File information
Last updated
Original upload
Created by
JuhaaaaUploaded by
juhaaaaVirus scan
Tags for this mod
Activity logs
This page was last updated on 23 November 2023, 8:40PM
- Changelogs
-
-
Version 5.0.2
- If updating: replace 5.0.1 version and you are good to go.
- Fixed stack error causing bug
- optimized code
-
Version 5.0.1
- If updating: replace 5.0.0 version and you are good to go.
- Fixed not checking that player is consuming ingredient when getting hit .
-
Version 5.0.0
- If updating on an old save: Uninstall any previous version as instructed in main page. Remove settings loader as it needs to be updated to current version. Rerun Nemesis/FNIS.
- powerofthree's Papyrus Extender, powerofthree's Tweaks and Address Library for SKSE Plugins are no longer needed.
- Refactored code for better readability and performance.
- Fixed stack error causing bugs
- Improved detecting when to not play animation.
- Changed the way how deciding what ingredient to display for consumed ingredient by using formlists. This improves mod compatibility with mods that change EditorIDs for items.
Also removes the need of having to make each animation instance for each ingredient. Now instead of 115 animations we only have one generated by Nemesis/FNIS. - Force close menu removed, because its implementation may interfere with other mods using the same function.
- Added ReverBackToFPS that will revert camera back to first person if person was in 1st person before applying poison and ToggleForceThirdPerson was on.
- Fixed ToggleSound not being checked, which lead to sound always firing.
- Fixed sprint stop not checking if sprinting was already prevented, so that we don't interfere with some other mechanic that wants to control that.
-
Version 3.1.1
- Should be safe to update from 3.1.1 from what I tested, but Rerun Nemesis/FNIS
- Added a toggle in MCM that allows you to enable fallback system for ingredients not yet added (off by default)
- Added PapyrusUtil as an optional requirement for fallback system
- Fixed minor behavior file error
-
Version 3.1.0
- New or cleaned save is required if updating for changes to take effect. Updating instruction in description. Rerun FNIS/Nemesis.
- Settings loader users need to wait for update for the MCM.
- Added toggle for wait until inventory is closed. Mainly for Skyrim Souls (RE) mod users, so you can see player consume ingredient while in inventory. By default animation waits until inventory menu is closed.
-
Version 3.0.0
- PapyrusUtil is no longer needed. (No real performance difference, just for less requirement depency and easier future patching)
- Changed slow effect delivery. (Fire and Forget delivery without inventory updating)
- Added MCM toggle descriptions.
- Cleaned scripts of unused properties.
-
Version 2.3.0
- Changed OnHit (=when player gets hit) event to po3's skse based OnHitEx. This reduces VM stress, which translates to less script lag.
- Changed slow effect related inventory item to be invisible. Previously there was a visible potion item in inventory during drinking.
- Fixed a bug which would have resulted in misinterpreted ingredient consuming.
-
Version 2.2.2
- Fixed player getting stuck when consuming ingredient in knocked down state.
-
Version 2.2.1
- Removed a debug messagebox
-
Version 2.2.0
- Fixed MCM functions.
- Added on hit event options in MCM.
-
Version 2.1.1
- Fixed condition check, so that player won't get stuck on when consuming potions during riding.
- Script improvement that reduces VM stress.
-
Version 2.1.0
- Script improvement that reduces VM stress.
-
Version 2.0.0
- Added player sprint stop option. Toggle option in MCM.
- Added player force 3rd person option. Toggle option in MCM.
- Added player force close menu option. Toggle option in MCM.
- Added player slow movement option. Toggle option in MCM.
- Added adjust player slow movement strength option. Set value in MCM.
- Added player sound option. Toggle option in MCM.
- Fixed audio to have better sound model.
- Script improvements.
- Sound effect stops playing if player gets hit while eating ingredient.
- Fixed non-english Skyrim users not having any animations by changing Json to use EditorFormIDs instead of names. This also fixed some incombatibility with CACO and Apothecary.
- Apothecary patched into the mod.
-
Version 1.0.0
- Release of the mod.
-
- Author's activity
-
November 2023
-
23 Nov 2023, 8:41PM | Action by: juhaaaa
Attribute change
'File \'Animated Ingredients\' description changed.'
-
23 Nov 2023, 8:40PM | Action by: juhaaaa
Changelog added
'Change log added for version 5.0.2'
-
23 Nov 2023, 8:32PM | Action by: juhaaaa
Changelog added
'Change log added for version 5.0.2'
-
23 Nov 2023, 8:30PM | Action by: juhaaaa
File added
'Animated Ingredients [version 5.0.2]'
-
22 Nov 2023, 2:59PM | Action by: juhaaaa
Changelog added
'Change log added for version 5.0.1'
-
22 Nov 2023, 2:57PM | Action by: juhaaaa
File added
'Animated Ingredients [version 5.0.1]'
-
21 Nov 2023, 8:15AM | Action by: juhaaaa
Attribute change
'Description changed.'
-
18 Nov 2023, 12:37PM | Action by: juhaaaa
Attribute change
'Description changed.'
-
18 Nov 2023, 12:28PM | Action by: juhaaaa
Attribute change
'Summary changed.'
-
18 Nov 2023, 10:07AM | Action by: juhaaaa
Attribute change
'Description changed.'
-
18 Nov 2023, 10:07AM | Action by: juhaaaa
Attribute change
'Description changed.'
-
18 Nov 2023, 10:00AM | Action by: juhaaaa
Changelog added
'Change log added for version 5.0.0'
-
18 Nov 2023, 9:57AM | Action by: juhaaaa
Attribute change
'File \'Animated Ingredients\' category changed to Old versions.'
-
18 Nov 2023, 9:57AM | Action by: juhaaaa
File added
'Animated Ingredients [version 5.0.0]'
-
18 Nov 2023, 9:55AM | Action by: juhaaaa
Attribute change
'Description changed.'
-
18 Nov 2023, 9:50AM | Action by: juhaaaa
Attribute change
'Description changed.'
-
18 Nov 2023, 9:46AM | Action by: juhaaaa
Attribute change
'Description changed.'
-
18 Nov 2023, 9:44AM | Action by: juhaaaa
Attribute change
'Summary changed.
Description changed.'
August 2023
-
18 Aug 2023, 9:05AM | Action by: juhaaaa
Untracked
'Animated Ingredients'
-
18 Aug 2023, 9:05AM | Action by: juhaaaa
Tracked
'Animated Ingredients'
-
- Mod page activity
-
May 2024
-
13 May 2024, 5:26AM | Action by: butidigress
Untracked
'Animated Ingredients'
-
13 May 2024, 3:01AM | Action by: KristerKovacs
Tracked
'Animated Ingredients'
-
12 May 2024, 4:09PM | Action by: Badferaligatr
Tracked
'Animated Ingredients'
-
11 May 2024, 1:34AM | Action by: smeerpijp
Untracked
'Animated Ingredients'
-
10 May 2024, 3:20PM | Action by: Pilodre
Untracked
'Animated Ingredients'
-
10 May 2024, 7:26AM | Action by: Mythran2099
Endorsed
'Animated Ingredients'
-
09 May 2024, 10:42PM | Action by: SkyKingReturns84925
Tracked
'Animated Ingredients'
-
09 May 2024, 10:42PM | Action by: SkyKingReturns84925
Endorsed
'Animated Ingredients'
-
09 May 2024, 8:01PM | Action by: hercules69
Tracked
'Animated Ingredients'
-
09 May 2024, 3:52AM | Action by: ricardo478
Tracked
'Animated Ingredients'
-
07 May 2024, 12:51PM | Action by: osmin626
Untracked
'Animated Ingredients'
-
07 May 2024, 4:33AM | Action by: Cyberellaa
Endorsed
'Animated Ingredients'
-
06 May 2024, 10:49PM | Action by: GreatOwl52
Endorsed
'Animated Ingredients'
-
06 May 2024, 9:44PM | Action by: MetalGodzilla
Tracked
'Animated Ingredients'
-
06 May 2024, 4:32AM | Action by: RoamingAfrican
Untracked
'Animated Ingredients'
-
06 May 2024, 4:32AM | Action by: RoamingAfrican
Tracked
'Animated Ingredients'
-
06 May 2024, 12:58AM | Action by: stuff539
Endorsed
'Animated Ingredients'
-
06 May 2024, 12:58AM | Action by: SithArij
Tracked
'Animated Ingredients'
-
05 May 2024, 11:56PM | Action by: Wagnerb77
Endorsed
'Animated Ingredients'
-
05 May 2024, 5:59PM | Action by: BearHunt
Endorsed
'Animated Ingredients'
-