Redbag's Morthal Fixes - Patch Compilation
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Endorsements
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Unique DLs--
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Total DLs--
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Total views--
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Version1.1
Optional files
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Moves a marker added by AI Overhaul for the AE fishing NPC to a more suitable location
Best used along with the Redbag's Morthal Fishing Fixes patch from the Redbag's Morthal Fixes page
To my surprise, update 1.8 of AI Overhaul actually edited this -
NOT UPDATED FOR LATEST AI OVERHAUL VERSION
alternative patch found at --> https://www.nexusmods.com/skyrimspecialedition/mods/73333
Adjusted for better compatibility with update 1.8 of AI Overhaul -
Ensures you start in the Moorside of Redbag's Morthal, rather than a creepy lifeless original one.
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I use BSD 2.0, this makes sure it plays nicely with the mod
I don't think it's necessary with BSD 3.0 -
Redirects the Better Hunters... hunters... to go to the new Moorside Inn instead of trying to find a way into the old one.
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NPCs BUVARP wants to be in the Moorside Inn will be in the Moorside Inn (when they're supposed to)
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Relocates, adds a spot for and adds necessary markers to Redbag's Morthal. Also does slight package changes to CoT NPCs that visit the Moorside Inn, so they'll end up in the new inn.
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Makes AI Overhaul and Denizens of Morthal work together
MAKE SURE TO HAVE BOTH INDIVIDUAL PATCHES
Tested load order:
Redbag's Morthal - AI Overhaul Patch
Redbag's Morthal - Denizens of Morthal Patch
Redbag's Morthal - Denizens of Morthal + AI Overhaul -
Ensures Denizens of Morthal's interactions and packages are maintained. Without this, pandemonium.
If you're also using AI Overhaul, get the joint patch as well.
Safe to update. -
Adjusts occlusion from eFPS to prevent it from occluding the assets of Redbag's Morthal.
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Adjusts Holidays additions to fit Redbag's Morthal
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Fixes innumerable items of clutter to fit Redbag's Morthal.
Adds two new buildings in Redbag's style.
Expands watchman packages so he uses his home occasionally to nap during daylight.
MAKE SURE THIS IS THE LAST OF MY PATCHES IN YOUR LOAD ORDER! -
Adjusts positions of Lanterns to better fit Redbag's Morthal
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Fixes incompatibilities between Redbag's Morthal and Immersive Laundry.
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Relocates the Missive board to a more central location that is compatible with Redbag's Morthal.
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Cleans up the snow floating around the town and bridge area.
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Moves the Notice Board and its markers to a location compatible with Redbag's town design.
Update makes it consistent with the latest version of fixes, though updating isn't essential, Agni will just run a little more weirdly than usual. -
Redirects some packages and markers to go to the new Morthal interiors.
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For use with Seasonal Landscapes - Unfrozen.
Thaws the town during the warmer seasons as is consistent with that mod, adds back the snow cover during the colder ones. -
While not truly incompatible without it, the storefront is in a really awkward position relative to Redbag's town layout.
This patch moves it into town, but not in a place that hinders movement of NPCs or Touring Carriages. -
Same as the AIO, but for the standalone.
Make sure you're using the esp from the TGC Morthal patch on this page.
Tested load order:
TGC Morthal esp
JKs Skyrim esp
Redbag's Morthal esp
TGC Patch
JKs Patch
TGC + JKs Patch -
Integrates elements of TGC Morthal into Redbag's Morthal.
Includes an esl flagged TGC Morthal esp. The patch requires this esl as master, replace the one from the TGC Morthal page.
(Thanks again to Archinatic for permission to provide the esl) -
Adds several buildings and items from both mods as best as possible, while keeping it in Redbag's style.
Tested load order:
Great Cites AIO esp
JKs Skyrim esp
Redbag's Morthal esp
TGC Patch
JKs Patch
TGC + JKs Patch -
Adds the house and stall from TGC to Redbag's Morthal in Redbag's style.
Keeps the outer palisade facing the swamp and the entryway additions near the main road. -
Allows Redbag's Morthal to be accessed by Touring Carriages, including the one from Winstad Manor. Sets the big gate to open by default to accommodate the carriage from Winstad.
Updated for better consistency with other patches, notably the JKs patch. -
Redirects packages and markers to the new Morthal interiors.