Are you able to have multiple followers with this? I tested it a few days ago and I could only have one. The other features work fine as far as I can tell but I seem to be only limited to one vanilla follower.
I'm having the same problem. All other features are working but I can only recruit one follower. I see nothing in the MCM menu about increasing follower numbers
The translation is ass. Whoever did this used google translator because 90% of the text doesn't make sense. It was translated much better in LE. Would be much smarter to just grab translation files from that version.
Hi. This mod is one of my favourite follower mods. I have a question and wonder if someone can guide me about "wardrobe" function. I set the armor set according to the numbers, such as "default = number 1", "combat = number 2" , respectively; however, the follower mix up the armour pieces when load the new area. For example I put the hide armor set as number 1, and forsworn armor set as number 2, some how my follower wears hide armor with some pieces from forsworn that I set as the different number. Does anyone know how to fix this? Thank you in advance.
Just the mod I needed, EFF was having some issues when it came to dialogue added by mods I'm not sure why but with this system the modded options WORK. On top of that more followers then EFF allows, albiet 8 more and a lot of new options 10 out 10 this is an underated gem and my new favorite follower framework
It should not be laggy. Others have not reported that, I don't see it. Some people think NFF is a successor, but still there are reasons that others prefer this one anyway.
Don't try to manage those followers (or any others with their own ai) with FLP. Other follower managers will work against each other. NFF is much like FLP. I don't see much reason to have both.
40 comments
Edit: try this with IAFT, but my follower won't heal me, is it because this mod or IAFT?