Due to the sheer number of cells, it is possible that there are inconsistencies somewhere. Simply report them here or in Bugs and I will see what I can do.
The only inconsistency I currently know of is in Fort Dawnguard; there are three mushrooms in that cell that refuse to swap for some reason.
No, I mean. When using that mod, the mushroom rocks and dirt patch still matches the ground texture for me. That mod uses edited mushroom meshes, maybe that is why. That or my landscape mod includes textures for the mushroom dirt patch.
You are right, checked the mines and the patch was darker. Installed your mod, they blend better, although a little lighter than the surrounding area, but overall better than before. Thank you for the mod and reply.
Thanks for the mod! In case you find this idea worthy, it should be possible to use the alternate textures feature on the new objects to use the installed meshes with different textures instead of creating new meshes.
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The only inconsistency I currently know of is in Fort Dawnguard; there are three mushrooms in that cell that refuse to swap for some reason.