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Glanzer

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Glanzer

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  1. Glanzer
    Glanzer
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    If you're already using version 1.3 and you're not using the vanilla option, there's no reason to upgrade to 1.4. The only change I made was to the vanilla script where I removed an extra unneeded message.
  2. Fushigirsu77
    Fushigirsu77
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    I assume this is compatible with The Courier Crew, but just checking as it wasn't listed!
    1. amirowen
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      Im curious too
    2. Glanzer
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      Yes that's compatible since it's a courier makeover mod and doesn't change the wicourierscript.pex file. But The Courier Crew has its own animations, so I would say "no" to the animation option during the FOMOD install. Otherwise the special voices and animations from The Courier Crew will be overwritten. I made a note of this on the Description page, and I'll publish a revised version of the FOMOD installer today to prevent people from installing the animations if The Courier Crew plugin is detected.

      One more thing: The Courier Crew is not fully compatible with several other mods because it overwrites their conditions in a few of the Dialog Topic branches. You should look at the plugin overwrites if you're using The Courier Crew. For example, these get overwritten:

      Thieves Guild for Good Guys
      The Forgotten City
      Provincial Courier Service
      Civil War Overhaul

      It's easy to create your own patch for these (and any others you see conflicts with), assuming you can do simple xedit patching. On my own plugin, I've only added animations to the two most common Dialog Topic branches instead of all of them. That makes it more compatible with other mods out there, but it also means there are a few special items that get delivered that won't get animations. A good tradeoff IMO.
  3. HavenofDarkness
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    I just updated to latest version of the game and now after the courier hands me a letter he immediately vanishes.
    1. Glanzer
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      I doubt this mod is causing that because it's just a small change to one script, it does not affect NPC behavior or appearance.
    2. brianj64
      brianj64
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      USSEP made a change to the courier that where if you move your camera away, he will automatically disappear. Why? Because there's a bug using the original method of detecting the player location that made him not always teleport back to his little hidden cell.

      See: https://afktrack.afkmods.com/index.php?a=issues&i=32768

      "Rather than registering for a continuous OnUpdate() event, it would be more practical to have him register for a loss of LOS event after the deliveries are made. Using this method, once the player is no longer looking at him, the control quest will stop and return him to the holding area. This will entirely prevent the potential deadlock scenario."

      The bug is rare, but if it happens, you can only receive mail from him in his now stuck location. Not very nice.
    3. Glanzer
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      Great info, kudos for that!
    4. HavenofDarkness
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      Thank you for this info. Unfortunately he's doing this no matter where I am in the game and I find it hard to believe he's always standing in the wrong place. I'll do a little more digging in my mod list to see if I can't find the culprit.

      Edit: I had loose vanilla scripts sitting in my Skyrim folder that I had forgotten about. Once I deleted those he went back to normal.
  4. Xaliber13
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    Hi Glanzer, thanks for the mod! I made a Vanilla Plus-ish option because the pure vanilla "Item X Added" (with capital A) feels a bit awkward to me. Made it so you get "You received item X"

    In case you or anyone is interested, here's the file: https://mega.nz/file/QFhBUSpQ#31_CECMp37pkdTcvnacBPezrTe97qMp1RpSP3tF0ono 

    1. Glanzer
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      Thanks! If someone knows how to compile scripts the change is easy and they can have any wording they want. It's just a single script.
    2. Xaliber13
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      Yes, it's easy. People need to know how to setup the environment too though, to be able to compile. This for those who prefer the easiest way. :D
  5. MonkutPaik
    MonkutPaik
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    Hi, 

    Inventory window still pops up with Better Courier patch
    1. MonkutPaik
      MonkutPaik
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      Okay I don't understand, on this mod page it says that I no longer need this mod because Better Courier added inventory window with 1.8.1 version, but on the Better Courier page it says if I don't want the window I should install the patch provided on Informed Mail Delivery page?
    2. Glanzer
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      Interesting, I didn't know Korodic (author of Better Courier) wrote that on his description page. My mod doesn't make that change to his mod (meaning that his window will still open). All my mod does is add the notification in the top left. And there's no way for me to prevent his window from opening unless I patch his mod in some obtrusive way (and I'm not going to do that). I'll contact Korodic and let him know to change his wording.

      In terms of needing my mod with Better Courier or not, you'll need to decide whether you want the notifications in the top left or not.
  6. Hordla
    Hordla
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    If i try to install the mod the vanilla option in the fomod is greyed out. Im sure its on my end but i cant figure out whats wrong..new to mo2 
    1. Glanzer
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      Do you have another courier mod installed? Is there another mod that has the wicourierscript.pex script in it?
  7. titanbass1
    titanbass1
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    Lovely addition!

    If you use a mod that changes the color of font already (Dear Diary Dark Mode), for your color patch, would you need to create a new patch for each color, not install the utility, or something else?
    1. Glanzer
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      This doesn't use a .swf file so it doesn't conflict with anything in Dear Diary. Check the screenshots, it just uses the message area in the upper left.
    2. titanbass1
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      Even if there is no conflict, will it register a UI overhaul's default font scheme, or would it need patched?
    3. Glanzer
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      No, the color changes are done ad hoc in a script and do not affect anything in the UI. This is is just a simple change to one script, you're way overthinking things.
  8. SamuraiWays
    SamuraiWays
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    A quality mod and endorsed! I had a question though. I'm using Honed Metal and when I receive a letter from the courier, I'm getting a redundant message in the top left. I get the informed messages from this mod, as well as a message saying "Craftsman Note added". I obviously wanna keep the messages from your mod. Where would I look on xEdit to remove the message from HM?
    1. Glanzer
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      I don't use Honed Metal so I don't know. Maybe post a message in the HM posts and ask how you can suppress the messages.
  9. Yakis0ba
    Yakis0ba
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    I've endorsed this mod. Not just clicking the button above, but literally any time someone ask for underrated mods on reddit, I mention this one.
    1. Glanzer
      Glanzer
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      Thank you!
  10. ServalKhajiit217
    ServalKhajiit217
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    1. Glanzer
      Glanzer
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      Actually my mod should overwrite Better Courier since I've edited its script.
  11. tcbflash
    tcbflash
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    Thank you for this. ENDORSED.
    ~dan
    1. Glanzer
      Glanzer
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      Thanks! 
  12. ferrari365
    ferrari365
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    Would it be possible to add an extra check to the player's taking animation to not play when you're on horseback? Because if that is the case you end up getting up while on the horse and are then unable to dismount.
    1. Glanzer
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      Ooh that is definitely something to fix. Yeah it should be easy to test for that. I'll copy this to a new bug report and we can can track it there.
    2. ferrari365
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      Great, thanks!