Oops. I had compiled this archive using the automatic pack files method in the Creation Kit and the replacers were also integrated. Apparently I should not rely on this. It was so nice and simple. I have corrected that now.
Hi when i run dyndolod i get a few messages like this
[00:30] <Warning: Filename textures\cgbookcase.com_textures\bark\bark02_4k_normal.dds does not adhere to file naming conventions. Used by Meshes\blubbo\whiteruntrees2023\blubbo_whiterun23_06.nif Blubbos_NewWhiterun_2022.esp Blubbo_Whiterun23_06a "Blubbo_Whiterun23_06a" [TREE:FE02F973]> [00:30] <Warning: Filename textures\landscape\cap\knot_3_reworkn.dds does not adhere to file naming conventions. Used by Meshes\blubbo\whiteruntrees2023\blubbo_whiterun23_06.nif Blubbos_NewWhiterun_2022.esp Blubbo_Whiterun23_06a "Blubbo_Whiterun23_06a" [TREE:FE02F973]> [00:31] <Warning: Filename textures\cgbookcase.com_textures\bark\mossybark01_4k_normal.dds does not adhere to file naming conventions. Used by Meshes\blubbo\whiteruntrees2021\blubbobush4.nif Blubbos_NewWhiterun_2022.esp BlubboBush4 "BlubboBush4" [TREE:FE02F8C7]> [00:31] <Warning: Filename textures\cgbookcase.com_textures\bark\bark04_4k_normal.dds does not adhere to file naming conventions. Used by Meshes\blubbo\whiteruntrees2021\blubbo_treelittle1color_1.nif Blubbos_NewWhiterun_2022.esp Blubbo_TreeLittle1Color_1 "Blubbo_TreeLittle1Color_1" [TREE:FE02F808]>
Am i missing something ? I dont really care for these lods to see outside whiterun. Can i ignore this warning?
Has anybody got Version 1.31 to work with JK and Dawn of skyrim ? No? me either anyways to update my own comment. I have Blubbos Riften and installing this mod it is asking me to over ride all the trees in Riften, so i'm guessing they're not the same tree?
Hi, using the 2023 version, it says it should be compatible with JK's Bannered Mare, but there are still trees coming up through the upper deck. Let me know if you need form IDs / screenshots. I am using Nature of the Wild Lands and the replacer-only version of that mod, so it may be that the trees are sized differently?
Does the extra trees add-on for 2022 work with Blubbos Whiterun 2023 or is it included in it? I know it says standalone, but I'm not sure if there are conflicts with the newer version.
If and when you feel like tweaking this again, just a heads-up that there's a conflict with "Deadly Shadows for JK's Skyrim," a tree behind the Drunken Huntsman is colliding with a platform along the wall. (Easy enough fix with a console disable in the meantime.)
What the heck happens with this mod installed when Whiterun is under siege?
I have After the Civil War - Siege Damage Repairs installed and the mod doesn't do much except script some NPCs with "repair" animations and then a few days later the damage is gone. I mean they may not conflict if the vanilla stuff is still in the same place which it mostly does look like in this mod.
I could part with After the Civil War, though. I just want to know what happens to Whiterun when its attacked.
what is the texture pack that makes Whiterun Houses look white? I am looking around and all I see close to this is Skyland textures. I really like the look of your pics!
175 comments
[00:30] <Warning: Filename textures\cgbookcase.com_textures\bark\bark02_4k_normal.dds does not adhere to file naming conventions. Used by Meshes\blubbo\whiteruntrees2023\blubbo_whiterun23_06.nif Blubbos_NewWhiterun_2022.esp Blubbo_Whiterun23_06a "Blubbo_Whiterun23_06a" [TREE:FE02F973]>
[00:30] <Warning: Filename textures\landscape\cap\knot_3_reworkn.dds does not adhere to file naming conventions. Used by Meshes\blubbo\whiteruntrees2023\blubbo_whiterun23_06.nif Blubbos_NewWhiterun_2022.esp Blubbo_Whiterun23_06a "Blubbo_Whiterun23_06a" [TREE:FE02F973]>
[00:31] <Warning: Filename textures\cgbookcase.com_textures\bark\mossybark01_4k_normal.dds does not adhere to file naming conventions. Used by Meshes\blubbo\whiteruntrees2021\blubbobush4.nif Blubbos_NewWhiterun_2022.esp BlubboBush4 "BlubboBush4" [TREE:FE02F8C7]>
[00:31] <Warning: Filename textures\cgbookcase.com_textures\bark\bark04_4k_normal.dds does not adhere to file naming conventions. Used by Meshes\blubbo\whiteruntrees2021\blubbo_treelittle1color_1.nif Blubbos_NewWhiterun_2022.esp Blubbo_TreeLittle1Color_1 "Blubbo_TreeLittle1Color_1" [TREE:FE02F808]>
Am i missing something ?
I dont really care for these lods to see outside whiterun. Can i ignore this warning?
Edit:
Thought I'd found one in the Patch Collection but this is for the older version.
I am using Nature of the Wild Lands and the replacer-only version of that mod, so it may be that the trees are sized differently?
One, the conflict between the same textures on two different mods could be avoided. I use both Blubbos Whiterun and Riverwood and they conflict.
Two, you could reduce the size of future uploads, since all the textures are already in the assets file. So no more 500MB of the same stuff.
Just my two pence. Thanks for all your hard work.
I have After the Civil War - Siege Damage Repairs installed and the mod doesn't do much except script some NPCs with "repair" animations and then a few days later the damage is gone. I mean they may not conflict if the vanilla stuff is still in the same place which it mostly does look like in this mod.
I could part with After the Civil War, though. I just want to know what happens to Whiterun when its attacked.