Skyrim Special Edition

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PukinDumpling

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PukinDumpling

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119 comments

  1. mjbabyface
    mjbabyface
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    Remove Glow (A List of Glows to Remove) contains everything you guys are asking for and more. Works 100%, no requirements.

    -Body, Armor, and Weapon Glow
    -Dawnbreaker Wisp Glow
    -Candlelight and Magelight Glow
    -Lightning Hand Glow
    -Lightning Impact Glow
    -Torch Glow

    -ESL Flagged

    AIO and Optional Files Available
    1. PukinDumpling
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      Thank you! I have stickied your comment and put a little pointer to your mod in my description.I will also re-direct any future requests of that nature to your mod. I really appreciate it. :)
  2. PukinDumpling
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    For the Non-Special Edtion version head over to this place.
  3. Noon98
    Noon98
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    Does anyone know if a Summermyst patch for this mod exists?
  4. chadcoffee26
    chadcoffee26
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    Does this mod not apply to Glass Bow of the Stag Prince?
    1. PukinDumpling
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      Some enchantments use different shaders and therefore are not covered by this mod. You can check in SSEEdit which shaders is used and which texture it points to.
    2. mjbabyface
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      hey, the mod in the sticky gets the bow too
  5. bientje
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    Intro of discription is wrong ;)
    1. PukinDumpling
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      Thank you for pointing that out!
      Something got really messed up when I uploaded my new mod the other day. Thanks, Nexus! :D
  6. DremoraD94
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    u seems warm hearted and humble person..i like that...keep it up
    1. PukinDumpling
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      Thank you so much. You have no idea how much hat made my day. ItÅ› rare that people just tell each other that on the internet.
      I really appreciate it! :)
  7. TheShadyBunny
    TheShadyBunny
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    I love this mod!

    Unfortunately this mod https://www.nexusmods.com/skyrimspecialedition/mods/57138 seems to revert everything back.

    Is there any way I can get it to play nice?
    1. PukinDumpling
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      That mod introduces more enchantment effects, I'd bet. You'd probably have to replace every single file in \textures\magus\mysticism and \textures\magus\thaumaturgy with a copy of the one file from my mod. Make sure they have the exact corresponding names as in that mods folder, so for example: gradpoison.dds & gradillusion01.dds

      Let me know if you tried it and can verify it works. :)
    2. TheShadyBunny
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      Hey thanks for the reply.

      Will give it a shot when I can and let you know :)
    3. XanderVirtus
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      I tried this, but the entire weapon will become invisible...
    4. PukinDumpling
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      @XanderVirtus could you send a screenshot of your folder? Invisible weapons sounds like missing meshes, not missing textures.
    5. lazysunrise
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      I've usually avoided mods that add new enchantments for this reason actually. I always ran this mod and I figured it wouldn't cover new enchantments added by mods.
      This is useful info. I'm going to have to know how to do this when I install Thaumaturgy myself. Sounds like a simple, if maybe slightly tedious replace job at least.
  8. mojothumper
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    installed on a big fully updated modlist and its working perfectly.  If anyone is wondering, new enchants from mods are usually not effect by this but if you dual enchant something and have the 2nd place enchant be a vanilla one it wont glow, at least in my experience.
    1. PukinDumpling
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      Glad to hear it's working for you. :)

      Should also be easy to patch for other mods by just replacing the respective textures that mod introduces with this mod's.
  9. SquidPunch
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    Xbox port? Gonna try n figure it out.
    1. PukinDumpling
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      If you can figure out how to do it feel free to upload and publish it in Bethesda.net, I don't mind. :)
  10. mrburn101982
    mrburn101982
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    Thank you for creating and sharing your mod, it is exactly what I was looking for.
    1. PukinDumpling
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      You're welcome! :)
  11. ForisTale
    ForisTale
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    Hi.
    Can you please help with disabling glow for mod MArc - Muken's Arcane Archery?
    Unfortunately, your mod did not work for it.
    I can create a patch by myself if you can tell me what to edit in zEdit.
    1. PukinDumpling
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      I don't know that particular mod but I can check it out and try to help you with it. Alas, I have no idea when I'll get around to it. Just looking at the folder structure of that mod it doesn't seem to add any new effect textures, though, so it probably uses vanilla files for the effect(s). You can start by looking at the magic effects entries in zEdit and go from there. There should be a place in there somewhere where it addresses a texture file.

      When I have the time for it I'll go take a look but no promises, yet.
    2. ForisTale
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      Most likely its EnchDamageBlueFXS [EFSH:0010ECCF], mod no edge glow is changing it in some ways but it looks like not fully.
      Any advice on what to change to hide it?
    3. PukinDumpling
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      Use the file from this here mod, copy it to the respective folder and then rename it to the (probably *.dds) file's name. Let me know if that works. Or you could try to change it inside the ESP-file to the enchantment effect used by weapons (the one this one changes). I don't know if my explanations make sense. Let me know if I left anything unclear.
    4. ForisTale
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      I managed to do it. It was a bound bow shader. The solution was to use your file to replace .dds from \Textures\Effects\Gradients\GradShockRune.dds
      Thank you for your help.
    5. PukinDumpling
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      Awesome! Glad you figured it out and also glad to help. :)
  12. onein1class
    onein1class
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    This is not working... could anyone do an update
    1. PukinDumpling
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      It is working.
      How did you install it?
    2. whompmaster
      whompmaster
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      +1 this. Installed via NMM
    3. PukinDumpling
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      That really must be a mod constellation thing... Can you tell me what other mods you have installed?
    4. whompmaster
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        0  0     Skyrim.esm
        1  1     Update.esm
        2  2     Dawnguard.esm
        3  3     HearthFires.esm
        4  4     Dragonborn.esm
        5  5     Lanterns Of Skyrim - All In One - Main.esm
        6  6     unofficial skyrim special edition patch.esp
        7  7     FISS.esp
        8  8     Occ_Skyrim_Tamriel.esp
        9  9     better_male_presets.esp
       10  a     SkyUI_SE.esp
       11  b     immersive movement.esp
       12  c     SMIM-SE-Merged-All.esp
       13  d     Immersive Wenches.esp
      254 FE   0 PassiveWeaponEnchantmentRecharging.esp
       14  e     better leveling.esp
       15  f     magicvisualoverhaul.esp
       16 10     icepenguinworldmap.esp
       17 11     skyland balanced.esp
       18 12     rich merchants of skyrim.esp
       19 13     dd - enhanced blood main.esp
       20 14     rings2hands.esp
       21 15     50 more perk points.esp
       22 16     barenziahquestmarkers.esp
       23 17     better horses.esp
       24 18     big_kill_moves_sp0.esp
      254 FE   1 Open World Loot.esp
       25 19     unleveled_items.esp
       26 1a     Skyrim Immersive Creatures Special Edition.esp
       27 1b     Extra NPCs.esp
       28 1c     lamposts of skyrim.esp
       29 1d     thunderchild - epic shout package.esp
       30 1e     gos - guards of skyrim.esp
       31 1f     masterthieftreasurestashes.esp
       32 20     Extra Enemies.esp
       33 21     Hothtrooper44_ArmorCompilation.esp
       34 22     point the way.esp
       35 23     HarvestOverhaul_Redone.esp
       36 24     better loot.esp
       37 25     Immersive Weapons.esp
       38 26     smarter combat ai.esp
       39 27     No Killmoves, No Killcams, No Killbites.esp
       40 28     sos - soldiers of skyrim.esp
       41 29     Populated Dungns Caves Ruins Legendary.esp
       42 2a     Skyrim Better Roads and Bridges - All In One - Merged.esp
       43 2b     static mesh improvement mod se.esp
       44 2c     inigo.esp
       45 2d     BAAB_English_MaxDamage_v1_2_5.esp
       46 2e     Immersive Patrols II.esp
       47 2f     Evx Pit 100 Battles.esp
       48 30     collegeofwinterholdshopfixes.esp
       49 31     Better Creature Loot.esp
       50 32     Ars Metallica.esp
       51 33     AutoConsumePotions.esp
       52 34     Better Candlelight.esp
       53 35     Carry Weight x100.esp
       54 36     Combat Regen.esp
       55 37     DiverseDragonsCollectionSE.esp
       56 38     HothFollower.esp
       57 39     Hothtrooper44_Armor_Ecksstra.esp
       58 3a     InstantMining.esp
       59 3b     Faster running walking and sneaking.esp
       60 3c     No PC Fall Damage.esp
       61 3d     Perk Points and More Gold for Bounty Quests.esp
       62 3e     SimplyFasterArrows.esp
       63 3f     LrsamwaysExpandedSkyrimWeaponry.esp
       64 40     UnreadBooksGlow.esp
       65 41     WeightLessTrueAll.esp
       66 42     WeightLessTrueCrafting.esp
       67 43     weightless dragon bones and scales.esp
       68 44     WeightLessTrueGems.esp
       69 45     WeightLessTrueIngredients.esp
       70 46     WeightLessTrueScrolls.esp
       71 47     WeightLessTrueSoulGems.esp
       72 48     AHZmoreHUD.esp
       73 49     Ordinator - Perks of Skyrim.esp
       74 4a     Apocalypse - Magic of Skyrim.esp
       75 4b     Apocalypse - Ordinator Compatibility Patch.esp
       76 4c     AdvancedWorkshopUnbound.esp
       77 4d     HOR_OrdinatorPatch.esp
       78 4e     Immersive Citizens - AI Overhaul.esp
       79 4f     alternate start - live another life.esp
       80 50     open cities skyrim.esp
       81 51     Immersive Citizens - OCS patch.esp
       82 52     ELE_SSE.esp
      254 FE   2 ELE_SSE_LoS.esp
       83 53     Immersive Citizens - ELE patch.esp

      Taken from LOOT. I installed the no glow mod by NMM, through the fast link and the zip file.
    5. PukinDumpling
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      Sorry for the late response...
      Those are just you plug-ins but from those I can't really find a culprit that would interfere with my mod. When you install it with NMM does it prompt you to overwrite other files? Or rather something else might have overwritten the file. However it could also be one of the mods you use introducing new enchantment effects. Does it not work at all or just on some enchantment effects that are mod-added?