Skyrim Special Edition

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Dawsonstorm

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Dawsonstorm

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35 comments

  1. Dawsonstorm
    Dawsonstorm
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    Sticky
    TGC Patches, JK's Patch, and combined patch finally complete, took a while, but it's done and I'm feeling pretty good about it, both aesthetically and functionally. I'm no decorating pro, but I mean, Morthal itself is a kinda sad town so my rather amateur work almost fits in heh

    Also, please do let me know if there're any floating items I missed, preferably with the ref form from More Informative Console if possible, but if not the area should suffice. I can't patch against every mod in existence, nor can I guarantee every mod that touches Morthal be able to work together, but if it's from a patch I've made, I will try to fix it asap. Thanks, and happy modding :)
  2. Heisenberg747
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    can you add a sphagetti patch? 
  3. Chlumpy
    Chlumpy
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    Hi there, I have been able to get each of the patches working well except for the JK's Skyrim patch. No matter the load order, there are always leftover snow textures from where the stairs in JK's mod were placed, leading to floating textures. Also, the surrounding area isn't fully edited, with walkways from Redbag's Morthal going into the rockfaces. Any tips?
  4. nexusbla18
    nexusbla18
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    Hey, your NSuTR patch was missing one snow pile. I removed it and uploaded the updated version here: https://file.io/dL3zZTNnBJ0z

    Could you please add it to your files?
  5. nexusbla18
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    AI Overhaul is outdated and needs an update.
  6. benorun974
    benorun974
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    Thank you for the patch for TGC AIO. It works great.
    Is there a way you make the same for Folkreast ?
  7. TheNerdyNeko
    TheNerdyNeko
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    Thank you for all of the patches! I was wondering if you would consider patching this with ETAC's Morthal?
  8. rockbuddy
    rockbuddy
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    I am having an interesting issue where each time I exit the game, the RedBag's Morthal.esp plugin disables itself in MO2. I have to reenable each time I start the game again. Not exactly a bug, but I would like to know what causes this and how to prevent it from happening lol.
    1. rockbuddy
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      Also I'm going to be making my own patches for things like Bridges of Skyrim, Morrowloot Ultimate, The Marshlands etc. Would you like me to send you these files when I finish them?

      Well nvm, Creation Kit dies under the pressure of all the plugins needed to make these patches. :,)
  9. Kyuukei
    Kyuukei
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    I've noticed that the TGC Morthal patch causes the greyface bug in at least one NPC; here's a screenshot.
  10. HidaSobu
    HidaSobu
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    Thank you so much for your patches!

    Would you consider creating a patch for Immersive Citizens - AI Overhaul?
    1. Dawsonstorm
      Dawsonstorm
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      sorry, been really busy lately, haven't been on the computer much.
      anyhow, that one might be kinda difficult because its a very involved mod, i can't give you a time frame but I can look into it
  11. Butterfliezzz
    Butterfliezzz
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    I'm still getting lots of glitching towards highmoon hall near the boat.