Skyrim Special Edition
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hothtrooper44 and Sekhmet

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Sekhmet13

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118 comments

  1. vabatta
    vabatta
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    By having a look at the difference between the CCOR Patch from kryptopyr's Patch Hub and your replacer, it looks quite different (keywords and values). Am I missing something on this front or is it intended? I feel like the values to be WACCF - CCOR balanced should be like those no?
    1. Sekhmet13
      Sekhmet13
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      I haven't looked at WACCF / CCOR in a while and to be honest I want to get rid of the keywords it in my next update (switching to WAAT).
      Someone else can step up and provide a dedicated WACCF patch, I am done with this compatibility nightmare.
    2. MercuryXIII
      MercuryXIII
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      A lot of IA crafting recipes use global MCM setting to select armor class and such. Kryptopyr's patches have this global setting as conditions for recipes, causing “unresolvable errors” in plugins, if used with replacer. Not quite sure if it is ok to leave it like this. It appears to make some armor uncraftable. So, using this replacer seem problematic alongside CCOR at a moment.
      Edit: It looks like copying global block from original esp should solve it. Without MCM menu, it will be inconvenient to change these settings, but it should allow using raplacer alongside CCOR, I think.
      Edit: Errors do not seem to cause any serious problems in game. With Kryptopyr's CCOR patch, some armors are impossible to craft (Dragon Knight is one I stumble on, but there are probably more), but the game will not CTD or anything dramatic like this. I do wish there was replacer version that remove troublesome NPC distribution scripts, but kept MCM and armor variant.
    3. Cultist12
      Cultist12
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      So is it better to use patch from this mod or that one from kryptopyr's patch hub?
    4. itskeyf
      itskeyf
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      did you find an answer for this?
    5. Mentalanomaly
      Mentalanomaly
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      I feel like I'm missing something obvious, but I can't seem to locate the CCOR patch?
      Is it built in?  It wasn't part of the FOMOD.
      The patch in the archive isn't actually a file I can download.
      The CCOR patch link in the description doesn't take me to a patch, it takes me to CCOR.
      and...
      This replacer makes it so that I can't craft anything from immersive armors.
      I'm guessing the reason for the crafting issue is the lack of a CCOR patch, but alas, it eludes me.
      Any help would be appreciated.
  2. FreckledShrike
    FreckledShrike
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    I got bored and wanted to find out what armors are included in the Legacy of the Dragonborn version of this mod, so here they are:

    Akaviri Samurai
    Alduin Scale
    Apotheus
    Barbarian
    Barbarian Hero
    Boiled Chitin
    Bosmer Cuirass
    Brigand Dwemer Breastplate / Plate Harness
    Bucklers
    Crimson Archer
    Dragon Knight
    Dragonbone Ebonsteel
    Dragonhide
    Dragonscale Ebonsteel Armor and Helm Variants
    Dwarven Mage
    Ebony Mage
    Einherjar Plate Cuirass
    Falkreath
    Gildergreen Heavy Aegis
    Glacial Crystal
    Heroic Imperial
    Heroic Stormcloak
    Highwayman Mail
    Redguard Knight
    Daedric Lord
    Einherjar Brigadine
    Fur Hoods/Mantles/Collars (Armored/Padded/Plain/Black/White)
    Hedge Knight
    Hunter Armor
    Imperial Knight
    Mantle of the Silver Hand
    Mercenary
    Nord Mail (Heavy/Light)
    Nordic Shields: Dwemer, Ebony, Ebony Light, Moonstone, Orichalcum, Orichalcum Light
    Orcish Masked Helmet
    Paladin
    Primitive Nord
    Ranger
    Ringmail
    Ritual Armor of Boethiah
    Sea Dog
    Shaman
    Shields of Sithis, Winterhold, Ysgramor,
    Skyforge Shield (Heavy/Light)
    Snow Bear
    Spellbinder
    Stormlord
    Tribunal Gear
    Trollsbane Armor (Light/Heavy)
    Vagabond
    Vanguard
    Vvardenfell Glass
    Warchief
    Wild Hunt
    Witchplate
    Wolf Shield
    1. peljok
      peljok
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      Thanks my maaaan 
    2. Mentalanomaly
      Mentalanomaly
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      deleted, wrong button.
  3. Liquidino123
    Liquidino123
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    [deleted]
  4. mb11492
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    Witchplate armor is missing from the forge for some reason though I have the correct perk (advanced smithing) and I can see the armor is loaded in the esp, I can pull it up with the console. Could it be the ordinator perks perhaps? 

    Edit: I see ordinator should work out of the box, but also all armors are craft only, Lydia is wearing dragon knight armor
  5. robn86
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    Can I just use the OWL Patch if im already using a replacement Immersive Armor ESP for CBBE? Its probably not too hard to patch maybe I can try
    1. Sekhmet13
      Sekhmet13
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      Unless the ESP replacer was made to be compatible with mine likely not. My patch changes form IDs if i remember correctly.
  6. kcerdf123
    kcerdf123
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    Yo! This mod is super cool (and a better way of getting all of the armors from the mod). Little request, is there any way we could get a version for Immersive Weapons as well (the keywords that IW has are... less than desirable right now)? 
    1. Sekhmet13
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      I have done the IW craft only + owl patch version long ago and even gotten permission from Jaysus to publish it but the guy who ported it to SSE has been less forthcoming. I am unsure if he/she would really have any say in it me publishing it but I ended up not doing it as I try to respect the wishes of mod authors.
  7. Okstad
    Okstad
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    Is this usable with the Automated leveled lists addition to integrate it with in leveled lists with Summermyst? Script distribution in the original mod used to break when I ran the xEdit-script for ALLA.
  8. oculunto
    oculunto
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    Hello and thank you for your work !
    Just a question, is it normal for the IA MCM to disappear when using this ?
    1. nlmiller0064
      nlmiller0064
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      I believe so to make it more compatible with OWL Distribution you can use spid which is a much better way to distribute armor  to favored npcs
  9. Wolf218
    Wolf218
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    Hi, many thanks for the mod. Loved that it is scriptfree, updates with sruvival keyword. however there is one small request, can you include a leveled list esp as well, i like to see these armors inside the world, with updates keywords ofcourse. The scripted dsitribution is not needed, just the levelled lists .
    Also since im willing to learn, if you could somewhat guide me, how to add the original levelled list into your esp, so that you dont have to do it yourself, i would be grateful . Thanks a lot for your work. !!
    1. Shinergms775
      Shinergms775
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  10. FutureN
    FutureN
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    Is the LOTD version mandatory if you have LOTD in your modlist? I dont quite understand what the LOTD version does
    1. SpeedFreak1972
      SpeedFreak1972
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      From what I've gathered no it just only use the displayable armors.
    2. Sekhmet13
      Sekhmet13
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      its either or, if you don't care about IA and only load it to fill the LOTD museum, you may be interested in the LOTD version, otherwise pick the normal one.