This mod replaces TK Dodge entirely and turns it into an extra attack button with new directional attacks. Does not require FNIS nor Nemesis. Works with or without SkySA.
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This is my personal DAR files for a TK Dodge replacer. In it I simply replaced all directional movements whilst dodging with attacks. I did this because I use SkySA and was missing directional attacks. If you still want to dodge... use CGO or TUDM (I use TUDM).
Benefits:
1. You can make it as balanced or OP as you want since you can use the TK Dodge MCM to set stamina consumption and invincibility frames.
2. It doesn't matter if you run it through Nemesis or FNIS. It works regardless since really its DAR files now.
3. It works with or without SkySA
4. You now have unique attacks for standing + dodge key, left + dodge key, right + dodge key, forward + dodge key, and back + dodge key
5. I made additional 3 hit combo attacks as will play when using the dodge key in combination with a normal attack or power attack. This can be done by pressing the buttons at the same time, or you can cancel an attack with dodge key to initiate.
Notes:
If you want different animations just find ones you like and replace mine.
If you don't go into TK Dodge MCM and enable a forward roll input then you wont have the standing jump forward attack
Do not enable step dodge in MCM, or will break DAR Conditions