This is awesome. I want to use spell hotbar 2, so casting with hands is not required any more.
What I'd love to see is a mod that not only boost my magicka but also grants me extra buffs when wielding a staff. More damage, better magnitude, ... Downloaded your mod, it is already a nice twist for my game. I'll keep track of it if you'll ever add more features :)
I haven't had a chance to test it yet but in xedit you can set the condition for either left or right hand so I duplicated it and set it to "or" for both.
it would also be cool if just by holding the staff in combat it would automatically cast a flesh spell based on your skill in alteration, so it has the potential of becoming stronger while you get stronger within that skill tree, or perhaps it could be just a perk in the skill tree to choose.
there's a world of differences between 'giving a buff while holding a staff' and 'letting a staff track your skill level and auto-cast a spell' Like, it's not even close. Apocalypse spells has a spell that auto-casts but even that is way too different to use for a staff.
here are some small (but maybe not easy to do) suggestions
1) the possibility to choose ( via a .ini or mcm ) the hand of the mage who holds the stick ( according to what I saw from my test the bonus is applied only if the stick is held by the right hand )
2) the possibility to choose an increase of the magic regeneration rather than the raw magic points ( again via an .ini or mcm, I'll have a preference for mcm ;) )
thank you for reading me and again for this mod ( mod endorsed + tracked ^^ )
This is a great idea, but the main reason I avoid using staves as a mage is that casting spells with them does not develop the relevant skill (destruction, conjuration, etc.) Is there any way to create a version of this mod that accomplishes that as well?
Makes staves way more useful and I always thought it would make sense that a magic staff should give you more magicka. Glad this is ESL and I'm gonna try this out. Thank you ! :D
Wonderful idea. I was trying to make something similar, but life comes in between.
I always thought that the staves are a power conduit for mages.
So here is Just a idea for you.
Staff of xy Tier1: your staff Tier 2: above + magicka reg x% Tier 3: above + Gives +x to destruction (any other school) or x% magnitude to spells Tier 4: I'm the arch mage... Tier 5: I'm a Avatar of Magnus... (Tier 4 and 5 are just ironic...)
Goal is to reach the amount of a double hand spell with a staff. Nothing to op, just a power conduit.
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What I'd love to see is a mod that not only boost my magicka but also grants me extra buffs when wielding a staff. More damage, better magnitude, ...
Downloaded your mod, it is already a nice twist for my game. I'll keep track of it if you'll ever add more features :)
it's fixed now finally
Like, it's not even close. Apocalypse spells has a spell that auto-casts but even that is way too different to use for a staff.
here are some small (but maybe not easy to do) suggestions
1) the possibility to choose ( via a .ini or mcm ) the hand of the mage who holds the stick ( according to what I saw from my test the bonus is applied only if the stick is held by the right hand )
2) the possibility to choose an increase of the magic regeneration rather than the raw magic points ( again via an .ini or mcm, I'll have a preference for mcm ;) )
thank you for reading me and again for this mod ( mod endorsed + tracked ^^ )
there's also Staves Give XP that does it.
I always thought that the staves are a power conduit for mages.
So here is Just a idea for you.
Staff of xy
Tier1: your staff
Tier 2: above + magicka reg x%
Tier 3: above + Gives +x to destruction (any other school) or x% magnitude to spells
Tier 4: I'm the arch mage...
Tier 5: I'm a Avatar of Magnus...
(Tier 4 and 5 are just ironic...)
Goal is to reach the amount of a double hand spell with a staff. Nothing to op, just a power conduit.