Detailed NPCs is my suite of mods that equips various items to NPCs relevant to their roles (e.g., guards, mercenaries, farmers, etc.). As a result, Detailed NPCs enhances storytelling through small visual cues that provide insights (even clues!) to all the wonderful (and not so wonderful!) NPCs in game. Many of my mods can be used together to create layers of meaning.
Thank you! Having fun playing dress up :). Your page is very inspiring when I had to reinstall mods on a new pc from scratch, so many reminders of "oh I need that, and that too..." And finding amazing new stuff of course. Plus with SPID no hassle of touching npcs or leveled lists!
thank you for this series, I've been having a lot of fun playing around with the inis! if you're ever running out of ideas, I'd love to see one for Female Armors and Accessories please!
That is weird. MO2 did not see the update to your mod here, so I was still using an older version (v.1.1). Maybe because the newer file is labeled v.1.0?
I just updated to the newer version (1.0) and the error in po3_SpellPerkItemDistributor.log went away. It looks like it is initializing at game start.
po3_SpellPerkItemDistributor.log has this: INI : Data\DNPCsCirclets_DISTR.ini
I can't tell if it is actually loading anything, though.
Oh, I see that a few of your mods have received updates, but MO2 is not alerting me to them, I think (maybe?) because the version numbers of the updates did not advance. I will go thru when I can get a moment and manually search for updates to your mods. It might be a couple days before I can test it...
My _DISTR.ini in my Rune Auras for Thalmor has a nice distribution list for the Thalmor. You could use those FormIDs in that _DISTR.ini to distribute circlets to the Thalmor.
Hi there, your mods are great, I've got most of them up and running now and NPCs look great. I wanted to make my own using some jewelry mods. How do you create the scripts necessary to equip the items? Presumably using CK? Thanks
Iirc the original KDCirclets only was supposed to work with female human/mer characters (so I never got to try them) do these work with Khajiit and Argonians as well or is my thief still out of luck when she sees a tasty mark wearing these lovelies?
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of "oh I need that, and that too..." And finding amazing new stuff of course. Plus with SPID no hassle of
touching npcs or leveled lists!
To give circlets to females only, edit the _DISTR.ini like this (replace 'NONE' with 'F' in the correct spot):
;Equips Circlets to Jarl and Thane NPCs
Spell = 0x8D8~DNPCsCirclets.esp|ActorTypeNPC|0x050920,0x013BBD,0x01A6B7,0x014149,0x013265,0x01365A,0x01326A,0x013272,0x013BBC,0x0135EB,0x01339F,0x01C188,0x01C180,0x013366,0x01336A,0x013653,0x013606,0x0133BB,0x01414D,0x013BB5|NONE|NONE|F|100
;Equips Circlets to Treasury House NPCs
Spell = 0x8D8~DNPCsCirclets.esp|ActorTypeNPC|0x06566B|NONE|NONE|F|100
;Equips Circlets to Noble NPCs
Spell = 0x8D8~DNPCsCirclets.esp|ActorTypeNPC|0x102D62|NONE|NONE|F|100
[DNPCsCirclets_DISTRI.ini] Filter (00050920) SKIP - form doesn't exist
Or is it a different problem?
This is true of some of the other Detailed NPCs mods, as well.
Thanks!
I just updated to the newer version (1.0) and the error in po3_SpellPerkItemDistributor.log went away. It looks like it is initializing at game start.
po3_SpellPerkItemDistributor.log has this:
INI : Data\DNPCsCirclets_DISTR.ini
I can't tell if it is actually loading anything, though.
Thanks!
No need to re-download this mod if you downloaded it yesterday.
I noticed that some of the circlets clip with vanilla male faces though.