===Post 2024 Official Bethesda Update=== Ignore this if your Skyrim installation is fully updated. This mod will no longer load on Skyrim versions before 1.6.1130 (January 17, 2024) without an index incrementing mod.
"On December 5, 2023, Bethesda released the Creations update for Skyrim Special Edition. Not only did this break compatibility with SKSE mods, it also broke compatibility with plugins (.ESP, .ESL, .ESM) by incrementing their header versions from 1.70 to 1.71. Attempting to use a version 1.71 plugin on an old game build will likely crash. So why did they do this? To expand the maximum number of new records in an ESL from 2048 to 4096."
===How to Update Immersive Patrols=== Ignore this if your are a new user or starting a new game. After updating wait 11 days indoors to refresh cells which will update any changes to any NPCs in your modlist including Immersive Patrols.
Qq, if I take the leader of a patrol and make them a follower with a mod, so I have them and all the soldiers following them all following me will a new one spawn in the old ones place or do they need to be dead?
10/10 mod everything i could want. i love the Lite version because i prefer the patrols just naturally fight each other and have the game tell me a story
stormcloak patrols attacking/clashing with neutral whiterun guards?? is this a normal possibility?...i mean is it not just stormcloak patrols vs imperial patrols?
Stormcloaks from this mod will attack any NPC that has the ImperialNPCFaction. Guards are aligned to a default Imperial or Sons faction at the start of the game and the guard changes during the Civil War quest lines.
1687 comments
Ignore this if your Skyrim installation is fully updated.
This mod will no longer load on Skyrim versions before 1.6.1130 (January 17, 2024) without an index incrementing mod.
"On December 5, 2023, Bethesda released the Creations update for Skyrim Special Edition. Not only did this break compatibility with SKSE mods, it also broke compatibility with plugins (.ESP, .ESL, .ESM) by incrementing their header versions from 1.70 to 1.71. Attempting to use a version 1.71 plugin on an old game build will likely crash. So why did they do this? To expand the maximum number of new records in an ESL from 2048 to 4096."
===How to Update Immersive Patrols===
Ignore this if your are a new user or starting a new game.
After updating wait 11 days indoors to refresh cells which will update any changes to any NPCs in your modlist including Immersive Patrols.
=====Self Promotion=====
I've been working on something unique for some time now: Shattered - A Post-Apocalyptic Skyrim SE AE VR
For the life of me I can't find any patrols O_O
are holds guards flagged essential?