Skyrim Special Edition

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KataPUMB

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KataPUMB

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About this mod

Introduces a new shout into the game that let's you transform into a weredragon, obtainable through a small quest. You can choose the type of dragon you want to become, Silver, Black, Blue, Red, etc, each type comes with advantages and disadvantages. It also includes a custom Perk Tree 100% compatible with any perk overhaul.

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This mod adds a unique shout to the game along with a very simple quest to obtain it.
The shout lets you transform into a dragon like creature and it comes with different classes, powers and a custom perk tree.

I've been a fan of dogtown1 Dragonborn Werewolf Replacer for a long time, and I used to mix the transformation with other mods to achieve the weredragon form, but when mixing mods like this you loose the objective of the original werewolf form and the were dragon is not as good as it can be, I mean it works but not quite how I would like.
So I made this.




FEL-DOV-SLEN
Feral Dragon Avatar


The transformation is completely separated from the werewolf quest, you also are flagged as a dragon when transformed so you will trigger special dialogues when fighting foes (for example guards will shout "I'm going to kill you dragon" and such), also I've set the voicetype of the transformation so you no longer sound like a werewolf when shouting instead you sound like a dragon, this is also compatible with mods that change dragon voicetypes like Talkative Dragons since it's just assigned to the race. And before you ask yes!, you can use any shout and lesser power in dragon form.


I've crafted the dragon form so you can loot any corpse and chest in the game without having to turn back into human, but you can't equip any item or spell unless it's a shout or a power that uses the voice slot (so you can still use lesser powers). I've left open the window allowing also to use any potion you want just in case you want to pair this mod with animated dragon wings, because yes, both work along.


The transformation is completely centered in shout mechanics so the more shouts you know the more powerful your dragon form is since you have more powers, but also the more dragon souls you keep your traits scale better. It's also completely compatible with any shout overhaul, including more draconic dragon aspect (yes it will display the wings if you installed them) and also since the fly power of flying mod beta is equippable in dragon form you should be able to fly with that mod installed, I've not tested the animations though but well... you know flying is always buggy so use at your own risk.


The weredragon uses similar mechanics the werewolf form uses, but overrides most of the wolfy behavior and changes it for a more draconic behavior, hits and eating the living still sound as werewolf since sounds are just slashes and have no wolfy sounds, also the second your character changes to a race with werewolf skeleton it plays the werewolf animation along with the sound, not ideal but I've tried my best to change it, the new update 1.0.3 should reproduce a dragon roar instead but if you have a mod overhaul with werewolves it may play both sounds at the same time, I'm sorry but that would depend entirely on your mod list. In case the transformation gets too annoying I would recommend to pair it with Faster Transform.


You can still feast on corpses but you need to unlock the last perk so to advance in the perk tree you will need to use dragon souls instead of feeding on the living. More details in the perk tree explanation below.


The quest:
The quest is super simple, and I want to keep it that way because at the end the objective here is to obtain the power.
So when you reach level 10
 the quest will activate, the next time you sleep you will have a dream and you will be asked if you want to meditate about it, if you say yes you will have to fight a weredragon to obtain the shout, and that's it, you will return to mundus with the shout completely unlocked. If you have followers they will wait for you wherever you started the sleep to prevent them from getting caught in the dream world so remember to tell them to follow you again once you finish the weredragon.
Originally you had to be a dragonborn to be able to complete the quest but I though that this transformation is an excellent excuse for all you all non dragonborns using Skyrim Unbound to start shouting around, so I removed the Dragon Raising requirement.


How the transformation works:
When using the first or second word a prompt message will appear asking you what would you like to do, choose your class or go to the perk room, each choice is explained with detail below.
When using the third word you will transform into a dragon and you will receive the benefits and disadvantages of your selected class (red dragon by default more details on classes below) along with your breath weapon (which works like any other shout).
To revert back to human form you can use either the lesser power added or use the 3rd word of the shout again.
You cannot travel to the perk room or choose your class while you're in dragon form.



When using the first and second word of the shout you gain access to the draconic perk tree. The perk tree is displayed in an empty cell utilizing a diegetic design similar on what you can find in the likes of LOTDB or Skills of the Wild. By outcome the perk tree is one hundred percent compatible with any perk overhaul and it works without technical issues in Skyrim AE.

Use the shout once and select "Show Perk Tree" to transport yourself to the perk tree CELL. Use the first word of the shout again inside the CELL to return to Nirn.

Since this is a dragon centered mechanic it uses dragon souls instead of perks, also most of the effects scale with unused dragon souls so you have an incentive to kill dragons and to keep their souls, it's scaled to reasonable levels when you have between 1-100 dragon souls unspent, you also need at least 21 dragon souls to unlock the full perk tree along with the souls you already need to unlock shouts I'd say it's fair enough. I've personally never hunted more than 100 dragons in one single playthrough but maybe there's some completionist out there that beat me way too much, if that's the case pair this mod with something that let's you transform your dragon souls into something else so you become a real dragon grinder.

The Perks available are the following:


  • Feral Strength (1->5/5): Deal 1->2->3->4->5% more damage in dragon form for each dragon soul unspent. (Base damage 20 so for example full power of this perk with 10 dragon souls would me 50% more damage thus 20+(20*0.5)=30, with 100 DS would be 120 base damage)
  • Hardened Scales (1->5/5): Your scales are strong as steel, receive 1->3->6->8->14 armor points in dragon form for each dragon soul unspent. So with this perk full power and 100 souls you will have 1400 of armor, meaning you reach the armor cap (667 fo armor) when you have around 49 souls unspent, this does not count the base armor so may be less depending on your class.
  • Dragon Vigor (1/2): You have the vitality of a dovah, increase your stamina and health by 100 in dragon form.
  • Dragon Vigor (2/2): You have the vitality of a dovah, regenerate health and stamina faster in dragon form, your health and stamina scale by 5% for each dragon soul unspent in dragon form. (you have to go out from dragon form and then back to it to refresh the effect, so if you absorb a new dragon soul just return to human and then transform back to dragon). This % is calculated using 100 as base for both stats not the actual stats you have, then it gets added to your base stats, so for example if you have 215 of health this trait and 10 dragon souls you should have 215+100+100*0.5= 365 max health, if you have 100 souls instead you would have 215+100+100*5 =815 of health
  • Voice Within(1->3/3): Your shouts recover 20->40->60% faster in dragon form.
  • Dovah Tonge (1->2/2): Your breath attack is 1->5% stronger for each dragon soul unspent. (Base breath damage is 35 of each dragon breath weapon, just changes the time in which this damage is dealt and of course resistances, for example acid and frost take 4 seconds to complete full damage, you apply here the same login with feral strength)
  • Sharp Claws: Increase critical hit chance by 0.25% and critical damage by 2% for each dragon soul unspent.
  • Sillesejoor Feast: You can devour mortal souls to recover 100 points of health (activate the target while in dragon form to devour him).


When using the first or second word of the shout you can also choose a dragon type, this works like a class system, changing your abilities and the color of your draconic form.

The types are inspired in Pathfinder and currently you can choose the following:

Red Dragon(selected by default):

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Red dragons are known as the king of the chromatic dragons, and few creatures can match its avarice and cruelty.

  • Base Armor: 100
  • Fire Resistance +50%.
  • Frost Weakness 25%.
  • Fire Breath: on transformation you gain the ability to breath Fire.
  • Flaming Wounds: your power attacks deal fire damage and cause small explosions.
  • Red Scales: have a 10% chance to negate incoming melee damage.


Silver Dragon:

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Silver dragons are known to be the bravest of the dragons, determined to aid the weak, destroy evil, and always behave in a chivalrous and honorable manner.

  • Base Armor: 90
  • Frost resistance +50%.
  • Fire Weakness 25%.
  • Frost Breath: on transformation you gain the ability to breath ice.
  • Silver claws: your power attacks deal extra damage against the Undead and Daedra, and bleeding damage to living creatures.
  • Silver scales: have a 25% chance to absorb incoming spells.


Black Dragon:

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Black dragons are vicious swamp-dwelling and marsh-dwelling dragons that generally rule as undisputed masters of their watery domains.

  • Base Armor: 100
  • Disease and Poison Resistance +100%.
  • Shock Weakness 25%.
  • Acid Breath: on transformation you gain the ability to breath Acid. To avoid frustrating gameplay this damage is unresistable, thus characters like chaurus and vampires which have 100% poison resistance will take the full damage of this breathe.
  • Poisonous Claws: your power attacks poison foes. (this damage is resistable though)
  • Black Scales: have a 10% chance to absorb incoming spells.


Blue Dragon:

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Blue dragons are obsessive schemers and highly addicted to strict order.

  • Base Armor: 80
  • Shock Resistance +50%.
  • Frost Weakness 25%.
  • Plasma Breath: On transformation you gain the ability to breath Plasma dealing shock damage.
  • Shocking Nails: your power attacks deal shock damage that can jump to other targets.
  • Blue Scales: have a 25% chance to absorb incoming spells.


Bronze Dragon:

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Bronze dragons have been known to ally with travelers and adventurers if the cause and reward are both right and just.

  • Base Armor: 110
  • Damage Resistance +25%.
  • Shock Weakness 25%
  • Fire Breath: On transformation you gain the ability to breath Fire.
  • Flaming Wounds: your power attacks deal fire damage and cause small explosions.
  • Bronze Scales: have a 25% chance to reflect incoming melee damage.


Green Dragon:

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Green dragons breathe acid, live in temperate forests, and have a deep connection with nature. Green dragons can often be swayed by diplomacy.

  • Base Armor 80
  • Shock Resistance +50%.
  • Fire Weakness 25%.
  • Acid Breath: On transformation you gain the ability to breath Acid. To avoid frustrating gameplay this damage is unresistable, thus characters like chaurus and vampires which have 100% poison resistance will take the full damage of this breathe.
  • Poisonous Claws: your power attacks poison foes. (this poison damage is resistable though)
  • Green Scales: have a 25% chance to absorb incoming spells.


Time Dragon:

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Time dragons are immortal, powerful outer dragons who guard the universe's natural temporal order against interference.

  • Base Armor 60
  • Frost Resistance +100%.
  • Fire Weakness 25%.
  • Plasma Breath: on transformation you gain the ability to breath Plasma, dealing Shock damage.
  • Chilling Rend: your claws tear the fabric of time dealing unresistable frost damage with power attacks.
  • Time Traveler Scales: Slow Time Shout slows time 50% more and you can move freely at full speed when the time is slowed down.


(Blue eyes) White Dragon:

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White dragons tend to be the most feral and animalistic of the chromatic dragons, relying on sheer force rather than elaborate plans or strategies. They live in cold mountain regions and arctic lowlands, making homes within freezing ice caves or other remote areas.

  • Base Armor: 100
  • Frost resistance +25%.
  • Shock resistance +25%
  • Fire Weakness 25%.
  • Frost Breath: on transformation you gain the ability to breath ice.
  • Deep Wounds: Power attacks deal extra bleeding damage.
  • White Scales: have a 5%% chance to negate incoming melee damage and 10%%chance to absorb incoming spells.



Sovereign Dragon:

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The most powerful of the imperial dragons, sovereign dragons were supposedly sent by the gods to maintain balance and safeguard harmony on the continent of Akavir. Impressive wingless creatures with golden scales.

  • Base Armor: 80
  • Frost resistance +5%.
  • Fire resistance +5%.
  • Shock resistance +5%.
  • Fire Breath: on transformation you gain the ability to breath Fire.
  • Deep Wounds: Power attacks deal extra bleeding damage.
  • Sovran Scales: have a 50%% chance to absorb incoming spells.


Rift Dragon:

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Rift dragons have dark blue scales and massive claws. Capables of generating plasma drips from their saber teeth. They travel oblivion at will opening portals between realms.

  • Base Armor: 70
  • Fire Resistance +25%.
  • Shock Resistance +25%.
  • Frost Weakness 25%.
  • Plasma Breath: On transformation you gain the ability to breath Plasma dealing shock damage.
  • Extraplanar Razor: Power attacks release a wave of unresistable magic damage that cuts anything and have a small chance to kill extraplanar targets (daedra and ghosts)
  • DarkBlue Scales: have a 15% chance to absorb incoming spells.



Compatibility:

Not a single Vanilla record has been touched in the making of this mod, I've also cleaned it with TESV edit, so should be compatible with any mod out there.

The only trouble you can experience that i can think of is if the mod in question changes Slow Time Shout, depending on the mod's modification this could be incompatible with Time Dragon "Time Traveler Scales" skill, it's very very unlikely though, I mean you will be able to move at full speed with 100% certainty but if the mod in question overrides the slow time shout to use a custom spell then the extra 50% reduction won't trigger. Which means that both mods will be compatible but the slow time reduction won't apply, when this happens... well it depends entirely on your mod list and you will have to figure it out yourself.


CREDITS

To dogtown1, original creator of the mesh and texture for the weredragon used in his mod DragonBorn Werewolf Replacer Player Only