynamic UI visibility is disabled.
- Fixed an issue with the heavy armor helmet icon not showing up.
- Removed the useEditModeButton option. The edit mode button can still be remapped, though. By default it is the quick item use button.
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Version 1.0.1
- Reformatted settings file to be more readable by breaking up each setting into individual categories.
- Added a setting to enable/disable accessing the edit mode with a separate key.
- Added a setting to enable/disable using the quick item by holding the down button.
- Added a setting to reposition and scale the widgets. Read the description for more details how these settings work.
- Added a setting to show/hide left and right hand names.
- Removed the "src-elden-equip" folder and created a GitHub.
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Version 1.0
- Initial release.
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- Author's activity
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October 2023
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04 Oct 2023, 10:50PM | Action by: Vorganger
Attribute change
'File \'Elden Equip Controlmap (Vanilla Style)\' changed to \'Elden Equip Controlmap (Vanilla Style) 1.2.0\'.'
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04 Oct 2023, 10:50PM | Action by: Vorganger
Attribute change
'File \'Elden Equip Controlmap (Vanilla Style)\' changed to \'Elden Equip Controlmap (Vanilla Style) 1.2.1\'.'
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04 Oct 2023, 10:50PM | Action by: Vorganger
Attribute change
'File \'Elden Equip Controlmap\' changed to \'Elden Equip Controlmap 1.1.3\'.'
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04 Oct 2023, 10:50PM | Action by: Vorganger
Attribute change
'File \'Elden Equip Controlmap\' changed to \'Elden Equip Controlmap 1.0.3\'.'
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04 Oct 2023, 10:50PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.2.5\'.'
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04 Oct 2023, 10:50PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.0.0\'.'
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04 Oct 2023, 10:49PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.0.2\'.'
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04 Oct 2023, 10:49PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.2.3\'.'
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04 Oct 2023, 10:49PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.2.2\'.'
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04 Oct 2023, 10:49PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.2.0\'.'
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04 Oct 2023, 10:49PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.0.1\'.'
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04 Oct 2023, 10:49PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.2.4\'.'
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04 Oct 2023, 10:49PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.1.1\'.'
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04 Oct 2023, 10:48PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.0.3\'.'
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04 Oct 2023, 10:48PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.0.1\'.'
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04 Oct 2023, 10:48PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.1.2\'.'
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04 Oct 2023, 10:48PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.1.0\'.'
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04 Oct 2023, 10:48PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.1.3\'.'
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04 Oct 2023, 10:48PM | Action by: Vorganger
Attribute change
'File \'Elden Equip\' changed to \'Elden Equip 1.2.1\'.'
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03 Oct 2023, 11:20PM | Action by: Vorganger
Attribute change
'Description changed.'
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- Mod page activity
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April 2024
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29 Apr 2024, 4:24PM | Action by: Cheyron
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29 Apr 2024, 1:29PM | Action by: SeraphixPrime
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28 Apr 2024, 9:05AM | Action by: Simon73
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28 Apr 2024, 5:37AM | Action by: firexdragon007
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28 Apr 2024, 5:36AM | Action by: firexdragon007
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28 Apr 2024, 12:12AM | Action by: Josigmar
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27 Apr 2024, 5:18AM | Action by: john10399
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26 Apr 2024, 11:27AM | Action by: jujxb3
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24 Apr 2024, 12:18AM | Action by: ffffffffa
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23 Apr 2024, 3:51PM | Action by: kai66200
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23 Apr 2024, 1:44PM | Action by: Stephanos404
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23 Apr 2024, 1:38AM | Action by: yokosukarobin
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23 Apr 2024, 12:27AM | Action by: dinosprosxsb
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22 Apr 2024, 10:59PM | Action by: xyloritus
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22 Apr 2024, 5:00PM | Action by: CX123SA
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20 Apr 2024, 12:47PM | Action by: Neanderhead
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20 Apr 2024, 11:49AM | Action by: PvtMcmuffins
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20 Apr 2024, 8:30AM | Action by: saunan
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19 Apr 2024, 4:53PM | Action by: BabonGila
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19 Apr 2024, 10:03AM | Action by: BraniyaKz
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