Skyrim Special Edition
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  1. StarkMP
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    Sticky
    Sir, I think we need an update

    upd: solution

    Download 1.6.438 Creation Kit with Steam console:

    *you need installed Creation Kit in Steam

    download_depot 1946180 1946182 5099162879680505807
    download_depot 1946180 1946183 1633303557398589581

    1. Open a command window "Run" by pressing «Win + R» and then enter the command: steam://open/console, and then press Enter.
    Will open console tab on your Steam

    2. On the bottom will have a space for you to enter the code. It will download the files to your "steam/common/content" folder. If you cannot find it, just search on the steam folder: "depot_1946182" and "depot_1946183" after download is done.

    3. Replace your "steamapps/commom/Skyrim Special Edition" files (or wherever your Creation Kit) with the ones in "depot_1946182" and "depot_1946183".

    (after you can downgrade that to 1.5.73.0 with patcher if you need)

    And you can do the same for your Skyrim SE
    Downgrade to 1.6.640:
    download_depot 489830 489831 3660787314279169352
    download_depot 489830 489832 2756691988703496654
    download_depot 489830 489833 5291801952219815735
    1. 0Drew
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      I get "The procedure entry point SteamUser could not be loaded in the dynamic link library ...\steamapps\common\Skyrim Special Edition\CreationKit.exe" when launching even after running the downgrade patcher on the files from those depots

      Edit: Found root cause. It was because I updated Skyrim Special Edition. They updated steam_api64.dll which is the culprit. Either you use the old steam_api64.dll (download_depot 489830 489832 2756691988703496654) and get CreationKit working but break the new SkyrimSE executable, or you use the new steam_api64.dll and keep SkyrimSE working, but break CreationKit. This seems to irreparably break the workaround people were using to get CreationKit fixes working, since we can no longer downgrade CK. People will either need to permanently stay on the prior version of Skyrim Special Edition, forego Creation Kit fixes, or create a duplicate old Skyrim installation for Creation Kit to live in.

      I might try the last one using symlinks to trick it into using new Skyrim files with old steam_api64.dll
    2. LynnethBucherstede
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      For which AE ver is this? Pre yesterday update, @StarkMP ?
    3. StarkMP
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      it works with 1.6.640 but I think it should work with lower AE versions
    4. LynnethBucherstede
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      It does, I've accidentally dled the new update for the ck before realizing what the update cause. 

      Glad, that I've removed the reserved dl of the AE update entirely from my SSD for now. The new update is now postponed till everything is fixed. Another lesson learned.

      I have still a pre yesterday AE/SE steamapi.dll, but I doubt that they will work everywhere.
    5. SassiestAssassin
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      Thanks for posting this <3
    6. jswens84
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      I got this to work if anyone is interested: first I followed the sticky post over here at the Unofficial skyrim downgrade patcher to get my whole game back to 1.6.640 :https://www.nexusmods.com/skyrimspecialedition/mods/57618/
      ( This will fix the steam_api64.dll issue as it is crashing the entire game too even though the SE patcher has been updated as mentioned in the sticky post over there) 
      then I downgraded my game with the best of both worlds patcher (CC content on 1.5.97 binaries) -(( you don't have to go that far if you don't want to you can stay on 1.6.640)) 
      then i came over here and using the console commands above I downgraded the creation kit back to 1.6.438.0, then I ran the auto patcher to downgrade it further to 1.5.73.0.
      I don't know about y'all but I couldn't care less about this last update just to bring me a Paid Mod Marketplace. Just Stop already Bethesda, I don't really care about the cc content either but hey it was free lol.
      --oh and be sure to delete the resources bsa resources esl and marketplace bsa after you downgrade or loot will throw a bunch of errors
    7. LCountach
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      EDIT: I am running Skyrim VR and CK in separate folders. The method jswens84 posted worked for me too. I was confused at first because I didn't need to downgrade SkyrimVR.

      What I needed to do was follow the procedure posted by StarkMP. "Download 1.6.438 Creation Kit with Steam console" and copy the files over. Then use the auto patcher provided here to go down to 1.5.73.0.

      THANK YOU SO MUCH!!!
    8. AlaineValenWoodSkyrim
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      I must emphasize my thanks to you all. BLESS ALL OF YOU. This helped me so much. For the life of me I couldn't figure out how to solve this and went deep diving and found this. Thank you lol, I also completely agree that Bethesda should just stop with this Creation Club stuff. Focus on other games that need working on, makes it harder for us to mod our current games we already have been enjoying smh
    9. SuperSharkman
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      This worked for me. I closed off my game from the update, but forgot to do the same with CK. This solution helped me walk it back and now I can get back to business. Thanks a bunch! 
    10. Zanmori
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      Thank you very much, my good sir. This was God sent.
      I'm doing a visual replacer for vilja at the moment. I could stop the skyrim update, but I forgot the creation kit... f*ck.
    11. samuelga24
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      Thanks all of you, it worked.
    12. Zeus8062
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      thank you my good sir i managed to avoid the skyrim update by marking the game acf as read only but i didnt know creation kit was getting updated to and by the time i found it was to late and everytime i launched to it would instanly crash but this fixed everything.
    13. urbans90
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      thanks
    14. Gamyama
      Gamyama
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      After follow this post try to downgrade to 1.6.640, but my CK still showing ï»¿1.6.1130.0. Any thought I can downgrade to 1.6.640? Tks!
    15. ctma
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      I didn't update the game, but I still got the "entry point SteamInternal_CreateInterface could not be located" error.  Did the creation kit update itself somehow? My CK version reads 1.6.1130.0

      Edit: I was being dumb. 1.6.1130.0 was the new updated version. Following this post and then running downgrade patcher on CK makes it work again.
    16. RobbiTen
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      Love you broski!
    17. RobbiTen
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      THANK YOU!
    18. Maleficus32
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      Thank you! :)
    19. TalesOfStar
      TalesOfStar
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      Thank you!
      (can confirm it works)
    20. Wired1up
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      Thank you StarkMP!!!
    21. mmest
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      Depot download failed : missing license for depots 1946182

      Anyone else get an error on step 2?

      edit: I just had to add the CK to my steam library
    22. Spiegelhirsch
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      I need the CK version for 1.6.353 and can't find it anywhere. does this method work with this version too and if yes what are the commands for it?
    23. StarkMP
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      Spiegelhirsch, you could try. Just follow the guide
    24. victorynap
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      Thank you
    25. MorrisWee13
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      You're a hero
    26. newaccount55
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      my dude thank you :p
    27. GhoulSmasher
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      This saved me, thank you.
      1.5.97 gang lol.
      I was gonna update EVERYTHING to the new version (a year late) till the newest update dropped lol.
    28. Kulharin
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      "Depot download failed : missing license for depots 1946182 and 1946183" is what I get

      Is what I get

      edit: It appears it's because it had not yet been installed through Steam... after I did this, it works.
    29. HelepolisXII
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      Thank you! This post got me back up and running! I had neglected to turn off auto updates on the Steam version of CK.
    30. Fryni9LiveS
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      Thank you, worked like a charm.
    31. cacadekoala
      cacadekoala
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      U sir are the MVP here, ty and happy holidays!
    32. khyrspam
      khyrspam
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      Really Appreciate it, setting up CK for VR and completely missed that CK was updated.
    33. DaiRoboSan
      DaiRoboSan
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      You're a life-saver! Thank you!

      I would also like to add, for anyone who wants to keep Steam from force updating the CK again, make sure you locate the file "appmanifest_1946180.acf" in your "steamapps" folder and right click > Properties > and check "Read-only." Should keep Steam from updating the CK in the same way you keep SSE from updating.
    34. aresicristiano
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      Hey folks, I'm new to this and just wanted to make a small change to a spell in the game. I followed the post exactly, and it worked up to a certain point—I can open Creation Kit, but whenever I try to load the Skyrim.esm and Update.esm files, I get this message:
      MASTERFILE: File Skyrim.esm is a higher version than this EXE can load.
      MASTERFILE: File Update.esm is a higher version than this EXE can load.

      Is there any way to fix this? I downgraded my game with the best of both worlds patcher (1.5.97).
    35. soupdragon1234
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      aresicristiano open files in xEdit and change the header version to 1.70 then they'll load (remove any esl flags too or you're likely to run into problems)
    36. arksys17
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      That post saved my life, thanks 
    37. Jukingbox
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      Still not working for me. I'm getting these errors for both console commands
      Depot download failed : missing app info for 1946182
      Depot download failed : missing app info for 1946183
    38. keypuncher
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      soupdragon1234 - TES5Edit is unable to edit the version number on Skyrim.esm.  I can change the header version number to 1.70 on Dawnguard, Update, Hearthfires, and Dragonborn if needed - but edit is not an option on Skyrim.esm.
    39. soupdragon1234
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      The new version of Creation Kit Platform Extended allows loading of 1.71 headers with older CK versions (experimental) or hexedit the 3 header bytes back to 1.70
    40. generalmc3
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      How did you find the specific download depot codes? I'm stuck in limbo and am downgrading from 1.6.1170 to 1.6.1130 for the time being, so I'm looking to downgrade creation kit to 1.6.1130 until I decide to go through the whole update process again.
    41. StarkMP
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      use steamdb
    42. Braintennant
      Braintennant
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      it keeps saying "Unable to find master file:Skyrim esm". Im at my whits end. Can anyone help me?
    43. mabezard
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      Thank you! it worked!
    44. DovahkiinJustyce
      DovahkiinJustyce
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      Spiegelhirsch, did downgrading this way end up working for 1.6.353?
    45. DovahkiinJustyce
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      Nevermind it works! I think. All I know is that it opens, haven't tried using it yet.
    46. Jack005
      Jack005
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      Thank you soo much my guy, I had to unistall skyrim, and when I've had everything I needed CK started failing with creation kit.exe CreationKit.exe - Entry Point Not Found and It was driving me crazy, now I can do everything I need with CK, Thank you soo much
    47. TheMachinaGod
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      NOTE TO ALL VR USERS:


      USE THE INSTRUCTIONS PROVIDED BY @StarkMP & @LCountach
    48. Alechilles
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      Thank you for this!
  2. deletepch
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    Can't seem to get CK to work in 1.5.97 version.
    I downgraded the CK according to the sticky post, successfully loaded CK. But cannot load the SKyrim.esm in it...
    If trying to load other plugins, it shows " unable to find masterfile: Skyrim.esm" and then CTD.
    Appreciate if anyone know about this problem.

    Edit: nvm, was doing something wrong.
    1. Alexanderman95
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      What did you do wrong? Having the same issue. Hope you'll see the message.
    2. deletepch
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      I think I messed up the downgrade process of the game, downloaded the wrong depot file for downgrade.
      You may try to follow this video to downgrade.
  3. LiankimSiane
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    Thank you so much!!  Followed the step in sticky post and miracle happened!! Finally I can take my CK back to normal .
  4. tamgame8
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    I still cannot work for me, my game is 1.5.97, and your patch is for 1.5.73, is that the cause?
    Urgent need help
  5. Xaproach
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    which CK version works with Skyrim version 1.6.1130?
  6. Mygar
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    Hi! I'm getting this error: 
    "Patching CreationKit.exe
    Loaded instructions FullPatcher_1.6.438.0_1.5.73.0_2022-04-25
    Running instructions
    System.Exception: Can't patch file, it doesn't match the expected format
       at Patcher.ViewModels.MainWindowViewModel.PatchFile(Instruction file, AbsolutePath gamePath) in C:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 136
       at Patcher.ViewModels.MainWindowViewModel.Start() in C:\oss\ussedp\Patcher\ViewModels\MainWindowViewModel.cs:line 110
    Error! Can't patch file, it doesn't match the expected format"

    Anyone knows why and how do I solve this?
    1. UrekMal
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      I'm having the same issue.
    2. deered11
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      +1
    3. soupdragon1234
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      Check the date it was uploaded last year, tl:dr its not compatible with the latest CK
    4. Chelocok
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      So is there anyway to downgrade creation kit?

      nevermind I just did it with the sticky post
  7. Lau06
    Lau06
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    Thank you
  8. satotakahsi
    satotakahsi
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    good job 
    Thanks
  9. snowelf12
    snowelf12
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    I just downgraded to 1.6.640. its asking to unpack and overwrite scripts.zip is it okay to do this?
    1. snowelf12
      snowelf12
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      I did it and the game dose seem to be working fine.
  10. DEEJMASTER333
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    Just an FYI, you can use the latest CK with the old Skyrim versions, just make a backup of your old steam_api64.dll, then when you need to use the new CK, put the new steam_api64.dll from 1.6.1130 in your Skyrim folder, then restore the old one to actually play the game.
  11. slavetree621
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    Ty StarkMP took me 2 day to find the steam depot code for the CK of SkyrimSE 1.5.97 ... apreciated it worked very well