Hello! After many hours of testing, it appears your collision causes a crash north of solitude lighthouse in tamriel (-11 40). Can be ported to using command "Centeronworld tamriel -11 40". I first noticed when running No Grass in Objects and it could never finish when it hit that space. The netscript mentioned hkprigidbody as a culprit with no additional details and I had to lookup what that even meant. Apparently it references collision.
There is a potential for mod conflict. If a physics object is placed inside of one of the meshes. If we get the culprit mesh, I can try to remake that mesh - but it actually might be a placement issue. This is the downside of advanced collision.
Don't use this mod if you have Holy Glaciers. Holy Glaciers is the same mesh shape, but a modified UV. Will need permission from Aeriels to do upload a version for it.
I'm sure someone will ask - I will also upload an optional download to this page to include stuff in the Fixes Mesh Lighting patch.
I'll do a patch for Fixed Mesh Lighting tomorrow, just wanna make sure there are no issues with this before I do more. If you wanna test this out and let me know that'd be helpful.
No issues in my own game, but always good to have confirmation from others.
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I'm sure someone will ask - I will also upload an optional download to this page to include stuff in the Fixes Mesh Lighting patch.
Will try to do a release later today.
No issues in my own game, but always good to have confirmation from others.