Hello everyone. apology with the pointer marker when a quest stage is triggered inside the dungeon. It doesn't point to the right direction. Just go deep within the dungeon until you reach the last 5th cell. No problem when the Quest starts outside Solstheim cause it points the correct destination except when you are inside the dungeon. I will try to find a way to fix this issue. Hope you all will understand this cause questing is really new for me. Anyways have fun and don't forget to endorse the mod.
I had this installed from your dungeon pack.. I had no idea what mod it was from but was intrigued by the spelltome reward since I was playing mage. God damn freaking dungeon.. I played some of your other dungeons but this one is really annoying. Traps where you least expect them, god damn centurions waking up when you turn the corner, swathes of dwarven spheres. I am writing this in frustration after my 6th time dying.. all in all a great experience 10/10!
I triggered the quest, the entrance was open but as soon as I pressed to enter all my interface apart from the cursor disappeared and I had to exit and end the game via task manager. Oh! I couldn't enter the ruin either.
in most games including skyrim I personally end up only pressing skip skip skip in dialogues after the first 10 seconds so this is why I installed hammet's dungeons but not beyond reach and other famous quest mods. all that extra time needed for tons of dialogues and long boring chit chats which most of them end up subpar to vanilla skyrim will be instead spent on making dungeons and battles more detailed and less buggy and so much time is saved in the process for the player.
I could not enter the place shown in the second picture. There is simply no way I could go in there. As if there is something blocking the entrance and there is no indication that it is an entrance.
I installed many of your dungeon mods, and this is the only problem that I face.
Hi there, these are the conditions that are needed for you to enter the entrance of Anchazgar: 1. You cannot enter if you have not triggered the quest. There will be a giant boulder blocking the entrance. 2. If you have triggered the quest then the entrance will be cleared of obstruction and you will be able to enter. If by chance you cannot then you may be using a texture mod that may have altered the rock assets of the game perhaps.
I was sure that I had found the initial event for the quest of your mod but was stuck searching the next step
At the indicated place, I heard some mad muttering about a book being right, the other wrong and so on. on arriving, there was a npc "sorcerer" and a journal about eating the book page by page, and I though a flight spell would certainly be worthy of being lost and sook after, and that encounter looked like a rather amusing hook but then on reading the journal there were no quest
after a bit of digging, it turns out to be a vanilla event. that I had never encounterd before, despite my long time playing skyrim
the coincidence (right place, right theme somewhat right description and inventory but wrong source) made me want to share
Hi venjhammet! I see that some of your mods are available for AE v1.6.640 while others are only available for AE v1.6.353 (for example, Hilleye Cabin). I'm running the later version. Is that going to be a problem?
Hi there, I will put out a v1.6.640 for Hill Eye Cabin soon, still very much busy on my working schedule. I am gradually doing some frequent update whenever I can, as you can see there are a lot of them. I really don't know what will happen if you use the wrong version and will it affect the game, I'm no expert in explaining things like this. I'm just being safe and I don't want to be responsible for any screw up on other people's gameplay. I will do my best to release a much updated version this week.
thanks for the mod. I have no idea about modding. however, forgive me for asking if there is a way to get a version of your hammet's dungeon pack without the reworked dungeon. this will allow me to have in my list of mods, the hammet's dungeon pack with the reworked dungeon. thank you.
Do you mean you just want the Hammet Dungeon Packs? Reworked and Dungeon Packs cannot be mixed together, they both share the same dungeons and will definitely cause conflict. If you want just a ton of dungeons to explore, you can grab my Hammet Dungeon Pack. Of course minus the improvement and enhancement I made but they are all good. I have no plans in compiling all of my dungeons into 1 big dungeon packs yet as of this moment. I understand about the esp limitation. But you have to decide which you would prefer.
Hammet, is there any way for us to use the dungeon pack AND the updated versions of this and other dungeons? Will this one overwrite the version in the dungeon pack? Or would their dungeon entrances just overlap on the world map?
There will be an updated version for the hammet dungeon pack that I am currently working on. This version will be compatible to all of my reworked dungeons.
I reported a bug wherein placeholder dungeons were appearing around Solstheim. You've closed the bug report attributing the issue to a conflict with your dungeon pack, which I do not actually use. I have not even downloaded it.
I'm pleased to inform you that the following bugs have been fixed. Apology for the inconvenience and thank you for you appreciation of my mod. Hope you enjoy playing it.
And thank you very much for addressing those issues. I most certainly enjoyed playing through this dungeon as well as all the others before it. I'm currently in the middle of exploring Vominheim as we speak and totally loving it!
26 comments
I installed many of your dungeon mods, and this is the only problem that I face.
1. You cannot enter if you have not triggered the quest. There will be a giant boulder blocking the entrance.
2. If you have triggered the quest then the entrance will be cleared of obstruction and you will be able to enter. If by chance you cannot then you may be using a texture mod that may have altered the rock assets of the game perhaps.
Hope this helps.
As for no.2, I will see in my new game. Accidentally formatted my game disk, now in the painstaking process of reinstalling everything.
At the indicated place, I heard some mad muttering about a book being right, the other wrong and so on.
on arriving, there was a npc "sorcerer" and a journal about eating the book page by page, and I though a flight spell would certainly be worthy of being lost and sook after, and that encounter looked like a rather amusing hook
but then on reading the journal there were no quest
after a bit of digging, it turns out to be a vanilla event.
that I had never encounterd before, despite my long time playing skyrim
the coincidence (right place, right theme somewhat right description and inventory but wrong source) made me want to share
I have no idea about modding.
however, forgive me for asking if there is a way to get a version of your hammet's dungeon pack without the reworked dungeon.
this will allow me to have in my list of mods, the hammet's dungeon pack with the reworked dungeon.
thank you.