Skyrim Special Edition
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MetroidRT

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MetroidRT

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26 comments

  1. ServalKhajiit217
    ServalKhajiit217
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    • 25 kudos
    Does anyone know the mod which turn OFF any staggers in global? For both, player and NPCs.
  2. jabelsk
    jabelsk
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    • 1 kudos
    Can anyone confirm if this works or not with realistic ragdolls and force?

    In vanilla skyrim there was a bug that caused NPCs to crumple to the ground if the two were installed together.
    1. AntauriAmari
      AntauriAmari
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      Sadly, the bug is still present. Hope one day there will be a patch for that. Not sure if that's even possible though.
    2. topaboss911
      topaboss911
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      XMPSSE includes the modifications from realistic rag dolls and force, so don't need that specific mod.

      I have XMPSSE and I have this effect as well in Skyrim VR. However, I didn't use this mod.

      The effect can be achieved via ini file edits. Specifically,

      [Animation]bEnableHavokHit1 (uses havok physics to animate response to hits)
      [Animation] fHavokHitImpulseMult 100 (strength of hit on living and ragdolls)
      [VRInput] bOutputMeleeVelocity 1 (my attacks move actors location, optional)
      [Animation] fHavokHitTimeSec 1 (how long effect lasts, below 1 sec doesn't work)

      It's fantastic for projectiles.

      Cudo's to author for making it easier to install as an option.
    3. orochimay
      orochimay
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      • 12 kudos
      can someone tell us what ini file is topaboos talking about please??
    4. JJFXVR
      JJFXVR
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      i think he is talking about the edit to the skyrim vr ini
    5. tritonforge
      tritonforge
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      I can confirm skyrim.ini lines will work in SE without XMPSSE, just fine in vanilla:

      [Animation]
      bEnableHavokHit=1
      fHavokHitImpulseMult=100.0000
      uiMaxNumActorHit=50
      bAlwaysDriveRagdoll=1

      can edit fHavokHitImpulseMult for intensity of body deformation. 70 is subtle, I chose 100 to be more pronounced but immersive. Mod is set to 150.
    6. patrickmurphy
      patrickmurphy
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      • 4 kudos
      Also skytweak has this option
  3. ballscoundrel6000
    ballscoundrel6000
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    This isn't working for me do i have to start a new game? i really wanna use this 
  4. Maifailun
    Maifailun
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    • 1 kudos
    this mod makes NPCs (humans and wolves most of the time, others seem fine) fly on headshot kills. Using XPMSE and Locational Damage SKSE Plugin.

    has anyone figured out how to fix this?
  5. aekiri
    aekiri
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    • 10 kudos
    nice mod
    1. aekiri
      aekiri
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      • 10 kudos
      NPC turning into jelly can't be fixed,so sad
    2. Favmir
      Favmir
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      • 8 kudos
      Try using the Flinching mod instead.
    3. ThePowerReef
      ThePowerReef
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      • 2 kudos
      I use this and the flinching mod as well as 'no spinning death.' They all work together but the jelly bug wont go away but I dont mind it too much because its funny
  6. ThePowerReef
    ThePowerReef
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    This mod is underrated as hell
  7. BarronTV1
    BarronTV1
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    • 7 kudos
    Doesn't work, I have no other mods installed so its not because of conflicts
  8. Hamblepants
    Hamblepants
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    Anyone else get white flashing NPC gear with this mod enabled?

    Load order: https://pastebin.com/3ekFuXuP

    Modlist: https://pastebin.com/mLE4PBgB

    NOTE: This is with NPC havok hit not in either list I think cause I had disabled it, but these are the other mods i'm running.
  9. chiangwei96
    chiangwei96
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    • 0 kudos
    LOL Great job !
  10. GrenoirAvenger
    GrenoirAvenger
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    • 0 kudos
    Great Mod! It deserves more attention and love