You can do it yourself ;) Actually, I'm doing it just now :P If you have the mp3 file of the soundtrack, you only need to convert it in wav format, then rename is mus_maintheme.wav. Then, if you have Mod Organizer 2 (which I'm gonna assume you do) you need to create an empty mod, and inside it create a folder named "music" and inside this last one another folder called "special". Then you're gonna put the mus_maintheme.wav file inside the "special" folder and activate the mod
recommendation put sovengarde theme behind it, It fits the style of the logo and the theme of skyrim and the same way elden ring did with its main menu song
Hi, I wanted to ask if you'd allow me to port this for Xbox as this looks beautiful and i know a few people who would probably want this menu on their xbox, its alright if you don't want this to be anywhere else though :)
The size is due to the .dds being in 8K. This is the first main menu texture I made so I'm not too familiar with how it scales to other systems that I tried in my testing. I didn't want the background to become too blurry or pixelated.
No need to apologize, your texture is just uncompressed, which is why it's that huge in size, use CAO to compress texture properly for SkyrimSE, it will properly convert to BC7 compression which is best quality, you will not notice any difference but size is reduced by almost 10 fold. Also, the mesh you use in this mod is from LE, CAO will convert that properly to SE format too.
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just copy the logo in files logo.nif and make the copy logo01ae.nif
put sovengarde theme behind it, It fits the style of the logo and the theme of skyrim and the same way elden ring did with its main menu song
The size is due to the .dds being in 8K. This is the first main menu texture I made so I'm not too familiar with how it scales to other systems that I tried in my testing. I didn't want the background to become too blurry or pixelated.