Skyrim Special Edition

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MaskedRPGFan

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MaskedRPGFan

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64 comments

  1. MaskedRPGFan
    MaskedRPGFan
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    This mod was created by request. If anyone wants me to add any other animal, please let me know.
  2. MaskedRPGFan
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    Some stuff delayed update, I will release it as soon as I will take care of it.
  3. ArachnidsNacha
    ArachnidsNacha
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    I've been wanting to domesticate monsters for a long time, thanks!
    Excited to see the future updates
  4. Wakerobin
    Wakerobin
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    This is so cool! Now I can finally give Inigo a spider farm!
  5. BlazeStryker
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    For places that don't do apiaries (Clockwork Castle and the Blue Palace Clockwork-derived greenhouse) I recommend a small stump and a beehive for, well, all the fun of a beehive! A flowering tree with cocoons should suffice for butterflies and moths...
  6. Valartelo
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    Will be update with new content soon?
    1. MaskedRPGFan
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      I think this month. This mod was supposed to be updated a long time ago, but a few things I thought I would do quickly turned out to be much more difficult, and many updates and fixes to my mods had to wait.

      Edit: Some stuff delayed update, I will release it as soon as I will take care of it.
  7. Metalyard
    Metalyard
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    Ey! Thanks for this great work!

    Is it compatible with My Friend Chaurus ?

    Best regards!
    1. MaskedRPGFan
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      Should be.
  8. Affratus
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    Hey! love the mod! but I'm having a problem, when I add chaurus egg from my storage to my inventory it said:

    "Growable list is broken! The number of seeds to plant: 127 is not the same as the number of plants to grow: 135!"

    after I clicked ok another prompt appear with the message:

    "There was an issue with adding growable item to lists via script! Reloading a save and picking up an ingredient again may fix it."

    Then I reload and add the egg again but the message reappear as soon as I take the chaurus egg from the container. I tried to plant it and sleep for 24H and it sprout garlic instead of chaurus nest. Is there any way for me to fix this? 
    1. MaskedRPGFan
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      Thank you for report, I will fix it in 24h or less.
    2. Affratus
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      oh.. okay then the problem is not on my end it seems, I was scared that I might have run into some compatibility issue or something. Thanks for the fast response, cheers!
    3. MaskedRPGFan
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      Please try 0.3.0.
    4. Affratus
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      I've tested it, the prompt is gone but the resulting plant is still wrong, when I planted the chaurus egg and sleep for 24H, the resulting plant is still a garlic plant.

      Oh and, I also want to report something else, some of the egg, I don't remember which one; because the harvest activation hitbox is so low, it's actually impossible to harvest it, because then the game will detect and prioritize to select the fertile soil. The vanilla egg nest was okay because there is no fertile soil beneath it so the player can harvest it no problem. Maybe elevate the nest mesh and hitbox a little bit so that it doesn't clip with the fertile soil? not sure though.
    5. MaskedRPGFan
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      I've tested it, the prompt is gone but the resulting plant is still wrong, when I planted the chaurus egg and sleep for 24H, the resulting plant is still a garlic plant.
      Test it in new game. Your current plants list is probably wrong.

      Oh and, I also want to report something else, some of the egg, I don't remember which one; because the harvest activation hitbox is so low, it's actually impossible to harvest it, because then the game will detect and prioritize to select the fertile soil. The vanilla egg nest was okay because there is no fertile soil beneath it so the player can harvest it no problem. Maybe elevate the nest mesh and hitbox a little bit so that it doesn't clip with the fertile soil? not sure though.
      Thank you for the report, i will check it.
    6. Affratus
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      Test it in new game. Your current plants list is probably wrong.

      Is there any way for me to fix it? or is that impossible?
    7. MaskedRPGFan
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      Yes, it can be fixed. I will create a script for you, later today (if I forget, remind me via pm).
    8. Affratus
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      oh wow thank you so much dude! appreciate it
  9. wildmagicrose87
    wildmagicrose87
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    Will you include bird nests at any point? Love this, damned useful for the Imbuing Chamber!
  10. dragonrykr
    dragonrykr
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    Plantable Nazeem plz 
    1. MaskedRPGFan
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      Spoiler:  
      Show
  11. a1racer
    a1racer
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    this still being update really would like to see the insects and plantable dragons so I can get dragon bones easier?
    1. MaskedRPGFan
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      Sure.
  12. LostGirl6713
    LostGirl6713
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    This reminds me of that early 2000's movie dinosaur XD you should totally make a lil dragon egg nest that we can smash for one or two scales or bones! Maybe need heart scales to make the nest too so it's a lil less broken. I'd make all the Carnotaurus sounds stomping around muahahahahaha
    1. MaskedRPGFan
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      Added to TODO
    2. Shiningstar112
      Shiningstar112
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      Maybe make dragon eggs an optional file if they're added, since Dragons in Elder Scrolls lore don't actually lay eggs. Or reproduce at all for that matter.
    3. CorvustheFallen
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      Imported Dragonlings from High Rock?  Just super tiny dragons.